- check_circle Functions
Published Dec 30th, 2021, 12/30/21 2:05 am
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Hi, everyone. This is CBC
Today, I made the movement tricks in the game into minecraft's datapack
It can add more changes and fun to minecraft's play
Slide
After sprinting for a period of time,
press and hold shift to slide in the moving direction
Slide and jump can jump higher and farther,
or even directly jump 1.5 high
The slidie can also be used to quickly drill a 1.5-high hole
When sliding, it can quickly move one height difference and be accelerated / decelerated at the same time
climb
When the player is in the air and close to and facing the wall,
press and hold shift and climb up along the wall
When the player climbs to the edge of the plane, the height will be maintained.
At this time, release the shift to climb quickly. If the wall height is too high, it will be triggered directly
After triggering the climb, you will gain short fall damage immunity
Can be used to offset fall damage
wall bounce
When the player approaches and backs to the wall when falling, press shift to temporarily stop on the wall
At this time, the player's jumping ability and speed will be improved and can jump again
If the player touches another wall at least 3 blocks away, it can be triggered again,
that is to say, the player can use both walls to trigger wall bounce back and forth
Tips
For the wall of honey block, players cannot trigger climb or wall bounce
Step on the wall bounce. Don't jump immediately after pressing the shift.
Let the speed up and jump again
Update
2021/12/31
reupload the correct file.
Today, I made the movement tricks in the game into minecraft's datapack
It can add more changes and fun to minecraft's play
Slide
After sprinting for a period of time,
press and hold shift to slide in the moving direction
Slide and jump can jump higher and farther,
or even directly jump 1.5 high
The slidie can also be used to quickly drill a 1.5-high hole
When sliding, it can quickly move one height difference and be accelerated / decelerated at the same time
climb
When the player is in the air and close to and facing the wall,
press and hold shift and climb up along the wall
When the player climbs to the edge of the plane, the height will be maintained.
At this time, release the shift to climb quickly. If the wall height is too high, it will be triggered directly
After triggering the climb, you will gain short fall damage immunity
Can be used to offset fall damage
wall bounce
When the player approaches and backs to the wall when falling, press shift to temporarily stop on the wall
At this time, the player's jumping ability and speed will be improved and can jump again
If the player touches another wall at least 3 blocks away, it can be triggered again,
that is to say, the player can use both walls to trigger wall bounce back and forth
Tips
For the wall of honey block, players cannot trigger climb or wall bounce
Step on the wall bounce. Don't jump immediately after pressing the shift.
Let the speed up and jump again
Update
2021/12/31
reupload the correct file.
Compatibility | Minecraft 1.16 |
to | Minecraft 1.18 |
Tags |
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119
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look it will say the same thing in this comment if I am right
Ik this not because I've made PMC bots, but because I have built simple (non-malicious) minecraft bots and chat bots.
It is so simple I will write a small script with a black-box function that "sends" things:
main.py
from random import choice
def send(txt):
print(txt) #Let's just assume that this sends to whatever service the bot is working on, in this example PMC
messages = open('messages.txt').read().splitlines()
#Let's just "send" one theoretical message
send(choice(messages))
messages.txt
Hello, this is a cool message
I like cheese, do you?
You are cool!
Minecraft is cool.
...
Hope you enjoyed that! (Also the programming language there is Python)