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Published Apr 18th, 2020, 4/18/20 8:18 pm
- 16,641 views, 2 today
- 2,695 downloads, 0 today
Required Resource Pack
151
MOST RECENT FUNCTIONING VERSION: 19w16a (There's a bug in 17a)
Hi I 'm TimberForge, (My IGN is ryanethan) a data pack creator and youtuber, and this is the 1.16 Nether Mobs+ data pack for the 1.16 nether update. This pack adds 4 awesome new mobs who each have their own unique mechanics and custom drops, a new mob with multiple attacks which you have to learn to fight against, a special weapon with 3 modes, a buildable structure with the new blocks which gives the player effects similar to a beacon, and other new items. I hope you download it for yourself and give feedback to help me make sure it stays playable through the 1.16 release. Check out my Youtube channel for the full showcase video, and to learn how to start making your own data packs.
Check out my full showcase video here: https://youtu.be/MGa4QmuRtdY
Download:
1. Click on the mirror download button
2. Click "Download All" In the top right corner on google drive
3. You will get a .zip file. Double click to unzip.
4. Drag the resource pack folder into your minecraft's resourcepack folder.
5. Drag the other data pack folder into your minecraft/saves/yourworld/datapacks folder. If you have an old world that was updated to 1.16, then just create a datapacks folder.
YOU CAN CREATE DATA PACKS LIKE THIS by watching my other tutorial videos, or tutorials by other data pack creators like CloudWolf, BronGhast014, Code Zealot, Blue Commander, and other creators featured on my channel page.
Create your first data pack:
www.youtube.com/watch?v=echNkdp80pE&t=4s
Join My Discord:
discord.gg/bwBsSbr
Hi I 'm TimberForge, (My IGN is ryanethan) a data pack creator and youtuber, and this is the 1.16 Nether Mobs+ data pack for the 1.16 nether update. This pack adds 4 awesome new mobs who each have their own unique mechanics and custom drops, a new mob with multiple attacks which you have to learn to fight against, a special weapon with 3 modes, a buildable structure with the new blocks which gives the player effects similar to a beacon, and other new items. I hope you download it for yourself and give feedback to help me make sure it stays playable through the 1.16 release. Check out my Youtube channel for the full showcase video, and to learn how to start making your own data packs.
Check out my full showcase video here: https://youtu.be/MGa4QmuRtdY
Download:
1. Click on the mirror download button
2. Click "Download All" In the top right corner on google drive
3. You will get a .zip file. Double click to unzip.
4. Drag the resource pack folder into your minecraft's resourcepack folder.
5. Drag the other data pack folder into your minecraft/saves/yourworld/datapacks folder. If you have an old world that was updated to 1.16, then just create a datapacks folder.
YOU CAN CREATE DATA PACKS LIKE THIS by watching my other tutorial videos, or tutorials by other data pack creators like CloudWolf, BronGhast014, Code Zealot, Blue Commander, and other creators featured on my channel page.
Create your first data pack:
www.youtube.com/watch?v=echNkdp80pE&t=4s
Join My Discord:
discord.gg/bwBsSbr
Credit | Credit for the wraith model and dark essence model goes to nBow, crimson snake to Gravitowl, crimson poison to A Wanderer of the Library. |
Compatibility | Minecraft 1.16 |
Tags |
tools/tracking
4557075
119
nether-mobs-1-16
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Do you mind if I pull this apart to learn how you animate them?
Also thanks for getting me in to datapack creation in the first place, it's a lot of fun lol
I've animated textures before, cycling through multiple textures. Do you know if it's possible to cycle models?
I seem to remember that not being the case, but it's been a while. So it may have changed
I haven't tried it before, but I feel you could, for example, have one shark model that has 3 or 5 tails, and then animate the textures so that they cycle from a tail texture to being transparent, in a way that one tail has a texture at a time. This way you dont have to do the data merge, just animate the texture. But I am not sure if it works.