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Mechanization is a Technology datapack adding an energy system with over 60 machines and 250 items that use it. Mechanization draws inspiration from popular tech mods like IC2, Thermal Expansion, Mekanism, and others. It is the single largest and longest continuously developed (6 years!) survival content datapack.
Mechanization's feature set includes:
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You can learn more about everything Mechanization has to offer over on the wiki.
Mechanization's feature set includes:
- A complete energy system- generate power to run machines (now using the DatapackEnergy library)
- Custom ore generation
- In-depth progression system
- Automation of farming, fishing, mob grinding, mining, and more
- Item Pipes with filtering support- who needs hoppers, am I right?
- Mass item storage, Applied Energistics style
- New modular tool and armor sets with tons of upgrades
- Nuclear reactors
- The Extreme Plasma Annihilator Cannon (patent pending)
- And so much more...
Comment, suggestion, or issue? Or just want to stay up-to-date with everything Mechanization? Join my discord server.
You can learn more about everything Mechanization has to offer over on the wiki.
Compatibility Notice:
Mechanization is not compatible with the following:
1. Forge mod loader: disables certain required datapack features
2. Minecraft Realms: deletes/renames important files
Mechanization is partially compatible with:
1. Spigot: seems to work OK, but issues do happen. Specific plugins can break datapacks. In general I don't support spigot.
2. Any other datapack that also has a required resourcepack: the datapacks will work, but the resourcepacks have to be manually combined
3. Optifine: usually works ok, but issues do happen. Consider using fabric with Sodium (or Iris if you want shaders). It gives you more FPS then Optifine anyway.
Mechanization is fully compatible with:
1. Most other datapacks: datapacks that do something exceedingly dumb may break Mech
2. Worldgen datapacks
3. Fabric mod loader: fabric works, but some mods may not. Fast Furnace is known to be incompatible.
1. Forge mod loader: disables certain required datapack features
2. Minecraft Realms: deletes/renames important files
Mechanization is partially compatible with:
1. Spigot: seems to work OK, but issues do happen. Specific plugins can break datapacks. In general I don't support spigot.
2. Any other datapack that also has a required resourcepack: the datapacks will work, but the resourcepacks have to be manually combined
3. Optifine: usually works ok, but issues do happen. Consider using fabric with Sodium (or Iris if you want shaders). It gives you more FPS then Optifine anyway.
Mechanization is fully compatible with:
1. Most other datapacks: datapacks that do something exceedingly dumb may break Mech
2. Worldgen datapacks
3. Fabric mod loader: fabric works, but some mods may not. Fast Furnace is known to be incompatible.
Compatibility | Minecraft 1.20 |
Tags |
42 Update Logs
v4.2.4 : by ImCoolYeah105 04/10/2024 5:40:59 pmApr 10th, 2024
Fixed Tinker Table not display information on items correctly.
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Best you can do is disable the datapack and run /kill @e[tag=mechanization], but this won't remove stuff in unloaded chunks, ores, or the 'base block' of custom machines, which can be barriers.