Well here we go. Thought I'd be doing the Legendary Sword next, but after reading the first two volumes of
The Reprise of the Spear Hero I decided to make Motoyasu's weapon: The Legendary Spear.
Like my Shield Hero datapack you get started by giving yourself the tag spear:
/tag @s add spear
Unlock new spears by dropping materials in slot 9 of you inventory (upper left slot). If you're in survival and have the resource pack on, there'll be an icon indicating the proper slot. Listed below are the currently implemented spears and their material requirements: Unlock: String
Skill: Air Strike Javelin
Skill Cost: 40 SP
Item Enchantment: SP Cost Down (At max level Air Strike Javelin Uses Only 20 SP)
Unlock: Conduit
Skill: Shooting Star Spear
Skill Cost: 60 SP
Item Enchantment: Aerial Power (Temporarily increases strength and speed when Shooting Star Spear is used in mid-air)
Unlock: Iron Ingot Skill: Chaos Spear
Skill Cost: 100 SP
Item Enchantment: SP Cap Increase (Increases SP Cap while the Iron Spear is held (Max of 700))
The Base Spear can also be thrown by right clicking. This costs no SP but it takes two seconds to return should you miss.
To switch Spears, just drop your current one and click on one of the prompts in chat.Commands:/trigger status - Check your currently equipped spear's proficiency
/trigger check_energy - Check your total weapon energy points
/trigger take_energy - Convert the selected spear’s proficiency to energy points
/trigger give_energy - Convert energy points into spear proficiency
/trigger smelt - Attempt to smelt with the ore in your offhand (See power-up description below)
Spears gain 1 proficiency point every 1.5 minutes they're equipped. After reaching a proficiency of 100 you need to spend weapon energy points to raise the weapon's level.
Spear rarity rises as you gain more proficiency. The effects and stats of the spears increase as well.
The rarity levels:C (Common) (0-99 Proficiency)UC (Uncommon) (100-199 Proficiency)
R (Rare) (200-299 Proficiency)SR (Super Rare) (300-499 Proficiency)AR (Artifact) (500+ Proficiency)**NEW** Item Enchant / Smelting System
The Spear Hero's power-up method.
Hold an ore in your offhand and the spear in your mainhand. Execute the command:
/trigger smeltNOTICE: This upgrade can fail! If it fails, the item enchantment level is set to zero. Whether the smelt is a success or not, your ore will be consumed.
The chance of success depends on the ore you use:Coal Ore - Large chance of failureIron Ore - Moderate chance of failureRedstone Ore - Moderate chance of failureGold Ore - 50/50 Chance Diamond (not diamond ore) - Strong chance of successEmerald (not emerald ore) - Strong chance of successAncient Debris - 100% chance of successOccasionally nothing happens during a smelt. This is a bug, but it won't reduce the number of your ores, so it can be ignored.
SP and skills can WILL malfunction in multiplayer if multiple people are the same hero (go figure!)
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also what other spears are planned? I don’t believe motoyasu has as many weapons as naofumi.
[X] Basic Spear
[X] Iron (Chaos) Spear (Chaos Spear)
[X] Rope Spear (Air Strike Javelin)
[X] Siderite Spear (Shooting Star Spear)
[ ] Nue Spear (Lightning Spear)
[ ] Dragon Hourglass Sand Spear (Portal Spear)
[ ] Water Dragon Harpoon Spear (Brionac)
[ ] Spear Of Envy/Lust (Ressentiment)
And Now Minute Hand of the Dragon I Suppose.
I've pretty much finished the Siderite Spear, but I think i'll release several spears in the next update. Having to program 2 power-up methods now is slowing me down a bit. XD