Minecraft Data Packs / Mini-game

Rising Edge - Minigame

  • check_circle Advancements
  • check_circle Functions
  • check_circle Predicates
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DiamondDev__'s Avatar DiamondDev__
Level 13 : Journeyman System
7

- Rising Edge -
- By DiamondDev -



Go Head-to-Head with your friends and make them your enemies, with this Minigame! In Rising Edge, players fight for Survival to evade the ever-rising void, and Win it all by being the last person standing.

Just take a look at what our critics have to say!
"I played Rising Edge with Diamond, and now we're constantly ruining our lifelong friendship by testing our low, low PvP skills in this Minigame! 10/10 would definitely recommend!"
- chazbear07, Early Beta Tester and Lifelong Friend of Rising Edge Developer
"Who are you? Why are you in my Kitchen?"
- Resident #2313
"W-how! Diamond keeps getting better at Developing! Please put away the weapo-"
- kaeg_, also a friend of Diamond

"Easy."
- FishKing2000, Playtester



So as you can see, it's very high quality!



Features:




- Intense and Interesting Fights
- Gripping Gameplay

- High Challenge
- Over 15 Custom Advancements obtained during Gameplay
- Custom Kill and Final Kill Effects
- An Innovative and New PvP Experience that's never the same
- A new way to go head-to-head without the use of ANY mods or plugins!
- Customizable Experience!
- A Fun Victory Theme!






How to Play Rising Edge -




Getting Started

So you wanna play Rising Edge, huh?

Here's how to start.



First off, you're gonna wanna download the Datapack. Then you're gonna wanna upload it to a serverhost or similar. Open your server and get your Friends (Soon to be Enemies) to join. Make sure you have Operator Permissions.


Then you wanna find a spot to play in. Rising Edge Games are limited to a 180x180 Block Square for more intense gameplay, and also due to game limitations.

This also seems like a good place to mention how fast the game progresses. Every Rise, except the first, occurs every 8 seconds. The first rise will happen after 15 seconds of the game starting.



Once you're ready, run the command: /function risingedge:game/start

This will set everything up and let your game commence!



Game Settings

So you wanna change some settings? Well lucky for you, I have made some pre-ready toggles for you to use.

/function risingedge:tools/toggles/toggle_glowingToggling Glowing will give everyone the glowing effect.

/function risingedge:tools/toggles/toggle_saturationToggling Saturation will give everyone the Saturation Effect, making the need for food obsolete. This is enabled by default and will turn off when the void reaches Y: 64.

/function risingedge:tools/toggles/toggle_spawnplatformToggling the Spawn Platform will Disable a one block, bedrock platform that spawns when a player dies. This prevents a cycle of Player Deaths to the void.

/function risingedge:tools/toggles/toggle_painToggling Pain will enable Fall Damage, Fire Damage, and Freezing Damage. This is enabled by default and will turn off when the void reaches Y: 64.

/function risingedge:tools/toggles/toggle_pvpToggling PvP will enable PvP Early. PvP is disabled by default, and enables automatically when the void reaches Y: 64.

Spectator Modes and Player Modes

Don't wanna play, and just wanna watch? I got you.

/execute as <PLAYERNAME> run function risingedge:tools/become_spectatorThis will give you a special "Spectator" tag that will prevent you from being put in a game! Just remember to replace <PLAYERNAME> with the soon-to-be spectator's username

/execute as <PLAYERNAME> run function risingedge:tools/become_playerThis, on the other hand, will make someone a player, meaning they will be added to games. Remember to replace <PLAYERNAME>!

Giving and Removing Lives

Wanna give out more lives? Cool. Everyone has three by default. Make sure you do this once the game has started, as it will reset when it starts.

/execute as <PLAYERNAME> run function risingedge:tools/give_lifeRunning this will give the person specified an Extra Life! Remember to replace <PLAYERNAME> with the persons username.


/execute as <PLAYERNAME> run function risingedge:tools/remove_lifeMaybe you don't wanna give Lives, but remove them instead. No Worries! just run this. Remember to replace <PLAYERNAME> with the persons username.






I hope you enjoy this minigame! I spent alot of time on it, and it has well over 65,000 commands in it. From the bottom of my heart, thank you for even reading about it. It makes my day knowing people appreciate my work. <3
Creditchazbear07 (Playtesting), kaeg_ (Emotional Support), FishKing2000 (Playtesting)
CompatibilityMinecraft 1.18
toMinecraft 1.19
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2
04/03/2022 4:56 pm
Level 33 : Artisan Strawberry
Jay_playz2019
Jay_playz2019's Avatar
This seems well done! I’m gonna try this out with some friends tonight!

a few things:

1, I love the presentation. It’s very hyped-up and energetic.
2, the reviews. I love doing this stuff, as you can get people’s opinions, and also have some fun.

3, it’s really easy to customize, which is awesome and fun.

the only thing though, is (from my brief look-over of the article :p) is that it doesn’t show the default time per block.

Haven’t played it yet, but I’m super excited!
1
04/03/2022 5:21 pm
Level 13 : Journeyman System
DiamondDev__
DiamondDev__'s Avatar
Thank you for the feedback!!

And yes, I really should mention the time per block. It's quite quick, as I found in playtests that led to more interesting fights.

The first rise will take 15 seconds.
Every rise after will take 8 seconds.
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