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Sculptures allows you to make incredibly complicated displays for your survival worlds!
As seen on the Hitchhikers' SMP!
To initialize the datapack you must first run the install function: sculptures:install
This will allow you to use the book and setup everything required
To use, the player must have an item in their offhand to be added as a Display. I have included a tutorial video to showcase what each page is for and how they work.
For admin control there are a few config settings for sculptures. These are all listed as Scoreboards. It will require OP privileges to be able to edit:
scoreboard players set #MaxPivot sculptures.Config 10
scoreboard players set #MaxScale sculptures.Config 10
scoreboard players set #MinScale sculptures.Config 0
scoreboard players set #UseUpItem sculptures.Config 1
#MaxPivot sculptures.Config is used to determine the maximum pivot distance you can move a display from its current position. At default this is 10, which means that it can be up to x10 its scale away.
#MaxScale sculptures.Config is used to determine the maximum scale you can increase a display. At default this is 10, which means that it can be up to x10 its normal size.
#MinScale sculptures.Config is used to determine the minimum scale you can decrease a display. At default this is 0, which means almost non-existent.
#UseUpItem sculptures.Config is used to determine if the item gets taken out of the players offhand when used to create a display. At default this is 1, which means that items will get removed from the players offhand, if this is set to 0 then the item will remain in the players offhand.
As seen on the Hitchhikers' SMP!
To initialize the datapack you must first run the install function: sculptures:install
This will allow you to use the book and setup everything required
To use, the player must have an item in their offhand to be added as a Display. I have included a tutorial video to showcase what each page is for and how they work.
For admin control there are a few config settings for sculptures. These are all listed as Scoreboards. It will require OP privileges to be able to edit:
scoreboard players set #MaxPivot sculptures.Config 10
scoreboard players set #MaxScale sculptures.Config 10
scoreboard players set #MinScale sculptures.Config 0
scoreboard players set #UseUpItem sculptures.Config 1
#MaxPivot sculptures.Config is used to determine the maximum pivot distance you can move a display from its current position. At default this is 10, which means that it can be up to x10 its scale away.
#MaxScale sculptures.Config is used to determine the maximum scale you can increase a display. At default this is 10, which means that it can be up to x10 its normal size.
#MinScale sculptures.Config is used to determine the minimum scale you can decrease a display. At default this is 0, which means almost non-existent.
#UseUpItem sculptures.Config is used to determine if the item gets taken out of the players offhand when used to create a display. At default this is 1, which means that items will get removed from the players offhand, if this is set to 0 then the item will remain in the players offhand.
Compatibility | Minecraft 1.21 |
Tags |
4 Update Logs
V5 : by CurtisDoesADig 01/10/2025 11:36:12 pmJan 10th
We're skipping some versions.
Utility Page: now has option to Add a display AND Paste Properties at once, Unlock ALL displays within 5 blocks, Lock ALL displays withing 5 blocks, and can toggle Stasis on/off. Stasis moves a display with your camera until you toggle it again.
Transformation Page: Fixed Z rotation on the
Lighting Page: Separated Sky and Block Brightness again. Made Brightness and Shadow properties use Position Increment. Moved Glow to Lighting Page
Copy/Paste Page: Made Copy/Paste Group work even if #UseUpItem is true, you just need all necessary items in your inventory. Added Clear All option to clear copied data.
Block Display Page: Added method of changing Block States of Block Display
Text Display Page: Added text formatting options for Text Display
Misc: Moved Billboard options and Mount options to Misc Page
Utility Page: now has option to Add a display AND Paste Properties at once, Unlock ALL displays within 5 blocks, Lock ALL displays withing 5 blocks, and can toggle Stasis on/off. Stasis moves a display with your camera until you toggle it again.
Transformation Page: Fixed Z rotation on the
Lighting Page: Separated Sky and Block Brightness again. Made Brightness and Shadow properties use Position Increment. Moved Glow to Lighting Page
Copy/Paste Page: Made Copy/Paste Group work even if #UseUpItem is true, you just need all necessary items in your inventory. Added Clear All option to clear copied data.
Block Display Page: Added method of changing Block States of Block Display
Text Display Page: Added text formatting options for Text Display
Misc: Moved Billboard options and Mount options to Misc Page
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