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Sicknesses Datapack

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Amicdict
Level 57 : Grandmaster System
44
This datapack adds sicknesses to minecraft. You have a chance to get them by doing gross activities. (e.g. Eating bad food (including milk buckets) and swimming in swamp water.) Whenever you get a sickness, there are no immediate effects, but rather gradual ones. Each day while you're sick, you have a chance of getting symptoms. Overtime, your symptoms will become buff. If you don't do anything about your sickness, you die. To help cure your sickness, you drink an instant health potion. It won't be immediately cured, but your symptoms will get weaker. You'll be notified when you're cured of your sickness or can take another cure. You can only take one cure at a time, however, and if you drink more than 1, your cooldown to curing yourself will be reset.
CompatibilityMinecraft 1.14
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quinnquanun
12/07/2019 6:57 pm
Level 1 : New Miner
Hay this doesn't seem to be working properly the score gets stuck on -1 I can get infected but it does not increase.
1
Technodono
10/16/2019 5:56 pm
Level 67 : High Grandmaster Programmer
history
I like the idea but it doesn't make sense why milk is "bad" for you
4
Amicdict
10/16/2019 6:47 pm
Level 57 : Grandmaster System
For two reasons:

1: Milk clears effects, which would result in no consequences for getting sick.

2: Drinking milk straight from cows that may be sick, will probably get you sick.
5
Technodono
10/17/2019 1:32 am
Level 67 : High Grandmaster Programmer
Makes sense now but stills feels odd
4
acki02
10/16/2019 11:08 am
Level 2 : Apprentice Miner
history
I think that regeneration effect should remove/weaken sickness so you could use suspicious stew or beacons to heal yourself. Also if you want an easy way to detect if a mob which can infect the player you could use advancments
2

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