• • 5/2/25 12:55 pm • 2 logs
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- Compatibility
- Minecraft 1.20
- Changes include
- Functions
- Predicates
1
Basically, what this datapack does is that it makes so that you can zombify mobs(and players) with a stick
If you're wondering, yes any stick works but the givestaff function is there because i planned to make it only a stick with a specific tag but i had issues with the selector(this is my first datapack)
how it works:
Players summon a zombie with all their currently equipped items and are forced into spectator to spectate the zombie(there's a actionbar for them to see their zombie health), also if the player's zombie becomes a drowned they will now spectate the drowned. If the player's zombie dies the player gets killed and sent back to survival mode
piglins and piglin brutes summon a zombified piglin with all their weapons and equipament and are teleported 999 blocks below their current position and get killed by /kill (zombified piglin brutes get their health attribute set to 50 unlike how in normal minecraft they have the regular zombified piglin health)
villagers summon a zombie villager and the same thing happens
hoglins summon a zoglin and them die just like the other mobs
If you're wondering, yes any stick works but the givestaff function is there because i planned to make it only a stick with a specific tag but i had issues with the selector(this is my first datapack)
how it works:
Players summon a zombie with all their currently equipped items and are forced into spectator to spectate the zombie(there's a actionbar for them to see their zombie health), also if the player's zombie becomes a drowned they will now spectate the drowned. If the player's zombie dies the player gets killed and sent back to survival mode
piglins and piglin brutes summon a zombified piglin with all their weapons and equipament and are teleported 999 blocks below their current position and get killed by /kill (zombified piglin brutes get their health attribute set to 50 unlike how in normal minecraft they have the regular zombified piglin health)
villagers summon a zombie villager and the same thing happens
hoglins summon a zoglin and them die just like the other mobs
2 Update Logs
Update #2 : by Ruanruan58 05/02/2025 12:55:03 pmMay 2, 2025 @ 4:55 pm UTC
Fixed zombie player getting another mob to be forced to spectate if zombie dies and the distance is 1 and smaller(sorry mod users who have mobs that turns zombie into another mob like fungal infection:spore)
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Have something to say?
it isn't a timer
zombies have 20 health(10 hearts)
as a example, if you get hit by a netherite sword it goes from 20 to 12
yeah i think i might have made it confusing sorry