Minecraft Data Packs / Mini-game

ZSC / Mobberode (Tough!)

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I_Cement's Avatar I_Cement
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ZSC / Mobberode (Tough!) Minecraft Data PackZSC / Mobberode (Tough!) Minecraft Data PackZSC / Mobberode (Tough!) Minecraft Data Pack
Though this data pack's name is "Mobberode" now for many reasons. I will always call it Zombie Survival Classic.

Zombie Survival Classic / Mobberode is a tough as nails wave based cooperative minigame that gets harder as it goes on.

This version is based on what the original ZS minigame on bedrock was supposed to be with some returning features come and some features are new such as the game configs that can be changed and set presets.
Do not install the Data Pack into worlds of importance! Only install in worlds made for the game!


Compatibility | 1.19.4< 1.20-1.20.1 1.20.2-1.20.4 1.20.5

Survive a strengthing horde of endless mobs with your mates to reach the highest wave anyone could ever reach in this Tough, Cooperative wave-based game built from scratch using the vanilla commands Minecraft provides.


  • Automatic Play meaning everyone can play instead of the old way of someone having to manage the game.
  • Whole ton of Configs to tinker around with.
  • Tough and Normal + Custom Difficulty!
  • General Improvements.
  • Custom Map Support with ZSCreator.
  • ZSExtension Support.


Mobberode Discord
Official Mobberode Website

GitHub
Trello

Next: 1.0 (1.20.2+ - 1.20.5 Only!) | Stable: 0.9 | Unstable: 0.9 (On GitHub)
Changelogs of Upcoming Versions
*List of Upcoming Content last updated: 24th April 2024

- Zombie Survival Classic / Mobberode - 0.9
1.20.5 Support with use of components
Player ID System for experiments
Experiments
Adjustments
Use of Macros making it 1.20.2+ only!
Complete Custom Difficulty with its new set of configs
Reworked and sorted options.
Improved Spectator Donation to now be more specific in how much is to be given.
Infinite Presets
Advancements
Toggleable Rebalance Changes which changes which wave does which mobs start spawning.
Randomised how mobs spawn. (Uses Predicates)
Work on ZSExtensions that are supported.
Ability to pause the lobby timer. (Cannot last for infinity when Server Mode is active!)
Preparations for ZSCreator 1.0
Option to reset configurations back to default.
Give host to the nearest player option.
Config Descriptions to give players guidance on what something does.
New Presets
Indicator on how much players are needed to skip.
Tips that give hints.
Incoming fixes
General improvements
Further optimizations
Server Mode which disables the ability to pause the timer for infinite.
Indicator of what number a number-based config is currently set on.

ZSCreator Beta 5 (Supports 1.20.5)
ZSCreator is a tool required to make creating custom ZSC/ZSM maps.
ZSCreator Wiki for Zombie Survival Classic
      
ZSCreator Features
Spawn Elements
Border Elements
Player Elements
Page hotbars that can be turned to find other Elements.
Ability to remove elements with an Raycasting "Element Remover" Tool.
Ability to view the names of an Element upon viewing.
Openable menu to tinker with options

Maps | Official
Test Map - Bundled with Zombie Survival Classic.
Sanatorium - Will be the first non-test map for ZSC.

ZSC Player Configurations

(Use /trigger for these!)

Roles (zs.player.config.role) | If you are assigned any roles. You will be able to use that role.
* I will note that if you have a role or more. That can carry over to some of the other minigames using Data Packs.
More Info (zsc.player.config.moreinfo) | Displays Wave, Active Mob Amount and Team Lives and other info.
* Setting to 2 will activate "Nerd Mode" which adds a time display.

Skip upon Difficulty Pick | If enabled. Voting a difficulty option will make you automatically vote to skip.


ZSC Game Configurations
These Configs can either be changed in the config menu if implemented or only by using commands.

Combat Type | Choose between cooldown or spam.
Food Type | Choose between the classic Steak or the modern Rabbit Stew
Player Mob Scaling | More Players = More Mobs
Mob list | Change the Mob Pool from ZS - ZSM
* ZSC Mob list is normally the default, but it's recommended to use the ZSM Mob list.

Unused Mobs | Brings back removed Piglin Brute and other mobs.
* Only applies to ZS and ZSC mob pools.

Spawn System Type | Changes how the Mob Cap is calculated.
Spectator Donation | Changes if dead players can donate to alive players.
Wave Ranking | Gives loot if no damage is received between all players on a wave.
Mob Friendly Fire | If mobs can turn against each other.
Mob Glow | After a period of time should mobs get the glow effect.
Give Players Shields | If Shields with limited durability should be given.
Punish Dead Players | Should dead players be punished by not getting loot.


  
ZSC Custom Difficulty Configurations

Mob Effect Wave | Controls when mobs get effects. (1-inf)
Mob Effect Type | Select if ZSC or ZSM should be used for mob effects.
Team Lives Amount | Controls how much Team Lives players get. (None-100)
Mob Cap Multiplier | Increase the Multiplier to increase the Mob Cap drastically. (49-999)
MC Difficulty | Changes actual Minecraft difficulty
* Not to be confused with Zombie Survival Classic's difficulties.
Food Scarcity | How scarce food amount is.
Arrow Scarcity | How scarce arrow amount is.
Food Rarity | How often food is given.
Arrow Rarity | How often arrows are given.

Active Cap Amount | Maximum number of mobs able to be present at a time. (10-inf)
* Can cost performance at very high numbers!
Mob Gear Power | Controls how strongly geared mobs are with Power/Flame bows as an example.
Player Gear Power | Controls how strongly geared players are.
MGP - Thorns | Block or Unblock Thorns from being used.
Revive on Player Death | Each Death = Revive

Max Player Hearts | How much maximum hearts players have
* One Hit K.O ignores this.
Shield Durability Strength | How more or less durable should Shields be.
* Only if Give Player Shields is enabled!


  
ZSC Challenge Settings
Permadeath | No revives. Team Lives are ignored with Permadeath active.
Negative Effects | Gives players negative effects as the game goes on.
One Hit K.O | Any type of damage will make you die.


  
ZSC Host Options
Presets | Save and load presets of configurations.
* There are only a certain number of Presets to use!
Player Config Voting | Allows players to vote on game configs.
Game Mode | Change between the main mode and side mode (Creeper Survival)
ZSCreator Map Forced Changes | Changes if the Map should override configs with its own set of configs.
Host Transfer | Transfer host to a random player or the nearest player.
Rebalance Changes | Rebalances when mobs spawn to have a fairer experience.
Mob Spawn Radius Check | Experimental Radius Check.

ZSExtensions
Exo-Movements, InfiniBuy,


Minimum Server Requirements:
<1GB Ram and a somewhat low-mediocre CPU.
Additional Info: Game runs greatly on a Free planned Minehut server.
CompatibilityMinecraft 1.20
toMinecraft 1.21 pre-release
Tags

7 Update Logs

Bump because it didn't bump for some reason. (CHECK UPDATE 0.9 LOGS) : by I_Cement 04/23/2024 4:39:22 pmApr 23rd

for some reason it didn't get bumped so I'm publishing another update
LOAD MORE LOGS

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