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How to enable RTX features

ERrnesST's Avatar ERrnesST4/18/20 2:39 pm
1 emeralds 240 3
4/18/2020 3:07 pm
Knox_y's Avatar Knox_y
You don't even need to have [texture]_mer.png/tgn or [texture]_normal.png/tgn images. When you load into the RTX Beta(with an RTX card) it will just look like glossy flat blocks.

Well if you already have normal maps you just need to rename them from _n.png to _normal.[png or tgn]

The Textures never changed names from the old format so for example -> tallgrass.png instead of grass.png, log_spruce.png instead of spruce_log.png.

To enable RTX features:

(before that if you need two unique uuid's for your texture pack get them at uuidgenerator.net)

You want to already have a textures folder, a pack.png, and a manifest.json.

before you replace your manifest.json with this one

www.mediafire.com/file/d8hxqpj2iva27uq/manifest.json/file

Just change the description, name, and uuid to your own unique ones.(with a program like notepad ++)
Posted by ERrnesST's Avatar
ERrnesST
Level 59 : Grandmaster Pixel Painter
41

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3

1
04/18/2020 3:07 pm
Level 6 : Apprentice Explorer
Knox_y
Knox_y's Avatar
kek who needs rtx in such a game
i have an intel hd graphics 3000 and i don't need this kinda crap, default textures are good enough
1
04/18/2020 2:41 pm
Level 38 : Artisan uwu
aflacc
aflacc's Avatar
Them adding this to Bedrock is a way of them telling us java members to play bedrock. Bedrock is actually just In app purchase hECK
1
04/18/2020 2:57 pm
Level 59 : Grandmaster Pixel Painter
ERrnesST
ERrnesST's Avatar
In no way is it better or worse Than using SEUS PT
PT has water, wetness, and weather effects. It doesn't have full rtx but a combination of rasterization and area rtx reflections
RTX has full rtx but no wetness, flat water, or weather effects or darkening cloud weather(yet)
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