Using the /entitydata command (or others), is it possible to change the movement speed of a fireball that has already been summoned?
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I'd imagine you could simply change its 'direction' tag to whatever you'd like. If you've already summoned it, you should know what the values already are. You'll just have to target the fireball and lower all the values by the same factor (i.e. dividing by 2 to get half speed.).