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1.13 resource pack issues

Voidatron's Avatar Voidatron8/4/18 12:11 pm
1 emeralds 1.4k 3
8/5/2018 7:53 am
oakar258's Avatar oakar258
I am working on updating my texture pack to 1.13 and i'm running into some issues. I put the new file names for things and they stayed default (I tried this with salmons and totems on undying) I even tried the old named and checked an other 1.13 texture pack to see if the names were the same. I also updated the mcmeta file so I do not know the problem. Anyone have a fix?
Posted by Voidatron's Avatar
Voidatron
Level 42 : Master Pokemon
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08/04/2018 5:40 pm
Level 69 : High Grandmaster Artist
oakar258
oakar258's Avatar
Check if the folder names is correct, it should be assets/minecraft/textures/item, not items folder.
1
08/04/2018 9:10 pmhistory
Level 42 : Master Pokemon
Voidatron
Voidatron's Avatar
That was it. Thank you. Any other small stupid changes I should know?
2
08/05/2018 7:53 am
Level 69 : High Grandmaster Artist
oakar258
oakar258's Avatar
Only texture name changes(what You already did) and block states now support nearly custom path for block or item models, so now if you want default path for a model in block state it must be block/<block model name> instead of just model name.
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