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Found a mistake on the 3D model of my rocks3d_rotation
I fixed some shading errors and repositioned the 3rd rock. Pleasenotme and HoboMaggot mentioned the red shadows, they are purposefully there because I added something called subsurface scattering to the background because the background is supposed to look like vinyl, and anything made of wax has subsurface scattering. if you don't know what subsurface scattering is here's an example. when you put a flashlight (Or any other kind of light) Really close to your finger, it looks like your fingers are glowing. HoboMaggot I hope I fixed the lighting at the top of the rocks. I would like to know if it looks more realistic than before or less realistic. Here's the picture.
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Oh. Subsurface scattering.