1
How can I kill all items and mobs accept armorstands? I already have players excluded.
/kill @e[type=!Player] <--- That is running on a clock, but if I add a comma and then !armor_stand it won't do it, invalid sector.
If I add another cmd block to exclude armorstands, it kills players and overrides the player exclusion!
/kill @e[type=!Player] <--- That is running on a clock, but if I add a comma and then !armor_stand it won't do it, invalid sector.
If I add another cmd block to exclude armorstands, it kills players and overrides the player exclusion!
4
Try adding a score to players and armor stands, then kill every entity without that score:
Example:
Type: /scoreboard objectives add Player dummy
then place a repeating command block with: /scoreboard players add @e Player 0
then place a chain command block with: /scoreboard players add @a Player 1
then place a chain command block with: /scoreboard players add @e[type=Armor_stand] Player 1
then place a chain command block with: /kill @e[score_Player=0]
all of them on always active, and the oder doesnt really matter, besides that the kill command should be last.
Example:
Type: /scoreboard objectives add Player dummy
then place a repeating command block with: /scoreboard players add @e Player 0
then place a chain command block with: /scoreboard players add @a Player 1
then place a chain command block with: /scoreboard players add @e[type=Armor_stand] Player 1
then place a chain command block with: /kill @e[score_Player=0]
all of them on always active, and the oder doesnt really matter, besides that the kill command should be last.
Worked! Thank you very much, this was simple and easy to understand! :)
:D np
Btw i do reccomend placing command blocks that give the score to stuff like paintings, minecarts, boats, item_frames and leash_knots. This is not neccesary, but otherwise you cant use any of those items
