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Need Some Texture Help

CasualNoLifer's Avatar CasualNoLifer4/20/20 4:48 pm
4/21/2020 2:05 pm
CasualNoLifer's Avatar CasualNoLifer
Hello, PMC. This is my first day on here, so I may have put this in the wrong area, but I've been having some troubles with a texture pack I'm trying to make, and I thought the community may be able to help. :)

I'm trying to add a high resolution image as a texture for an item. As a test/example, I tried making the diamond look like a pale ore from Hollow Knight. Every time I put a high resolution image as a texture, the main part of the texture renders correctly, but for some reason the top of the item is transparent, or the texture doesn't render correctly

.

The edges of the texture are transparent, and the inside of the item can be seen. Is there any way I can fix this?

Thanks!
Posted by CasualNoLifer's Avatar
CasualNoLifer
Level 1 : New Explorer
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3

1
04/20/2020 5:59 pm
Level 69 : High Grandmaster Artist
oakar258
oakar258's Avatar
That's becouse game accepts semi-transparent pixels on the item textures

My solution for this is to copy the main layer a few times in image editing program (Paint.net for example) to make the pixels more opaque and then flatten and save the image
2
04/20/2020 4:52 pm
Level 66 : High Grandmaster Magical Girl
Hope
Hope's Avatar
Try opening the texture in an image editing software and apply a threshold alpha effect.
Basically adjust the alpha channel so it's "all or nothing"
1
04/21/2020 2:05 pm
Level 1 : New Explorer
CasualNoLifer
CasualNoLifer's Avatar
Thank you so much, this worked like a charm. I appreciate it.
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