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Where can I download the images of all the items of minecraft java's latest version?

DanielPlayingMC's Avatar DanielPlayingMC9/7/22 5:51 am history
2 emeralds 238 1
9/7/2022 7:17 am
SoundPhantom's Avatar SoundPhantom
Hi! I really like Minecraft's aesthetic and gui, so I'm trying to make a simulation of a minecraft inventory using Python. I do have the official assets folders of the game, but I am looking for a folder with all the possible item renders as png images. This is so I can simulate inventory menus and stuff.
What I do have in the assets folder is an items directory for all the 2d item images (like signs, candles, compasses, swords etc.), but what I lack is the 3d isometric renders of the blocks in item form (like grass block, stone, bedrock etc.).
In my search for such assets, I have already found this wiki page (minecraft.fandom.com/wiki/Block#Textures) that contains the isoteric block item textures. I'm just too lazy to download every image and put it all into one folder. Also, not all images in that page are accurate (like how you would see them in an inventory), like the saplings, plants etc.
Posted by DanielPlayingMC's Avatar
DanielPlayingMC
Level 9 : Apprentice Dragon
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SoundPhantom
09/07/2022 7:17 am
Level 39 : Artisan Pixel Puncher
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SoundPhantom's Avatar
Before you begin, it should be noted: you cannot publish anything you copy from these textures due to copyrights.

  • Open Minecraft and go into options.
  • From there go into resource packs and click "Open Resource Pack Folder". That will open a folder containing all non-vanilla resource packs.
  • Further down the file tree in the .minecraft folder is a versions folder. Look for the version you want and open that folder.
  • In that folder is a [​version].jar file which can be unzipped (I use 7zip, not sure if others will also handle .jar files, but they should). You don't even have to move or copy it anywhere else, as Minecraft will still recognize the contents of the unzipped folder, but DO NOT ALTER ANY OF THESE FILES because these are your vanilla working files!
  • Within that unzipped directory go to assets -> minecraft -> textures. Inside the textures folder are other various folders containing all of the original textures for vanilla Minecraft.
  • Copy what you would like to work with into a folder in another location and get to work.

GUI's have their own folder. Items that appear in your inventory and hot bar also have their own folder, but many 3-D objects are rendered in the game and simply downsized for the inventories. Mobs and other entities will be in the entity folder. The textures for mobs and entities are mapped onto their respective models in a certain way and aren't always as intuitive as you might think. That's a whole other subject.

A modeling/texturing tool like BlockBench will really help with this part. I use BlockBench myself and know that it can screenshot the individual 3-D items at any angle and even record GIF's of any animated textures. The downside of BlockBench is it won't follow all of the parent/child hierarchies so it won't render every model in the game. Some of these can easily be worked around by making your own models and applying the original textures.
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