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IS THE SERVER OVERLOADED? Well it shouldn't be
So I'm currently running a server with the new snapshot at 4gb allocated mem for friends and family. Me and my wife however have a local world with quite a few mods (~100) on forge 1.12.2. It's annoying having to open the world to LAN constantly and not being able to let her in unless I am on, so I opened another port and created a server for this world as well. Problem is, it's not running worth a darn. I'm allocating 10gb memory to the server and it's not using but 10%, the gui also shows avg tick at 30-50ms however i'm still constantly getting the 'server overloading/skipping ticks' warning on the console. It runs a lot better on her PC but still lags pretty badly. On my end, it's like a constant rubberband. Here's my PC specs.
-Ryzen 5 2600X OC'd 3.95ghz
-Corsair Vengeance 32GB 3200mhz RAM
-Sapphire Pulse Vega 56 OC'd
I even stopped the other server for the time being but no luck. I'm wondering if maybe this CPU just can't process the server or if maybe there's some tweaking or settings I could adjust in the server props to fix this. Alternatively, I wonder if closing the port and running the server locally may reduce lag? Any input would be appreciate! Thank you
-Ryzen 5 2600X OC'd 3.95ghz
-Corsair Vengeance 32GB 3200mhz RAM
-Sapphire Pulse Vega 56 OC'd
I even stopped the other server for the time being but no luck. I'm wondering if maybe this CPU just can't process the server or if maybe there's some tweaking or settings I could adjust in the server props to fix this. Alternatively, I wonder if closing the port and running the server locally may reduce lag? Any input would be appreciate! Thank you
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Sounds like internet or router lag. A Ryzen 5 (I'm an intel guy so I might be wrong here) is at least 4 cores and 4 ghz should be enough to run a server and play on. I've ran a i5-3330 powered server and played it just fine (on tekkit) but your internet or router is a key factor for ping. I would try plugging both computers in and running it LAN to see if your still getting lag. Theoretically being both plugged into the router and running LAN the ping should be somewhere around 15ish no more than 20ms. The only other thing I can think of if its still lagging would be the harddrive, since the server is reading and writing at "ludicrous" speed while the server is running.
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Check task manager (W/More details) and look at how much ram it's using. I doubt there would be a problem with the CPU. I'd give it 6GB in my opinion. Also check your render distance in server.properties because if it's really high it takes longer to render and can ultimately lag it out.