4

Any datapack ideas?

CylinderBox's Avatar CylinderBox11/16/20 8:56 am
2/22/2021 9:36 am
CylinderBox's Avatar CylinderBox
Don't recommend datapacks with texture packs, things that detect breaking, placing, crafting, etc. and be resonable.
Posted by CylinderBox's Avatar
CylinderBox
Level 64 : High Grandmaster Kitten
202

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2
02/21/2021 4:41 pm
Level 3 : Apprentice Miner
Im kewl213
Im kewl213's Avatar
Hey you should make a SCP datapack. like SCP 096. so here's how it will work.if you go near him while he is sitting down he will switch to a different pose aka put hands on face and play a sound for 30 second and yeah you get it. then he chases you also he breaks any block to get to you. so yeah. does that sound good or no. I mean you dont need poses. you can just let him stand still if you go near em then chase you
1
02/22/2021 9:36 am
Level 64 : High Grandmaster Kitten
CylinderBox
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Sorry but this project is closed. Sorry.
2
12/08/2020 3:24 pmhistory
Level 61 : High Grandmaster Senpai
RavenVLemon
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a block, lets call it *a*, that produces more blocks of *a* and then those blocks of *a* produce more blocks of *a* that produce more blocks of *a* that produce more blocks of *a* that produce more blocks of *a* that... you know what I am talking about ;)
1
12/08/2020 5:24 pm
Level 64 : High Grandmaster Kitten
CylinderBox
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Sorry this is old and I have already made these things, srry.
2
12/09/2020 4:20 pm
Level 61 : High Grandmaster Senpai
RavenVLemon
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youch
2
11/18/2020 1:57 pm
Level 15 : Journeyman Ninja
Quickboy701
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Idk I have a lot of ideas
2
11/18/2020 1:57 pm
Level 15 : Journeyman Ninja
Quickboy701
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Or the chunk below you blows up every time you jump?
2
11/18/2020 1:56 pm
Level 15 : Journeyman Ninja
Quickboy701
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Or every time you jump, the game spawns a random mob!
1
11/18/2020 2:07 pm
Level 64 : High Grandmaster Kitten
CylinderBox
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Random factors are really hard to do. Maybe a set mob?
2
11/18/2020 1:55 pm
Level 15 : Journeyman Ninja
Quickboy701
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Item drops are 64x maybe? I like that idea :D
2
11/16/2020 5:18 pmhistory
Level 1 : New Miner
GERALD23XD
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Tengo una idea que no sé si les gustará mi idea es que la armadura de Dios es fabricable para que no tengan el peligro de corromper su mundo como me ha pasado muchas veces.

No sé cómo hacer eso con encantamientos, pero estoy trabajando en un paquete de datos en el que nada es imposible de crear.

EDIT: I will be updating the datapack each version or snapshot that comes out with new things so that it is compatible with everything and is not lost until now, I already have more than 200 recipes, I still have many more.
2
11/17/2020 7:30 am
Level 64 : High Grandmaster Kitten
CylinderBox
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Google translate is on drugs today but I think I understand. God armor is what I got.
2
12/08/2020 2:36 pm
Level 30 : Artisan Nether Knight
Tigerfury26
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agreed.
2
11/16/2020 5:29 pm
Level 72 : Legendary Stack
FishStacks
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i dont think you can make a datapack that prevents world corruption. if its happening often, you might wanna find the problem yourself

(google translate so might be bad):
No creo que puedas hacer un paquete de datos que evite la corrupción mundial. si sucede con frecuencia, es posible que desee encontrar el problema usted mismo
2
11/16/2020 5:49 pm
Level 1 : New Miner
GERALD23XD
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I do not mean to avoid the corruption of the world with a datapack of functions I mean to do functions for the reason that many corrupt their worlds and that is to get the armor of God
2
11/16/2020 4:15 pm
Level 37 : Artisan Nerd
glasshopper
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Every 5 minutes, 3 random blocks in your inventory (blocks only, no items) become "electrified".

Placing an electrified block smites you with 17 lighting strikes.

You don't know which blocks are electrified, so be careful!
1
11/16/2020 4:19 pm
Level 64 : High Grandmaster Kitten
CylinderBox
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It's kind of breaking rule no. 2, but I made it kind of work
2
11/16/2020 4:01 pm
Level 3 : Apprentice Miner
JustYui
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Rain particles fall at an angle as if there were wind. Bonus points if the angle can be customized.
3
11/16/2020 4:06 pm
Level 64 : High Grandmaster Kitten
CylinderBox
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That Is a Superb Idea, but minecraft wouldn't let me detect if its raining or not. Definitely would make it if I could.
4
11/16/2020 6:45 pm
Level 42 : Master Procrastinator
mrurl42
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You can detect rain using predicates. Create one as follows:
{
"condition": "weather_check",
"raining": true
}

You can use thundering instead of raining if you want that weather (or thundering false and raining false if you want clear).

As to rain falling sideways, I have only seen that done with mods, and not datapacks.... my sandstorm pack would love you if you can make my particles fall at an angle ^_^
2
11/17/2020 7:28 am
Level 64 : High Grandmaster Kitten
CylinderBox
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I'm not that experienced, sorry. You are definitely a better datapack maker than me.
2
11/17/2020 8:25 am
Level 42 : Master Procrastinator
mrurl42
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Hey.. The best way to learn is to just play and see what CAN be done. And don't tell yourself something can't be done even if others tell you so until you TRY. Also... these forums (and reddit, stackoverflow, etc) are great for asking questions. Usually if you want to try and do something, someone else has already tried. And if it can be done easily, someone has an example!

As to this one... the rain detection is easy... but if you DO find a way to make rain (or falling sand particles is what I am interested in) fall sideways, please send me a note! As I said, I think it to not be possible with the tools we have since I played with it and couldn't get it, but that does not mean someone will figure out some silly shenanigans to make it happen...
1
11/17/2020 8:50 am
Level 64 : High Grandmaster Kitten
CylinderBox
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I did look it up but nothing was working.
2
11/16/2020 3:36 pmhistory
Level 63 : High Grandmaster Droid
Acidpop
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How do you exept anyone to give you ideas when you have rules like that

you might aswell say
"Don't recommend datapacks that require commands "
1
11/16/2020 4:04 pm
Level 64 : High Grandmaster Kitten
CylinderBox
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No, if I said "Don't recommend datapacks that require commands" Nobody would comment. See the difference?
2
11/16/2020 4:18 pm
Level 63 : High Grandmaster Droid
Acidpop
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Im talking about the rules not the comments
1
11/16/2020 4:19 pm
Level 64 : High Grandmaster Kitten
CylinderBox
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I know.
2
11/16/2020 2:13 pm
Level 41 : Master Spider Rider
GiantPlaytime
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beacons go on until they hit a block
1
11/16/2020 2:25 pm
Level 64 : High Grandmaster Kitten
CylinderBox
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They do that already
2
11/16/2020 2:21 pm
Level 72 : Legendary Stack
FishStacks
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dont.. dont they do that in the normal game?
1
11/16/2020 3:13 pm
Level 41 : Master Spider Rider
GiantPlaytime
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no they don't
1
11/16/2020 3:59 pm
Level 72 : Legendary Stack
FishStacks
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mm i see what you mean now
2
11/16/2020 11:10 am
Level 28 : Expert System
ThenightmareJagras
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Its like the mulitplying egg
2
11/16/2020 11:09 am
Level 28 : Expert System
ThenightmareJagras
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The tnt will multiply once its ignited it will do the thing again and again and so on.
2
11/16/2020 4:54 pm
Level 72 : Legendary Stack
FishStacks
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so like, an auto game crasher?
3
11/16/2020 10:08 am
Level 31 : Artisan Sus
coggnizantdeath
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your able to eat blocks and you get fat but when your fat enough you can eat mobs and the sound would be drinking honey ;)
3
11/16/2020 10:21 am
Level 64 : High Grandmaster Kitten
CylinderBox
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Sorry, but I can't make that cuz of rule 2.
3
11/16/2020 10:39 am
Level 31 : Artisan Sus
coggnizantdeath
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oke
2
11/16/2020 9:25 am
Level 72 : Legendary Stack
FishStacks
FishStacks's Avatar
every 5 minutes you either get a fancy hat or you get poisoned
11/16/2020 9:20 am
This reply was removed by the poster or a moderator.
2
11/16/2020 9:20 am
Level 72 : Legendary Stack
FishStacks
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no
5
11/16/2020 9:05 am
Level 14 : Journeyman Miner
Snailarcher
Snailarcher's Avatar
arrows go boom boom
5
11/16/2020 9:03 am
Level 30 : Artisan Miner
AscendAesthetic
AscendAesthetic's Avatar
Minecraft but during day all Monsters are friendly and all Animals are aggressive.
During Night all Monsters are aggressive again and the Animals are friendly.
2
11/16/2020 11:59 am
Level 8 : Apprentice Explorer
Tibolty
Tibolty's Avatar
its would be great though.. but you cant make friendly mobs hostile through vanilla datapacks
2
11/16/2020 9:06 am
Level 64 : High Grandmaster Kitten
CylinderBox
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Sorry I can't make that.
2
11/16/2020 2:11 pm
Level 30 : Artisan Miner
AscendAesthetic
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Couldn't you repeatedly teleport the Animals to invisible baby zombies?
1
11/16/2020 2:13 pm
Level 64 : High Grandmaster Kitten
CylinderBox
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You can give another Idea though
1
11/16/2020 2:13 pm
Level 64 : High Grandmaster Kitten
CylinderBox
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No, minecraft doesn't let entities get teleported to other entities, but you can teleport entities to players.
3
11/16/2020 3:29 pm
Level 42 : Master Procrastinator
mrurl42
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What version of MC are you using. I use the java version and I know you can tp one mob or entity to another as I use that in a few of my packs.
1
11/16/2020 3:36 pm
Level 64 : High Grandmaster Kitten
CylinderBox
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Doesn't let me
1
11/16/2020 3:33 pm
Level 64 : High Grandmaster Kitten
CylinderBox
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I use java as well but I would have to name all mobs which is breaking rule 2 anyway.
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