2

Medieval Buildingaccount_balance

datrealgoose's Avatar datrealgoose3/28/20 7:57 pm
2 emeralds 152 3
3/28/2020 11:41 pm
_Gorf_'s Avatar _Gorf_
So right now I'm in the middle of a large-scale medieval build. I have the following buildings and locations already:
Castle
Mining town
Fishery and shipyard
Trading post
Jousting arena
Amphitheater
Church
Library
Dungeons
Great Hall
Armory/barracks
Blacksmith shop
Shopping district
Rich and poor residential areas
Farms
A mystical "god" themed village (similar to Greek villages)
A mysterious cult with a village that hides its main base


What else can I build?? Looking for ideas and can't seem to find any. Everything is furnished and developed as well.
Posted by datrealgoose's Avatar
datrealgoose
Level 1 : New Miner
0

Create an account or sign in to comment.

3

5
03/28/2020 8:27 pm
Level 16 : Journeyman Engineer
Ruhenlos
Ruhenlos's Avatar
Stables?
There really isn't much to medieval structures. That's about all regarding historical accuracy. however, if you are down to adding a bit more fantasy elements to your map, the options are somewhat limitless. you can add a mage school etc.
1
03/28/2020 11:04 pm
Level 1 : New Miner
datrealgoose
datrealgoose's Avatar
I'm leaning a bit more towards heading that direction. Otherwise, I was feeling my option would be to just build surrounding kingdoms which may get boring because I'd just be building the same things in different styles. A mage school would be cool. What else could go around it?
2
03/28/2020 11:41 pm
Level 1 : New Explorer
_Gorf_
_Gorf_'s Avatar
going along with the fantasy idea you could add something like a dragons den and other kinds of fantastical creatures
Planet Minecraft

Website

© 2010 - 2024
www.planetminecraft.com

Welcome