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Medieval Fantasy Classes Ideas
So I am starting a new server in some time soon and I'd like hear what you, minecrafters have to suggest about classes. Which class would you like to see and with what abilities if you were going to play in a Medieval Fantasy RP server?
In the V2 of the server there will be added some quests and dungeons with a wonderful custom world.
Example:
Name: Archer
Health: 18
30% more damage with bows.
50% more damage with headshots.
50% more damage when shot a target over 50 blocks.
Armour: Any, Chain and Leather increase speed.
2x More xp orbs from targets killed with bow.
Starting kit: Power 1 Bow, Leather Armour, 15 cooked fishes, a set of stone tools, a stone sword.
I Didn't put a lot of effort on this example but I am sure you can when you are about to post your idea.
Server(Not finished):
http://www.planetminecraft.com/server/arcturus-2408301/
In the V2 of the server there will be added some quests and dungeons with a wonderful custom world.
Example:
Name: Archer
Health: 18
30% more damage with bows.
50% more damage with headshots.
50% more damage when shot a target over 50 blocks.
Armour: Any, Chain and Leather increase speed.
2x More xp orbs from targets killed with bow.
Starting kit: Power 1 Bow, Leather Armour, 15 cooked fishes, a set of stone tools, a stone sword.
I Didn't put a lot of effort on this example but I am sure you can when you are about to post your idea.
Server(Not finished):
http://www.planetminecraft.com/server/arcturus-2408301/
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8
Sage-
Ability to heal oneself and others extra efficiently. Permanent 30% increased health regeneration and speed, with ability to use potions to temporarily increase the rate. Can concoct other potions as well, such as night vision, strength, etc. Immune to poison. 40% attack boost while using a blaze rod staff, or throws vials of poison at foes.
Starting Class:
-Knockback 2 Smite 3 Blaze Rod
-Potion making materials (up to you)
-3 Golden Apples
-1 Enchanted Golden Apple
-10 Splash potions of harming
-1 Leather legging
-1 Leather boots
-1 Iron chestplate
Ability to heal oneself and others extra efficiently. Permanent 30% increased health regeneration and speed, with ability to use potions to temporarily increase the rate. Can concoct other potions as well, such as night vision, strength, etc. Immune to poison. 40% attack boost while using a blaze rod staff, or throws vials of poison at foes.
Starting Class:
-Knockback 2 Smite 3 Blaze Rod
-Potion making materials (up to you)
-3 Golden Apples
-1 Enchanted Golden Apple
-10 Splash potions of harming
-1 Leather legging
-1 Leather boots
-1 Iron chestplate
King
1.5x more xp Hunger does not go down, but does not regen natturally (pre 1.8 style)
Can only wear leather except for helmet
Starter kit: prot 4 golden helm. red dyed leather chestplate. sharpness 4 stick named staff
1.5x more xp Hunger does not go down, but does not regen natturally (pre 1.8 style)
Can only wear leather except for helmet
Starter kit: prot 4 golden helm. red dyed leather chestplate. sharpness 4 stick named staff
Main Races: Human Orc Dwarf Elf
Human- Unknown
10% Chance of Getting Double Drops From Tree Logs
Orc- Sword Wielder
10% Stronger With Sword
5% Chance to Block*(Dodge)
Dwarf- Axe Wielder
10% Stronger With Axe
5% Faster Mining
Elf- Archery
10% Stronger With Bow
5% Damage Ressistance to Arrows
Undead- Unknown
10% Damage Ressistance
Un~attacked by Mobs
Khanjiit- Fists
10% More Damage with Fists
Faster Sprinting
-----------------------------------------------------
All Can Wear Any Armor
Kits Will be all the Same 5 Bread and 1 Health Pot Because you Started as a Peasent* (maybe if Allowed)
-----------------------------------------------------
Human- Unknown
10% Chance of Getting Double Drops From Tree Logs
Orc- Sword Wielder
10% Stronger With Sword
5% Chance to Block*(Dodge)
Dwarf- Axe Wielder
10% Stronger With Axe
5% Faster Mining
Elf- Archery
10% Stronger With Bow
5% Damage Ressistance to Arrows
Undead- Unknown
10% Damage Ressistance
Un~attacked by Mobs
Khanjiit- Fists
10% More Damage with Fists
Faster Sprinting
-----------------------------------------------------
All Can Wear Any Armor
Kits Will be all the Same 5 Bread and 1 Health Pot Because you Started as a Peasent* (maybe if Allowed)
-----------------------------------------------------
Example:
Name: Dwarf
Health: 22
10% more damage with Axe
5% Faster With a Pickaxe
Armour: Any Increases Slowness
Starting kit: (I Think All races Should Start with 5 Bread 1 Stone Sword and 1 Health Pot)
Name: Dwarf
Health: 22
10% more damage with Axe
5% Faster With a Pickaxe
Armour: Any Increases Slowness
Starting kit: (I Think All races Should Start with 5 Bread 1 Stone Sword and 1 Health Pot)
You can also add abilities.
Example: breath under water
Regenerate in lava
50% hunger loss
Cast smite spell
Cast fireball spell
Cast blind spell
Jump 2 blocks
Speed x2 for 5 mins with 1 hour cool down
10% of arrows shot catch on fire
1% chance of doing x10 more damage
Example: breath under water
Regenerate in lava
50% hunger loss
Cast smite spell
Cast fireball spell
Cast blind spell
Jump 2 blocks
Speed x2 for 5 mins with 1 hour cool down
10% of arrows shot catch on fire
1% chance of doing x10 more damage
name; thief
health; 12
20% more sword damage
30% more bow damage
10% more potion damage
Armour; leather or none
gains 3x as much mob loot/xp orbs
permanent speed 1
starting kit: sharpness 1 looting 1 iron sword, black leather armour, 25 apples, set of wood tools, 3 invisibility potions, 5 splash harming potions, power 1 bow, 10 arrows
name: knight [donar]
health: 18
40% more sword damage
25% more axe damage
armour: iron, chain or diamond
starting kit: sharpness 2 diamond sword, iron armour, diamond helmet, 30 steak, set of iron tools, 1 health potion
name: beserker
health: 14
40% more sword damage
55% more axe damage
cannot wear armour
starting kit: sharpness 1 iron axe, 10 steak, stone tools, 3 strength potions,
if you use my ideas private message me the server IP!
health; 12
20% more sword damage
30% more bow damage
10% more potion damage
Armour; leather or none
gains 3x as much mob loot/xp orbs
permanent speed 1
starting kit: sharpness 1 looting 1 iron sword, black leather armour, 25 apples, set of wood tools, 3 invisibility potions, 5 splash harming potions, power 1 bow, 10 arrows
name: knight [donar]
health: 18
40% more sword damage
25% more axe damage
armour: iron, chain or diamond
starting kit: sharpness 2 diamond sword, iron armour, diamond helmet, 30 steak, set of iron tools, 1 health potion
name: beserker
health: 14
40% more sword damage
55% more axe damage
cannot wear armour
starting kit: sharpness 1 iron axe, 10 steak, stone tools, 3 strength potions,
if you use my ideas private message me the server IP!
Example: ONLY GET AFTER DONATE! CLASS 3
Name: Were Wolf
Health: 25
35% more damage with swords.
50% more damage with hands.
50% more damage when use strength potion
Armour: any start with iron armour
4x More xp orbs from targets killed with hands..
Starting kit: sharpness 2 knockback 2 iron sword, Leather Armour (BROWN BLACK OR GREY (LIKE A WOLF), 20 cooked fishes, a set of iron tools, a iron sword sharpness 2 knockback 2 sword.
Name: Were Wolf
Health: 25
35% more damage with swords.
50% more damage with hands.
50% more damage when use strength potion
Armour: any start with iron armour
4x More xp orbs from targets killed with hands..
Starting kit: sharpness 2 knockback 2 iron sword, Leather Armour (BROWN BLACK OR GREY (LIKE A WOLF), 20 cooked fishes, a set of iron tools, a iron sword sharpness 2 knockback 2 sword.
CLASS 2
Name: Mage
Health: 18
25% more damage with Blaze Rod ..
50% more damage with stick
Armour: Any, Leather increase speed.
2x More xp orbs from targets killed with Stick
Starting kit: fire aspect 1 blazer rod sharpness 3 stick, Leather armour, 2 golden apples 8 cooked fishes, a set of stone tools, a stone sword.
Name: Mage
Health: 18
25% more damage with Blaze Rod ..
50% more damage with stick
Armour: Any, Leather increase speed.
2x More xp orbs from targets killed with Stick
Starting kit: fire aspect 1 blazer rod sharpness 3 stick, Leather armour, 2 golden apples 8 cooked fishes, a set of stone tools, a stone sword.