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Superheroes Unlimited keeps crashing
So, I have superheroes unlimited mod v4.3.12 and it keeps crashing. I get into my world, I can look around smoothly, but when I press a key, Minecraft crashes. It doesn't give a crash report, unless I can find it somewhere else (which I think I can)
I wanted to try getting v4.3.11 but couldn't find where to download. I have legends core v1.8.3.
What should I do?
I wanted to try getting v4.3.11 but couldn't find where to download. I have legends core v1.8.3.
What should I do?
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The core mod you are using is too new, use version Legends 1.6 core mod. 1.8.3 is for the newest mod version. It can be downloaded here: Legends 1.6 link
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THANK YOU THAT WORKED OMIGOSH THANK YOU SO MUCH THIS MOD IS AMAZING!!! :DD
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did you download the mod from the official link?
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Do you mean from the site? Because you can only download the 4.2 from it for some reason. I want to use the 4.3.12 version, mainly because it has the most stuff.
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the official site does have that version, just saying
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Yes, I know, I downloaded it, but it crashes whenever I press a key in my world
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Did you extract the files and put them into your mods directory? Leave all the files as .jar or .zip I believe.
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I used .jar
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Here's the crash report:
---- Minecraft Crash Report ----
// I bet Cylons wouldn't have this problem.
Time: 4/23/18 2:54 PM
Description: FML has discovered extracted jar files in the mods directory.
This breaks mod loading functionality completely.
Remove the directories and replace with the jar files originally provided.
java.lang.RuntimeException: Extracted mod jars found, loading will NOT continue
at cpw.mods.fml.relauncher.CoreModManager.discoverCoreMods(CoreModManager.java:273)
at cpw.mods.fml.relauncher.CoreModManager.handleLaunch(CoreModManager.java:221)
at cpw.mods.fml.relauncher.FMLLaunchHandler.setupHome(FMLLaunchHandler.java:90)
at cpw.mods.fml.relauncher.FMLLaunchHandler.setupClient(FMLLaunchHandler.java:67)
at cpw.mods.fml.relauncher.FMLLaunchHandler.configureForClientLaunch(FMLLaunchHandler.java:34)
at cpw.mods.fml.common.launcher.FMLTweaker.injectIntoClassLoader(FMLTweaker.java:126)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:115)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- System Details --
Details:
Minecraft Version: 1.7.10
Operating System: Mac OS X (x86_64) version 10.10.3
Java Version: 1.8.0_74, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 112233512 bytes (107 MB) / 134217728 bytes (128 MB) up to 2147483648 bytes (2048 MB)
JVM Flags: 7 total; -Xmx2G -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=32M
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
---- Minecraft Crash Report ----
// I bet Cylons wouldn't have this problem.
Time: 4/23/18 2:54 PM
Description: FML has discovered extracted jar files in the mods directory.
This breaks mod loading functionality completely.
Remove the directories and replace with the jar files originally provided.
java.lang.RuntimeException: Extracted mod jars found, loading will NOT continue
at cpw.mods.fml.relauncher.CoreModManager.discoverCoreMods(CoreModManager.java:273)
at cpw.mods.fml.relauncher.CoreModManager.handleLaunch(CoreModManager.java:221)
at cpw.mods.fml.relauncher.FMLLaunchHandler.setupHome(FMLLaunchHandler.java:90)
at cpw.mods.fml.relauncher.FMLLaunchHandler.setupClient(FMLLaunchHandler.java:67)
at cpw.mods.fml.relauncher.FMLLaunchHandler.configureForClientLaunch(FMLLaunchHandler.java:34)
at cpw.mods.fml.common.launcher.FMLTweaker.injectIntoClassLoader(FMLTweaker.java:126)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:115)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- System Details --
Details:
Minecraft Version: 1.7.10
Operating System: Mac OS X (x86_64) version 10.10.3
Java Version: 1.8.0_74, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 112233512 bytes (107 MB) / 134217728 bytes (128 MB) up to 2147483648 bytes (2048 MB)
JVM Flags: 7 total; -Xmx2G -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=32M
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0