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How to increase Mob health
Hi everyone, I was just wondering if there were and mods I could use to increase the health of average vanilla mobs like zombies and skeletons in 1.7.10 because with orespawn installed it becomes quite OP, if there is anything you could recommend that would be great and if you can recommend multiple things that would be even better
- Abe
- Abe
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Hey, it's me again I tried the mod you sent and I tried it out and changed the config but it didn't change anything in minecraft when I tried to spawn in a zombie in the game
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Thanks for the help, I'll test it and get back to you in the next 24 hours
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http://mods.curse.com/mc-mods/minecraft ... ble-health
There is one idea. Tell me if you want to use this or if you want me to keep searching
There is one idea. Tell me if you want to use this or if you want me to keep searching
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Ah. I will look up a mod that can do this
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yes but every time I do this I will gain the effect as well
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Make a commandblock run this in a loop?
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thanks but not really what I was looking for, I was hoping that I could get it from like 100 to 200 and use a mod so that mobs would always spawn with that
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Just Do /effect @e 21 <Time> <hitpoints> (you can replace @e with the target mob type)
then run this command (clear effect from player) /effect clear
EX:/effect @e 21 1000000 20
This would make it so all of the mobs would have 20 more health or 10 hearts then you will have to do the effect clear command.
then run this command (clear effect from player) /effect clear
EX:/effect @e 21 1000000 20
This would make it so all of the mobs would have 20 more health or 10 hearts then you will have to do the effect clear command.
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The @e selector doesn't exist in 1.7.10.