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Implement client GUI in the server application

Sane's Avatar Sane1/8/13 4:40 pm
1 emeralds 145 4
1/10/2013 2:10 am
ehdfawq3er's Avatar ehdfawq3er
Hi guys! I started playing Minecraft recently and got a huge itch to start modding. I have some ideas about a survival mod I would like to implement, but after looking through the source code I'm a bit confused.

So the deal is: I would like to implement a server mod so that people don't need to download it separately to be able to use it. I've looked through the basics and I think I will get the hang of it soon, but my issue is that I don't know how to modify the the player's GUI, if it is even possible? All the classes "I need" seem to be in the client code, so I'm starting to think that it's impossible, no?

So what are my options? I haven't played for so long so I don't know how people usually do. Is there a way to implement a custom GUI through the server application or do I have to find another way?
Posted by Sane's Avatar
Sane
Level 26 : Expert Modder
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ehdfawq3er
01/10/2013 2:10 am
Level 61 : High Grandmaster Modder
ehdfawq3er's Avatar
The idea of spoutcraft is to allow the server to send information to the client, wich then opens the GUI. GUI's are not handled server-side and would require to re-code Minecraft, if possible.

These are just my thoughts, I might be wrong.
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Sane
01/09/2013 6:11 pm
Level 26 : Expert Modder
Sane's Avatar
Thank you Wonkster. I checked it out and was able to make a small working demo. It took a while to set everything up (mostly because I find googling about Minecraft modding a bit difficult), but now I'm set to go!
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Wonkster
01/08/2013 4:43 pm
Level 32 : Artisan Dragonborn
Wonkster's Avatar
Spoutcraft allows you to play around with the client a little, you could try reseaching that.
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clange0808
01/08/2013 4:42 pm
Level 18 : Journeyman Pirate
clange0808's Avatar
Yes, their is a way I just dont know how

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