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ModDated - A Forge Mod Updater
Developed by: FiskFille and gegy1000
ModDated is a Forge mod Updater that allows you to update your mods with ease. It will not fix ALL the errors, but when it is finished I hope for it to fix about 90% of errors.
It currently updates 1.6.4 mods to 1.7.2 although it does not remove many errors.
Here are all the errors it currently fixes:
- Language (Creates a full lang file)
- Removes @NetworkMod annotation.
- Replaces world.getBlockId() with world.getBlock().
- Removes any ".blockID" uses.
- Replaces Block. with Blocks.
- Replaces Item. with Items.
- Fixes some changes with variable names.
- GUI.
- Plugin System.
- Update Checker
The updater is on GitHub! If you would like to contribute to this project, be sure to leave a pull request on the repo!
You can find the repo here: https://github.com/gegy1000/Mod-Update/
Looking for a download? Sorry, but this is not even NEARLY complete and is not 100% stable!
Developed by: FiskFille and gegy1000
ModDated is a Forge mod Updater that allows you to update your mods with ease. It will not fix ALL the errors, but when it is finished I hope for it to fix about 90% of errors.
It currently updates 1.6.4 mods to 1.7.2 although it does not remove many errors.
Here are all the errors it currently fixes:
- Language (Creates a full lang file)
- Removes @NetworkMod annotation.
- Replaces world.getBlockId() with world.getBlock().
- Removes any ".blockID" uses.
- Replaces Block. with Blocks.
- Replaces Item. with Items.
- Fixes some changes with variable names.
- GUI.
- Plugin System.
- Update Checker
The updater is on GitHub! If you would like to contribute to this project, be sure to leave a pull request on the repo!
You can find the repo here: https://github.com/gegy1000/Mod-Update/
Looking for a download? Sorry, but this is not even NEARLY complete and is not 100% stable!
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ModDated News!
- Switching to use Googles Java Parser to make more accurate replacements!
- Switching to use Googles Java Parser to make more accurate replacements!
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Fisk now has no reason not to update to 1.7
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Mwahahaha... >:D
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ModDated Update!
- Redid replacement system
- Redid replacement system
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ModDated Update!
* Fixed plugin issues
* Fixed plugin issues
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ModDated Update!
+ Added Update Checker!
+ Added Update Checker!
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ModDated Update!
+ GUI System
+ Plugin System
+ Replaces getTextureName on blocks with getBlockTextureName
* Clean up!
+ GUI System
+ Plugin System
+ Replaces getTextureName on blocks with getBlockTextureName
* Clean up!
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Is this used for updating old old old mods, or keeping the latest ones up to date?
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Keeping the latest ones up to date. This is for the mod developer only and not for users.
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oh ok, so its replaces the older strings to new ones?
like changing setUnlocalisedname to setBlockname / setItemname
also account for IIconresigter?
like changing setUnlocalisedname to setBlockname / setItemname
also account for IIconresigter?
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Yeah, although haven't added IIconRegister replacement yet.
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Really nicely done!
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If you don't know how to update your FML manually, along with your mods as a task of good "Housekeeping"...
You shouldn't even be playing on mods.
You shouldn't even be playing on mods.
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This doesn't update your FML... It just updates the mods code for the modder. When updating mods from 1.6.4 to 1.7.2, you get ALOT of errors. So this just removes some of them, making it easier for the modder to update their mods.
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seems pretty cool ;3
you better get this goin
you better get this goin