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DIVINITYCRAFT ♕ CUSTOM RACES ♕ RPG ♕ CUSTOM WORLDS ♕
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Been working fine for me...even in the deep dark dank depths of Felixfelicis with all farms cranking I have a solid framerate. This server really does rock <3
There has been some reports about lag lately on the server, however those issues have been regarded after a certain minor feature of a plugin was disabled. The feature was unnoticable mostly so this shouldn't be a problem!
We have recently regenerated our end and thus created the outer end islands that are accessible by the warps at our spawn! See you in the wastelands! Don't forget to sign up to our upcoming tank battle event aswell!
This server is great, theres no other faction server like this, I suggest Divinity to everyone.
The demon is so cool! i absolutely love it!
A new race has been added to Divinitycraft, We have added the Demon with buffed strength it is incredible hard to kill but at what cost? find out by joining divinitycraft.org!
We have now once again implemented Votifier on DivinityCraft, you can now vote for daily rewards on our server. Read more about it here: http://www.divinitycraft.org/forum/m/11602616/viewthread/12244455-votifier-now-live-daily-rewards-for-everyone/post/last#last
Thank you everyone,
Thank you everyone,
I just wanted to pump this up a bit, because this server deserves it. I joined it first time about 15 months, but stopped playing there after some weeks of playing. Now, more than 6 months ago I came back to it and I realised how well balanced and planned server it is.
People check this out and see it yourself!
I luv it and you muss too!
People check this out and see it yourself!
I luv it and you muss too!
Much obliged, thank you for the kind words.
This thread may have been inactive for a long time, but we're still alive and kicking. Check us out!
This thread may have been inactive for a long time, but we're still alive and kicking. Check us out!
Divinity is such a beautiful thing.
When we sat there in despair back in 2011, realizing that our current Minecraft server we played on had gone down the drain for good. We couldn't have imagined something like this to happen, ever. I know I don't play Minecraft as much as I did in the early days, that doesn't mean that I don't think about Divinity every day as I visit out lovely little forums and such. I'm so proud to what we have become during these trying times, we've managed to survive through thick and thin.
I remember the first days like it was yesterday; me and Roobster being excited of our very first few members shortly after going online. Reaching 10 concurrent players, 15, 20, etc. When we reached somewhere around 20-25 concurrent players we felt extremely satisfied as that was our ultimate goal. At the time, it felt that we've reached the top and that we shouldn't expect much more in terms of achievements. Little did we know that we had only scratched the surface of what we could achieve as our community started to grow and establish itself.
As both a player and a server owner it sometimes difficult to realize that each player is in fact a person. A unique person, somewhere in the world, represented by a single digit. When I was at Roobsters house a couple of weeks ago we talked about just this, I remember I said something interesting. Food for thought; take your house, the place you currently live in and imagine there being 51 persons inside of it. Unless you live in a very large house, that's definitely a challange in terms of logistics.
51 unique persons, spread all around the globe gathered together in a virtual world. Our community, our family.
When we sat there in despair back in 2011, realizing that our current Minecraft server we played on had gone down the drain for good. We couldn't have imagined something like this to happen, ever. I know I don't play Minecraft as much as I did in the early days, that doesn't mean that I don't think about Divinity every day as I visit out lovely little forums and such. I'm so proud to what we have become during these trying times, we've managed to survive through thick and thin.
I remember the first days like it was yesterday; me and Roobster being excited of our very first few members shortly after going online. Reaching 10 concurrent players, 15, 20, etc. When we reached somewhere around 20-25 concurrent players we felt extremely satisfied as that was our ultimate goal. At the time, it felt that we've reached the top and that we shouldn't expect much more in terms of achievements. Little did we know that we had only scratched the surface of what we could achieve as our community started to grow and establish itself.
As both a player and a server owner it sometimes difficult to realize that each player is in fact a person. A unique person, somewhere in the world, represented by a single digit. When I was at Roobsters house a couple of weeks ago we talked about just this, I remember I said something interesting. Food for thought; take your house, the place you currently live in and imagine there being 51 persons inside of it. Unless you live in a very large house, that's definitely a challange in terms of logistics.
51 unique persons, spread all around the globe gathered together in a virtual world. Our community, our family.
We just announced the Divine Champions League tournament. Participate for the chance to win 10k in-game currency.
Read more here: http://www.divinitycraft.org/forum/m/11 ... n-1/page/1
Read more here: http://www.divinitycraft.org/forum/m/11 ... n-1/page/1
Nice, almost 45 people online this saturday evening. Why don't you join us?
We're celebrating 200 community members on our website.
You can read more about it here:
http://www.divinitycraft.org/forum/m/11 ... /last#last
You can read more about it here:
http://www.divinitycraft.org/forum/m/11 ... /last#last
Recently we announced a new extremely fun and interesting little in-game feature; Behold, The Age of Gunpowder is upon us!
You can read more about it here:
http://www.divinitycraft.org/forum/m/11602616/viewthread/8564789-age-gunpowder-begins-muskets-cannons-grenades-added/post/last#last
You can read more about it here:
http://www.divinitycraft.org/forum/m/11602616/viewthread/8564789-age-gunpowder-begins-muskets-cannons-grenades-added/post/last#last
Just a few minutes ago we announced our new Donator-title with permanent perks, a free DivinityShirt and more!
You can read more about it here:
http://www.divinitycraft.org/forum/m/11602616/viewthread/8538155-divine-new-donator-title-permanent-perks-more/post/last#last
You can read more about it here:
http://www.divinitycraft.org/forum/m/11602616/viewthread/8538155-divine-new-donator-title-permanent-perks-more/post/last#last
Check out our new perk; 'Donator-democratic justice system'.
You can read more about it here:
http://www.divinitycraft.org/forum/m/11 ... ice-system
You can read more about it here:
http://www.divinitycraft.org/forum/m/11 ... ice-system
Just a few moments ago we launched our very own DivinityShop. Check it out!
Read more about it here: http://www.divinitycraft.org/forum/m/11 ... cup/page/1
Read more about it here: http://www.divinitycraft.org/forum/m/11 ... cup/page/1
Hehe.
I'd facepalm if this was in the wrong section.
I'd facepalm if this was in the wrong section.
I'm pretty sure this is in the wrong section.
Wait, nvm i forgot i was in the server section.
We are at the time of writing this 4 visitors away from 10000, and with dozens joining each day this will be the day for the planned 10000 visitor celebrations. PvP tournaments with 10000 money in reward to the winner of each will be how we celebrate this great day.
Read more about it here: http://www.divinitycraft.org/forum/m/11 ... ney-prizes
Read more about it here: http://www.divinitycraft.org/forum/m/11 ... ney-prizes
A few days ago we made some significant changes to the server; feel free to check them out and let us know what you think.
Read more about it here:
http://www.divinitycraft.org/forum/m/11 ... es-changes
Read more about it here:
http://www.divinitycraft.org/forum/m/11 ... es-changes
We are having a vote regarding an important step DivinityCraft will take; Feel free to check in and let us hear your thoughts on the matter.
You can read more about it here:
http://www.divinitycraft.org/forum/page ... t/44656982#p44656982
You can read more about it here:
http://www.divinitycraft.org/forum/page ... t/44656982#p44656982
We've updated our post on the forums regarding our rules, both server- and forum-wise.
Read more about it here: http://divinitycraft.org/forum/m/11602616/viewthread/6014149-server-forum-rules
Read more about it here: http://divinitycraft.org/forum/m/11602616/viewthread/6014149-server-forum-rules
Allright, patch 1.6 is now online on Divinity.
Feel free to report any bugs you might find here:
http://www.divinitycraft.org/forum/m/11 ... -bugs-here
Feel free to report any bugs you might find here:
http://www.divinitycraft.org/forum/m/11 ... -bugs-here
The new patch has arrived. Do NOT update until the server tells you to or you won't be able to play.
Read more about it here: http://www.divinityc...today#p43521957
Read more about it here: http://www.divinityc...today#p43521957
We're holding a public vote regarding the lenght and cooldown of 'Banvote', our community tool for taking care of badguys on the server. The poll closes in 6 days, be sure to get your vote in!
You can read more about it here:
http://www.divinitycraft.org/forum/m/11 ... ldown-vote
You can read more about it here:
http://www.divinitycraft.org/forum/m/11 ... ldown-vote
Newcomers are now given diamond swords instead of an iron one to give them more of a fighting chance against the pros and veterans of our server.
You can read more about it here:
http://www.divinitycraft.org/forum
You can read more about it here:
http://www.divinitycraft.org/forum
Just wanted to let everyone know that DivinityCraft is currently in a good time regarding activity on both server and forums. I encourage all of you to check us out if you haven't already.
http://www.divinitycraft.org/forum
http://www.divinitycraft.org/forum
We have two new interesting features on our server and community. A 'server downtime compensation'-package and a 'Free 3 days donator trial'.
We're extremely happy to announce these two new features and we can't wait to hear everyones thoughts of them.
You can read more about it here:
http://www.divinitycraft.org/forum/m/11 ... mpensation
We're extremely happy to announce these two new features and we can't wait to hear everyones thoughts of them.
You can read more about it here:
http://www.divinitycraft.org/forum/m/11 ... mpensation
We have a pretty cool in-game little contest available for our members. We've installed a new plugin and to both celebrate and test it out completely we've decided to host a little contest.
Be the first to "break the soundbarrier" with the newly installed plugin and you can earn 5000 of our in-game currency.
"The first to either post a youtube clip here proving they have broken the sound barrier or demonstrate it to me in-game will be awarded 5000 money."
You can read more about it here:
http://www.divinitycraft.org/forum/m/11602616/viewthread/7200811-5k-competition-who-will-be-first-to-break-sound-barrier/post/last#last
Be the first to "break the soundbarrier" with the newly installed plugin and you can earn 5000 of our in-game currency.
"The first to either post a youtube clip here proving they have broken the sound barrier or demonstrate it to me in-game will be awarded 5000 money."
You can read more about it here:
http://www.divinitycraft.org/forum/m/11602616/viewthread/7200811-5k-competition-who-will-be-first-to-break-sound-barrier/post/last#last
Have you guys seen our community-site for our server? We just made some changes on the design and it's looking amazing.
We're also seeing a pretty good amount of players being online and active as well. Feel free to check us out.
We're also seeing a pretty good amount of players being online and active as well. Feel free to check us out.
Just updated our thread with new and up-to-date information. Our server is currently growing, we are seeing a avarage of ~20 online members on evenings. Also, just about an hour ago we peaked at ~45 online members. Hopefully this is because some of our recent changes we've made mostly regarding the overall gameplay and "fun-factor" of Divinitycraft.
Want to join a sophisticated server with a great community? Consider checking us out.
Want to join a sophisticated server with a great community? Consider checking us out.