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How do I turn a 64x32 player skin into a 64x64 skin without it looking weird?
I have a few old 64x32 skins (pre 1.8 minecraft) that I want to turn into 64x64 skins for the npcs of a map I'm making but how do I do it without the arms/legs looking weird? Since I want the limbs to mirror each other as intended.
Is there a tool for doing that?
Is there a tool for doing that?
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You can do it using PMCSkin3D (inside the Minecraft tab on PMC), you have to open your skin, click Edit, and there should be a button saying "convert to steve (64x64)" or something like that
But wdym by "looking weird"? I think 64x32 and 64x64 skins should look the same
But wdym by "looking weird"? I think 64x32 and 64x64 skins should look the same
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Ohh okay thank you, and I meant it looks weird if i manually expand the canvas of the image file of the skin, and duplicate the limbs on the right places, aka the limbs are duplicates vs mirrored.
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oh ok, you can easily fix that using the Select tool to turn the selected limb around
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Oh okay thank you but I already figured that out that PMCSkin3D can easily help convert a skin into a new format.