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Build an environment or structure that feels strange, mysterious, or completely out of place.
There is no set genre.
It can be fantasy, horror, sci-fi, surreal, liminal, modern, ancient, ARG-style, or something that doesn’t really fit into any genre at all.
The only real rule is that when somebody finds your build, does it make player think to themselves:
“What is this place?”
You can give it lore if you want. You can explain what happened there, what it was built for, who made it, whatever you want to do. But you also don’t have to explain anything, Sometimes leaving a few things unanswered makes it way more interesting.
make something that feels like you wandered somewhere you weren’t supposed to be, or stumbled across something that you were never meant to find.
Don’t worry about trying to match some specific aesthetic or genre. The whole point is seeing how differently everybody interprets the idea.
Make something weird. Make something memorable. Make something that feels like it shouldn’t exist.