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Level 43 Master Gent
12

The Past and Future of Assorted Nonsense

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God, this place is still around? It seems like yesterday that looked at 1.8 and said, "Nah" and packed up and left.
It is strange going back and surveying my work with a more experienced eye. Some elements have held up well and others haven't. Those that didn't hold up did so through no fault of my own and those that did are few and far between. Two years ago Skylight was, in my eyes, my magnum opus, yet I now see it as a confusing mess of squares and corridors and glowstone and patterns details and details and details.
Time is a fickle mistress. I have always thought of myself as someone who could look at themself through objective eyes, but as I grow older I see that has often not been the case. Even at the time I knew Dragon Island was inferior to my favorite texture packs, but didn't know how to articulate why. Now I can see it as noisy, too high in contrast in places and with too low in others, and with a penchant for things that make no sense to anyone but me. I think an unreleased alternate block that looked like stone bricks made out of cake summed up my approach to content creation. Why did I make this? Who is this for? I didn't care I wanted to make something that was my own. And I did. That is why, in spite of everything, I think my time on this site was a success.
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