Level 49
Master Goblin Blob
35

Wall Posts

  • AverageTaTeMan
    Public • September 27, 2025, 12:27 am
    Introducing TaTe's Configurable Mannequins! First early access now on my Patreon for GreatTaTe members, enjoy!

    Check it Out!

    Craft a Mannequin using an Armor Stand, Redstone, and a Skull, and place it into the world! Then, craft a remote using a Redstone Repeater, Stone Button, and a Sculk Sensor to help control it!

    Remote Instructions:
    • The crafted Remote starts out in Informing Mode. To change mode, use the item while looking downwards.

    • The Pairing, Rotating, and Color Changing Modes have submodes. To change between those, use the Remote while looking upwards.

    • Remotes have an ID attached to them that is used to pair up with Mannequins that have the same ID. To manually change it without a Mannequin, crouch and use the Remote while looking up/down to increase/decrease the ID value.

    • For the Informing, Pairing, Color Changing, and Deleting Modes, hit the Mannequin with the Remote to utilize it.

    • For the Scaling, Rotating, and Gravitating Modes, look left/right while holding the Remote to decrease/increase the targeted property value for the Mannequin.

    Remote Modes/Submodes:
    • Informing - Get the Mannequin's current information

    • Pairing - Get/Set Mannequin's ID
      • Get - The Remote ID is matched to the Mannequin's ID
      • Set - The Mannequin's ID is matched to the Remote's ID
    • Imitating - While holding this Remote, any nearby Mannequins with the same ID imitate your movement

    • Scaling - Change the Mannequin's scale

    • Rotating - Change the Mannequin's rotation
      • Yaw - Horizontal Rotation
      • Pitch - Vertical Rotation
    • Gravitating - Change the Mannequin's gravity

    • Color Changing - Change the Mannequin's color, can be seen in its name, outline when glowing, and waypoint icon. Has 16 submodes.

    • Deleting - Delete the Mannequin, preserving almost all player made modifications

    Other Items:
    • Customize other aspects of the Mannequin by hitting it with the specified item while holding a remote that matches its ID.

    • Any Head - Change the Mannequin's Profile: if the head hasn't been renamed, the Mannequin swaps between a player and mannequin profile. Otherwise, it sets the player name/texture name from the head's custom name (texture must be inside /assets/tatemannequin/textures/entity/player directory in the Resource Pack)

    • Any Wool - Change the Mannequin's Cape Texture: if the wool hasn't been renamed, any cape texture the Mannequin has is removed. Otherwise, the cape's texture is set from the wool's custom name (texture must be inside /assets/tatemannequin/textures/entity/equipment/cape directory in the Resource Pack)

    • Elytra - Change the Mannequin's Elytra Texture: if the Elytra hasn't been renamed, any elytra texture the Mannequin has is removed. Otherwise, the Elytra's texture is set from the Elytra's custom name (texture must be inside /assets/tatemannequin/textures/entity/equipment/wings directory in the Resource Pack)

    • Cake - Toggle whether the Mannequin has wide or slim arms.

    • Any Piece of Armor - Change the Mannequin Skin's Hidden Layers: if the armor piece has no name, all hidden layers are removed. Otherwise, the name of the item is added to the list of hidden layers (Valid Values: hat, jacket, left_sleeve, right_sleeve, left_pants_leg, right_pants_leg, cape)

    • Crimson/Warped Fungus - Toggle the Mannequin's Main Hand

    • Name Tag - Change the Mannequin's Description: if the Name Tag hasn't been renamed, any description the Mannequin has is removed. Otherwise, the description is set from the Name Tag's custom name

    • Piston - Change the Mannequins Pose: Set the Mannequin's pose from the Piston's custom name (Valid Values: standing, crouching, swimming, sleeping, fall_flying)

    • Lava Bucket - Toggle Visual Fire

    • Powder Snow Bucket - Toggle Visual Freezing

    • Invisibility Potion - Toggle Invisibility (If a player holding a Remote with a matching ID is nearby, the invisible Mannequin glows)

    • Spectral Arrow - Toggle Glowing

    • Sculk Sensor - Toggle Silent

    • Netherite Ingot - Toggle Immovable

    • Heavy Core - Toggle Invulnerablity (If a player holding a Remote is nearby, they temporarily lose it so they can be modified further)

    • Beacon - Toggle Waypoint

    • Firework Rocket - Toggle Fall Flying (If enabled and Mannequin has an Elytra on, it can actually use it)

    • Armor Stand - Toggle Equipment Stealer (steal equipment of a very close player)

    • Eye of Ender - Toggle Watcher (Keeps looking at the nearest player within a few blocks)

    • Saddle - Toggle Mount Status (mount nearest mountable mob/dismount it)

    • Shears - Any equipment the Mannequin has is removed. If it has no equipment, the profile is reset. If it has the default profile, all other values are restored to their defaults


    TO-DO:
    • Add guide book
    • Add equipment stealer functionality
    • Implement Informing, Imitating, Scaling, Rotating, and Gravitating Modes for Remote
    • Try tweaking targeting system so that the Mannequin being looked at by a player is more accurately changed
    • Advancements

  • AverageTaTeMan
    Public • September 7, 2025, 2:05 pm
    The first pre-release for TaTe's Custom Armors and Elytras 1.9 is here for FREE on my Patreon! The update will release in roughly a week if no major issues are found, enjoy!



    Check it Out!
  • AverageTaTeMan
    Public • August 22, 2025, 9:45 pm
    The first pre-release for TaTe's Extra Armors and Elytras 1.3 is here for FREE on my Patreon! The update will release in roughly a week if no major issues are found, enjoy!

    Check it Out (Changelog Included)
  • AverageTaTeMan
    Public • August 19, 2025, 9:01 pm
    New update coming soon to TaTe's Custom Armors and Elytras, featuring new textures for four armor sets and an elytra! Available to GreatTaTe members now!

    Check it Out!


    New Armors:
    • Resin Armor (Rename Chainmail Armor)
    • Armadillo Armor (Rename Golden Armor)
    • Spawner Armor (Rename Iron Armor)
    • Trial Armor (Rename Diamond Armor)

    New Elytras:
    • Wind Elytra

    Other Changes:
    • Tweaked pack structure, hopefully reducing file size
    • I also found a way to compress files on Mac without it creating those pesky DS_Store or MACOSX files, so that should hopefully help in reducing file size too!
  • AverageTaTeMan
    Public • July 26, 2025, 1:52 pm
    New update coming soon to TaTe's Extra Armors and Elytras! It adds five more armor sets with unique abilities. GreatTate members can try it out now, Enjoy!

    Check it Out!

    Changelog:
      Five More Armor Sets:
        - Obsidian Armor
          - Crafted with Obsidian/Crying Obsidian + a Respawn Anchor in the Chestplate inside the Crafting Table.
          - Wear the full set for permanent Haste

        - Machine Armor
          - Crafted with Iron Armor + 1 Iron Ingot + 1 Special Item for Each Piece
          - Helmet - Observer - Increases Camera Distance in 3rd Person View
          - Chestplate- Blast Furnace - Increases Mining Speed
          - Leggings - Piston - Increases Jump Height (Multiplied Base)
          - Boots - Slime Block - Increases Jump Height (Added to Base)

        - Bedrock Armor
          - Getting struck by Lightning while wearing Reinforced Deepslate Armor and standing on Bedrock will convert the armor into Bedrock Armor
          - Unbreakable

        - Ender Dragon Armor
          - One piece is given to the Player that kills the Ender Dragon.
          - Wear the full set to make the Chestplate function as an Elytra

        - Red Dragon Armor
          - Same as Ender Dragon Armor, but only dropped if the Player is wearing a full set of Ender Dragon Armor

      + New Advancements
  • AverageTaTeMan
    Public • June 12, 2025, 6:05 pm
    The first pre-release for Resettable Repair Costs is here for FREE on my Patreon! It will release publicly in about a week if no issues are found. Enjoy!

    Check it Out!
  • AverageTaTeMan
    Public • June 3, 2025, 9:04 pm
    New pack alert! Resettable Repair Costs is now available on my Patreon!

    Ever had one of your beloved items say "Too Expensive" when you put it in an anvil? This Data Pack helps to avoid that pain, allowing an items repair cost to be reset by putting it in a Smithing Table with an Echo Shard and one of its repair material. Additionally, several items that didn't have a specified repair item in an Anvil now also have one.




    Check it Out!
  • AverageTaTeMan
    Public • June 1, 2025, 12:54 am
    New update coming in about a week to TaTe's Extra Armors and Elytras, but already available for FREE on my Patreon! It adds five more armor sets with unique abilities.



    Check it Out! (Changlog Included)
  • AverageTaTeMan
    Public • May 18, 2025, 8:13 pm
    The first pre-release for TaTe's Food Tweaks is here for FREE on my Patreon, adding an advancement branch! If no issues are found, it will be released on my other platforms in about a week. Enjoy!



    Check it Out!
  • AverageTaTeMan
    Public • May 14, 2025, 12:14 am
    New update coming soon to TaTe's Extra Armors and Elytras! It adds five more armor sets with unique abilities. GreatTate members can try it out now, Enjoy!

    Check it Out!

    Changelog:
      Five More Armor Sets:
        - Magma Armor
          - Crafted with Iron Armor + 2 Magma Blocks in a Smithing Table.
          - Each piece decreases burning time.

        - Guardian Armor
          - Crafted with Prismarine Shards/Crystals in a Crafting Table.
          - Each piece increases swim speed and oxygen bonus.
          - Wear the full set for immunity to Mining Fatigue.

        - Bee Armor
          - Crafted with Honeycomb in a Crafting Table.
          - Wear the full set for immunity to Poison.

        - Sculk Armor
          - Crafted with Diamond Armor + 2 Echo Shards in a Smithing Table
          - Each pieces increases speed while sneaking.
          - Wear the full set for a life leach ability.

        - Reinforced Deepslate Armor
          - Is rarely dropped when a Warden burrows into Reinforced Deepslate.
          - Wear the full set to befriend Wardens.
  • AverageTaTeMan
    Public • April 27, 2025, 10:34 pm
    New pack alert! Check out the first early access for TaTe's Food Tweaks on my Patreon!

    Have you ever felt like there's some items that you should be able to eat, but can't? Or how about buffing some underwhelming food options? Well, this Data Pack aims to remedy that, making many more items consumable and improving a few of the laughably bad food options. Enjoy!

    Check it Out!
  • AverageTaTeMan
    Public • April 22, 2025, 12:16 am
    New pack alert! Check out the pre-release for TaTe's Enhanced Books on my Patreon for FREE! Enjoy!

    Check it Out! (Full Changelog Included)
  • AverageTaTeMan
    Public • February 22, 2025, 11:39 pm
    The first pre-release for TaTe's Extra Armors and Elytras is available for FREE on my Patreon, adding an advancement branch! The pack will be released as-is on my other platforms in about a week if nothing critical is found. Enjoy!



    Check it Out! (Full Changelog Included)
  • AverageTaTeMan
    Public • February 9, 2025, 4:12 pm
    The second early access for TaTe's Extra Armors and Elytras is here, featuring another 10 Armor sets and 5 Elytras! Available on my Patreon starting at $3/month!


    Check it Out!


    Changelog:
      Ten More Armor Sets:
        - Dripstone Armor
          - Crafted with Iron Armor + 2 Pointed Dripstone in a Smithing Table.
          - Each piece decreases the fall damage multiplier.

        - Bone Armor
          - Crafted with Chainmail Armor + 1 Bone Block + 1 Bone in a Smithing Table.
          - Wear the full set for higher max health depending on the number of nearby Skeletons.

        - Skeleton Armor
          - Crafted with Chainmail Armor + 1 Bone Block + 1 Skeleton Skull in a Smithing Table.
          - Same ability as Bone Armor

        - Wither Skeleton Armor
          - Crafted with Chainmail Armor + 1 Bone Block + 1 Wither Skeleton Skull in a Smithing Table.
          - Same ability as Bone Armor

        - Redstone Armor
          - Crafted with Iron Armor + 2 Blocks of Redstone in a Smithing Table.
          - Wear the full set to get a massive speed boost when touching powered components.

        - Lapis Armor
          - Crafted with Iron Armor + 2 Blocks of Lapis Lazuli in a Smithing Table.
          - Each piece is highly enchantable.

        - Quartz Armor
          - Crafted with Nether Quartz in a Crafting Table.
          - Each piece increases attack speed.

        - Coal Armor
          - Crafted with Coal in a Crafting Table.
          - Wear at least one piece to place a Torch at your feet after sneaking for a few seconds.
          - Wear the full set for the Torch to be placed quicker.

        - Amethyst Armor
          - Crafted with Amethyst Shards in a Crafting Table.
          - Wear the full set for Regeneration inside an Amethyst Geode.

        - Crafting Armor
          - Crafted with Chainmail Armor + 2 Crafting Tables in a Smithing Table.
          - Wear the full set for a short burst of immunity after interacting with a Crafting Table.


      Five More Elytras:
        - Fire Elytra
          - Crafted with Elytra + Phantom Membrane + Campfire in a Smithing Table.

        - Soul Fire Elytra
          - Crafted with Elytra + Phantom Membrane + Soul Campfire in a Smithing Table.

        - Fairy Elytra
          - Crafted with Elytra + Phantom Membrane + Amethyst Shard in a Smithing Table.

        - First Flight Elytra
          - Crafted with Elytra + Phantom Membrane + Wool in a Smithing Table.

        - Shield Elytra
          - Crafted with Elytra + Phantom Membrane + Shield in a Smithing Table.
  • AverageTaTeMan
    Public • January 23, 2025, 1:54 am
    New Data Pack alert! Craft ten new armor sets to explore their unique abilities, or upgrade your Elytras to make them look cool! Available on my Patreon starting at $3/month!

    Check it Out!

    Changelog:
      
    Ten Armor Sets:
        - Gilded Armor
          - Crafted with Gold Armor + 2 Gilded Blackstone in a Smithing Table.
          - Stronger, more durable Gold Armor.
        - Copper Armor
          - Crafted with Copper Ingots in a Crafting Table.
          - Wear at least one piece to get a boost when struck by Lightning.
          - Wearing the full set increases the boost.
        - Emerald Armor
          - Crafted with Diamond Armor + 1 Emerald + 1 Emerald Block in a Smithing Table.
          - Wear the full set for permanent Hero of the Village
        - Ruby Armor
          - Same as Emerald Armor, except it's crafted with a piece of Redstone Dust in place of the Emerald.
        - Totem Armor
          - Crafted with Gold Armor + 2 Totems of Undying in a Smithing Table.
          - Wear the full set for reusable Totems of Undying.
        - Glass Armor
          - Crafted with Glass blocks in a Crafting Table.
          - Glass Armor is extremely strong, but breaks after one hit.
          - Wear the full set for extra Resistance.
        - Power Suit Armor
          - Crafted with Leather Armor + 2 Diamonds/Emeralds in a Smithing Table.
          - Only as strong as Gold Armor, but looks really cool at least.
        - Cactus Armor
          - Crafted with Chainmail Armor + 2 Cacti in a Smithing Table.
          - Wear a full set with Thorns III for all pieces to be upgraded to Thorns IV.
        - Shulker Armor
          - Crafted with Shulker Shells in a Crafting Table.
          - Each piece decreases gravity while increasing the safe fall distance.
        - Ancient Debris Armor
          - Crafted with Ancient Debris in a Crafting Table.
          - Poor man's Netherite Armor; less Armor Toughness and no Knockback Resistance.

      Five Elytras (purely cosmetic):
        - Parrot Elytra
          - Crafted with Elytra + Phantom Membrane + Feather in a Smithing Table.
        - Leaf Elytra
          - Crafted with Elytra + Phantom Membrane + Leaf Block in a Smithing Table.
        - Ice Elytra
          - Crafted with Elytra + Phantom Membrane + Blue Ice in a Smithing Table.
        - Chicken Elytra
          - Crafted with Elytra + Phantom Membrane + Cooked Chicken in a Smithing Table.
        - Target Elytra
          - Crafted with Elytra + Phantom Membrane + Target in a Smithing Table.
  • AverageTaTeMan
    Public • January 7, 2025, 12:02 am
    1 more day left on the poll in my Discord server! Don't miss it!



    Join here! (poll is in pack-discussion channel)
  • AverageTaTeMan
    Public • January 5, 2025, 2:30 am
    Running a poll over the next 3 days on my Discord server for what I should work on next. Make your voice heard!



    Join here! (poll is in pack-discussion channel)
  • AverageTaTeMan
    Public • December 2, 2024, 12:10 am
    The first pre-release for TaTe's Strucutre Reworks is out now for FREE on my Patreon! If no critical issues are found, it'll be released on my other platforms in about a week. Enjoy!

    Check it out! (Changelogs included)
    Silverliner • 2024-12-02 00:37:21
    🔥🔥
  • AverageTaTeMan
    Public • November 19, 2024, 11:53 pm
    The second early access for TaTe's Structure Reworks is here for AverageTaTe+ members on my Patreon, featuring an overhauled Ocean Monument!

    TaTe's Structure Reworks Early Access 2 | Patreon

    New Ocean Monument:
    • Ocean Monuments have been significantly overhauled!
    • Guardians still spawn in the structure, hopefully similar to how it was before and allowing for the creation of Guardian farms.
    • The structure still works similar to the original version, with three Elder Guardians and a treasure room spread across the maze-like Monument
    • Every Ocean Monument has two sponge rooms
    • Trial Spawners for Guardians and Vaults have been added to a few spots
    • Keep an eye out, because there's a few secrets and traps around the Monument, and one of the Elder Guardians may have a bit of unexpected help...

    Other Changes:
    • Works on 1.21.3 (and previous 1.21 versions)
    • Wardens summoned by the Trial Spawner in the Stronghold now start off in the emerging state

    TO-DO: (Pack will have a public release after Advancement Branch though)
    • Advancement Branch
    • Add new variants for the following structures (the original versions will be kept):
      • Dungeon
      • Desert Pyramid
      • Jungle Temple
      • Igloo
      • Swamp Hut
      • Shipwreck
      • Pillager Outpost
      • Mineshaft
  • AverageTaTeMan
    Public • September 20, 2024, 12:36 am
    The first early access for TaTe's Structure Reworks is available for AverageTaTe+ members with an overhauled Nether Fortress + a few other tweaks.

    Check it out!

    New Nether Fortress:
    • Nether Fortresses have been significantly overhauled!
    • The basic structure is somewhat similar, with outside bridges and contained corridors, but there are plenty of new surprises to be found along the way!
    • Vaults can generate in the corners of corridors like Chests
    • Trial Spawners for Skeletons, Wither Skeletons, and Blazes can be found throughout the Fortress to obtain Keys for opening the Vaults
    • Pots can be found throughout the structure for additonal loot
    • Blaze Spawners can still be found on the bridges, but there are no limits to them now (meaning that for a single Fortress, you could find none, but you could also get more than the previous cap of two)
    • Mob spawning in the Fortress is similar, if not the same, as before, and it should still be possible to make farms out of the crossroads.
    • There's a few traps and secrets, so keep your eyes peeled!

    Other Changes:
    • Added Keys to the Following Chests (All 10% Chance):
      • Mineshaft - Dungeon Key
      • Shipwreck Supply - Shipwreck Key
      • Plains Village House - Outpost Key
      • Desert Village House - Desert Pyramid Key
      • Taiga Village House - Hut Key
      • Snowy Village House - Igloo Key
      • Savanna Village House - Jungle Temple Key
    • Minor fixes

    TO-DO: (Pack will likely have a public release after overhauling Ocean Monument + Advancement Branch though)
    • Advancement Branch
    • Add new variants for the following structures (the original versions will be kept):
      • Dungeon
      • Desert Pyramid
      • Jungle Temple
      • Igloo
      • Swamp Hut
      • Shipwreck
      • Pillager Outpost

    • Overhaul the following structures:
      • Ocean Monument
      • Mineshaft
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