Drake__archer's Avatar
Level 10 Journeyman Modder
9

Forum Posts

1 - 20 of 33

    2
    03/16/2024 9:14 pm
    Level 10 : Journeyman Modder
    Drake__archer
    Drake__archer's Avatar
    Here's what I want to do. I want to make a new Advancement that goes after the Adventure root, but before "Is It a Bird?".
    2
    03/16/2024 4:22 pm
    Level 10 : Journeyman Modder
    Drake__archer
    Drake__archer's Avatar
    I tried to do this, but it ended up just making a new "Is It a Bird?" advancement, with the original one still remaining.
    1
    03/11/2024 12:22 pm
    Level 10 : Journeyman Modder
    Drake__archer
    Drake__archer's Avatar
    I'm sorry, but I don't really understand this. What command would i use to summon the marker at a specific point with the specific tag?


    If you could, would you be able to provide functions for the Glow Squid and Player parts?
    2
    03/09/2024 8:20 am
    Level 10 : Journeyman Modder
    Drake__archer
    Drake__archer's Avatar
    Thank you so much! This worked so well!
    1
    03/09/2024 6:54 am
    Level 10 : Journeyman Modder
    Drake__archer
    Drake__archer's Avatar
    I am talking about Players, since I forgot to mention that I changed my mind about how players give off light, and they would only do this if they are wearing a custom Miner Helmet item in my data pack. So how could i do the same thing i would do with the glow squid, but for players wearing a diamond helmet?

    P.S, the diamond helmet is just for testing to see if this works
    1
    03/08/2024 8:33 pm
    Level 10 : Journeyman Modder
    Drake__archer
    Drake__archer's Avatar
    I think I understand this, but how would I do this, but for players with the Glowing effect?
    1
    03/08/2024 7:46 am
    Level 10 : Journeyman Modder
    Drake__archer
    Drake__archer's Avatar
    What's a marker? Could you maybe provide the commands I would use?
    1
    03/05/2024 7:43 pm
    Level 10 : Journeyman Modder
    Drake__archer
    Drake__archer's Avatar
    Ok! My discord is Drake__archer, and I would see you there, but it's getting late for me, so I'll talk with you tomorrow.
    1
    03/05/2024 7:34 pm
    Level 10 : Journeyman Modder
    Drake__archer
    Drake__archer's Avatar
    Thanks for the advice, and I even made a version with a black background. They ended up looking really good! If anyone wants them, you can find them here!
    2
    02/26/2024 12:08 pmhistory
    Level 10 : Journeyman Modder
    Drake__archer
    Drake__archer's Avatar
    Is this the command I would use to give the villager the trade and the tag? /data modify entity @e[type=minecraft:villager,tag=!AlreadyHasTrade,limit=1,sort=nearest] Offers.Recipes append value {maxUses:99999,buy:{id:"minecraft:diamond",Count:1b},sell:{id:"minecraft:emerald",Count:2b},Tags:["AlreadyHasTrade"]}

    EDIT: I realized I could just run /data modify entity @e[type=minecraft:villager,tag=!AlreadyHasTrade,limit=1,sort=nearest] Offers.Recipes append value {maxUses:99999,buy:{id:"minecraft:diamond",Count:1b},sell:{id:"minecraft:emerald",Count:2b}}, then run /tag @e[type=villager,tag=!AlreadyHasTrade,limit=1,sort=nearest] add AlreadyHasTrade at the location if the first command passed.
    1
    02/25/2024 7:56 pm
    Level 10 : Journeyman Modder
    Drake__archer
    Drake__archer's Avatar
    I also have 1 more question. How would I check if the villager doesn't have the alreadyHasTrade tag?
    2
    02/25/2024 7:42 pmhistory
    Level 10 : Journeyman Modder
    Drake__archer
    Drake__archer's Avatar
    I have 2 questions:

    1. What does the {nbt} mean?
    2. What do you mean by the trade limit nbt "resetting"? does that mean the MaxUses tag goes to 0, or does that mean it starts to work again?

    EDIT: I now realize that the {nbt} means the custom trade
    1
    02/25/2024 7:56 pm
    Level 10 : Journeyman Modder
    Drake__archer
    Drake__archer's Avatar
    I also have 1 more question. How would I check if the villager doesn't have the alreadyHasTrade tag?
    1
    02/25/2024 1:31 pm
    Level 10 : Journeyman Modder
    Drake__archer
    Drake__archer's Avatar
    I just did that, and they said as long as the process of making Enderdust isn't too similar to the process of making Meth, and as long as I don't add anything telling people to do drugs, then i should be fine.
    1
    02/25/2024 9:30 amhistory
    Level 10 : Journeyman Modder
    Drake__archer
    Drake__archer's Avatar
    I figured out the pathfinding, item deleting, and leveling up bits. But I actually forgot to mention that I wanted it to add a new trade to the villager, and now I have a problem where every time the villager picks up an emerald block, levels up, and gains the trade, if I give it multiple emerald blocks, it has multiple of the same trade.

    I am adding the trade with a /data merge command, so how would I prevent this "trade stacking?"

    EDIT: I also want to make it so the trade can only be used 64 times per day, but with MaxUses tag, if I make it be 64, the trade can only be used 64 times, and then it can never be used again. How can I fix this?
    1
    02/25/2024 9:14 am
    Level 10 : Journeyman Modder
    Drake__archer
    Drake__archer's Avatar
    I just found something for the pathfinding, where you give every villager with a specific tag certain coordinates to walk towards, but I now have 2 questions:

    1. How would I get the X, Y, and Z of the closest Emerald Block item to the villager with the specific tag?
    2. How would I delete the item?
    1
    02/25/2024 9:30 amhistory
    Level 10 : Journeyman Modder
    Drake__archer
    Drake__archer's Avatar
    I figured out the pathfinding, item deleting, and leveling up bits. But I actually forgot to mention that I wanted it to add a new trade to the villager, and now I have a problem where every time the villager picks up an emerald block, levels up, and gains the trade, if I give it multiple emerald blocks, it has multiple of the same trade.

    I am adding the trade with a /data merge command, so how would I prevent this "trade stacking?"

    EDIT: I also want to make it so the trade can only be used 64 times per day, but with MaxUses tag, if I make it be 64, the trade can only be used 64 times, and then it can never be used again. How can I fix this?
    1
    02/23/2024 2:09 pm
    Level 10 : Journeyman Modder
    Drake__archer
    Drake__archer's Avatar
    I have some questions.

    1. Where is the Modrinth Discord Server?
    2. What would i ask and how would i ask it?
    1
    02/23/2024 12:01 pm
    Level 10 : Journeyman Modder
    Drake__archer
    Drake__archer's Avatar
    But I am "lampshading" the substance. It isn't called Meth, its called Enderdust. And I only post my mods to Modrinth, so what would happen if my mod got taken down? Would my Minecraft account get banned, or would the mod just be hidden on Modrinth?
    1
    02/23/2024 8:06 am
    Level 10 : Journeyman Modder
    Drake__archer
    Drake__archer's Avatar
    So what does that mean for my mod then? Why would my mod get taken down, but not someone else's which is much worse?
    1
    02/22/2024 9:30 am
    Level 10 : Journeyman Modder
    Drake__archer
    Drake__archer's Avatar
    I just read through the EULA, and according to what it says, if I understand it correctly, I would be fine making and publishing my mod, as long as the mod doesn't say "it's good to do drugs!" or something dumb like that.

    In fact, here is a mod that has already done what I want to do, and nothing bad happened to it. Create: Broken Bad

    That mod is probably worse actually, since it directly references Meth and has a super realistic process for making meth.

    Therefore, if that mod didn't get taken down, then mine definitely won't.

    So I don't know what you are going on about.
    2
    02/21/2024 8:19 am
    Level 10 : Journeyman Modder
    Drake__archer
    Drake__archer's Avatar
    What do you mean by, "deevee'd"?

1 - 20 of 33

Planet Minecraft

Website

© 2010 - 2024
www.planetminecraft.com

Welcome