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Grandmaster Zombie
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  • FiMiS
    Public • November 15, 2025, 11:18 pm
    The pale garden pattern is almost defined, I just need to lighten blocks and make leaves. The game is very unstable, I read some information that Mojang is having problems with the latest snapshot, crashes, save failures, and chunk corruption
  • FiMiS
    Public • November 15, 2025, 8:40 pm


  • FiMiS
    Public • November 12, 2025, 6:46 pm

    Everything I hope for in Minecraft Java Vibrant Visuals:


    1. Global basic shadow (Moon, Sun, End, etc.). 16 Intensity levels controllable by resource pack. Shadows should not originate from light spot blocks like glowstone or torch (performance risk) but could be available on creative light blocks to please environment designers.,
    2. All textures should be free to enable emission. Controllable by resource pack. Emissive textures are not a light spot.,
    3. All blocks should be free to work as a light spot blocks (like glowstone or torch). Controllable by resource pack. This allows for more light spot blocks like without emissive textures.,
    4. 16 changeable colors for light spots. Controllable by resource pack or texture color proximity. This is great for atmospheres and environmental filters.,
    5. Basic reflection shader per block. 8 Intensity levels controllable by resource pack.,
    6. Transparency available for all textures. Controllable Enabled on each texture by resource pack.,
    7. Saturation option per biome. Controlled by resource pack. This is important feature for developer calibrate environment's saturation without reworking its textures.,
    8. Bloom effect by biome. Also controlled by texture pack. This is important to enhance the highlighting of emissive textures.,

    It's important that everything is controllable by resource pack so that servers can avoid cheater players in PVP. Thank you for reading.
  • FiMiS
    Public • November 10, 2025, 11:34 pm
    FiMiS2025-11-11 11:48:55
    Hi, everything alright? I'll do that this week <3. Mojang updated and redirected several old textures, I need to revisit them. The user interface is the main point; I need to see how Mojang left the file structure and then update everything.
    blank3times2025-11-11 03:57:48
    Missed you! Even an incomplete update with a few textures you've finished over the years with an mcmeta fix as well would be a lovely way to ease back into it and maybe without too much pressure of the pace of new content.
  • FiMiS
    Public • November 11, 2023, 7:11 am
    Hi, how are you? I have something to show. This is my first attempt at wind blocks, it looks cool but unfortunately it will be discontinued because it doesn't match the tuff material and doesn't match the standard structure of the copper dungeon.

    img1

    img4

    basically this texture needs sets of two or three blocks and there is no place in the dungeon that makes this combination. I exemplified this in one of the images below, I just placed a wind block between two wind blocks and the result is more pleasant.

    img2

    img3
    blank3times2025-07-27 20:24:03
    This is really lovely, it is probably more shiny than you wanted but it's nice that you had textures for a lot of this update.
  • FiMiS
    Public • November 9, 2023, 6:00 pm
    New tuff blocks are very beautiful but I don't see any similarity to tuff texture. In real life, tuff bricks are porous and used to filter fluids from land. I have some experimental textures but no one of them are associated with tuff.

    This is a glassed texture easily associated to new obsidian bricks:

    img1
  • FiMiS
    Public • April 17, 2023, 9:35 am
    Now we have a texture pack for minecraft 1.20 that doesn't work properly in previous versions and this is terrible for texture pack developer and user.

    Mojang can maintain backwards compatibility in texture packs, in which case new texture versions must not replace the previous PNG file. these files occupy little space in the compressed file but maintain practicality on the developer and user side as the latest version works for previous versions.
  • FiMiS
    Public • March 24, 2023, 9:50 pm
    sniffer first version plus fluffy curls

    snifer
  • FiMiS
    Public • February 17, 2023, 6:57 am
    img
  • FiMiS
    Public • February 17, 2023, 4:32 am
    img
  • FiMiS
    Public • February 10, 2023, 4:47 pm
    I made a 3D Minecraft Diamond

    I made a 3D Minecraft Diamond🧐

    video: www.youtube.com/watch?v=wi-jENClde8
    FiMiS2023-02-10 17:17:19
    next step put into the game
    yoshiciao2023-02-10 17:08:54
    holy shit!!! minecraft in real life!!!!
  • FiMiS
    Public • August 28, 2022, 10:27 pm
    imgdesign inpired on this build www.pinterest.com/pin/913034524430448169/
    FiMiS2022-08-29 21:08:59
    design inpired on this builder www.pinterest.com/pin/913034524430448169/
    LogMaiden2022-08-28 23:06:55
    Lovely!
  • FiMiS
    Public • August 28, 2022, 10:26 pm
    img
  • FiMiS
    Public • August 18, 2022, 5:35 pm
    img
  • FiMiS
    Public • August 17, 2022, 3:28 am
    Warder Heart

    warder
    FiMiS2022-08-17 04:42:49
    yep layers overlay to animate gif
    ChronoFury2022-08-17 04:10:48
    ohey its photoshop
  • FiMiS
    Public • August 15, 2022, 7:24 am
    img

    img
  • FiMiS
    Public • August 12, 2022, 6:33 pm
    shulker box ver0.99999

    img
  • FiMiS
    Public • August 2, 2022, 9:41 am
    old blue or red? I'm thinking of making these functional sculk blocks look more fleshy


    img
  • FiMiS
    Public • August 1, 2022, 1:57 am
    Recovery compass functionality is broken.

    The echo shards and the recovery compass cannot (should not) be dropped after the player dies, so the player will be able to recover the dropped items.

    A more polished use for the compass is not decrease the player's experience dropped upon death so it would be possible to recover it, the recovery compass would have a higher utility than recover items lost in a dark cave. The veteran player has resources to make more armors and sets but not time to make the same amount of xp

    XP losed = Time losed
  • FiMiS
    Public • May 22, 2022, 7:00 am

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