Member
Level 89
Elite Senpai
787

Wall Posts

  • GoblinBob
    Public • September 14, 2019, 6:02 am
    Banner

    Hello people of the internet! Development of Mo' Bends 1.0.0 is going strong, and I'm here to share some exciting new features :D.

    A new BendsPack system will allow people to create their own "Animation Packs", where they can embed keyframe animations (and more) connected to a rich state machine system.

    In the case shown above, the applied BendsPack plays a roll animation whenever the player lands on the ground after sprint jumping! The play conditions can range from the items you're holding, the amount of health you have, whether you're on ground or not etc. Hope you're as excited for this feature as I am!

    Can't wait for you guys to play around with it once the pre-release of Mo' Bends comes out! Hop onto our Discord channel in the meantime to get the latest updates and hang around if you have any questions :D.
    miyu-2020-06-12 06:59:19
    Will this be available for the Fabric mod loader or only Forge?
  • GoblinBob
    Public • January 22, 2019, 1:18 pm

    Hello people of the internet! As you may or may not know, development of Mo' Bends 1.0.0 is going strong :D. Here's a couple of features that are to be expected in the new release:
    • Better compatibility with accessories and custom armors.
    • A new BendsPack animation editor created with the user's experience in mind! It will allow for keyframe animations as well as the previous driver workflow.
    • A way for people to create Addons! This will allow other well known mods to get a Mo' Bends like touch of animation
    • Better vanilla animations!
    • More mobs animated!
    • And of course, last but not least, it's a lot more optimised ;)

    Stay tuned for the next release! For now though, say hello to the new spider, hope you get along well ^-^!


    GoblinBob2019-02-02 09:03:13
    Glad to hear it :D! It's going to take some time for me to fully develop the addon system and the animation editor, but I think it will be well worth it. I see it coming out in the next couple of months, it all depends on the time and help I get :).
    Vectorvital2019-01-28 23:15:45
    This always was my favorite MC mod, glad to see it’s coming back! Any news on when?
    Devi The Panda2019-01-23 12:15:38
    Spooders sound adorable, spiders, nah...
    GoblinBob2019-01-23 08:38:09
    Because I like spooders ;)
    Devi The Panda2019-01-22 16:28:24
    [h1]Why spiders? Why couldn't it be "follow the butterflies?[/h1]
    Powerless0012019-01-22 14:35:56
    Yay! Looking forward to it !
    PMC2019-01-22 13:23:07
    looking forward to the next release!
  • GoblinBob
    Public • April 18, 2017, 3:18 pm
    Working on the #mobends customization interface. Any suggestions? :D
    DeansRealm2017-07-08 00:17:43
    I know im late but if you see this could you add better flying animations?
    BearTower2017-05-06 11:06:50
    add the enderman and the creeper animations and fix some problems like the heads and the capes and the resoure packs, when i wear an elytra with a custom skin i see only the original skin and add the compatibility with the cape mod and the mob amputation mod




    p.s. add more custom animations like the shield animations or the swim animations and update the mod to 1.11.2 but keep updated the 1.10.2 thx

    you are the best, i love your mod so add new features thx <3
    Powerless0012017-04-22 10:24:45
    Not really, other than I think that Endermen need to have some animations. Like knees and elbows and some sort of animation for when they pick up a block. Other than that I think that this mod is perfect.
    smallsandman2017-04-21 12:32:16
    how hard is it to animate mobs?
    GoblinBob2017-04-19 07:25:27
    Alright, I'll see what I can do :). Key-frame animation would be an interesting challenge to take on :P. Any different suggestions about the mod in general?
    Powerless0012017-04-19 00:16:19
    I always thought the custom animations screen was always too confusing. I always thought it would be cool if you could actually manipulate the model and kind of move each piece and animate it like stop motion or something to that effect.

Welcome