Found a new bug kills all nearby dropped items when broken. within 2 blocks
Fix/issue location: bertiecrafter/functions/pmclb/break/activate.mcfunction
command that is causing issue:
kill @e[type=item,distance=..2]
Fixed command, kills player head item & shortened the kill radius to 0.5:
kill @e[type=item,distance=..0.5,nbt={Item:{id:"minecraft:player_head"}}]]