Level 16
Journeyman Miner
6

Wall Posts

  • LongJohnTeabag
    Public • May 7, 2026, 5:47 am
    New Upload! Zetterstrand recently made a painting of Jack Black so I added it to the game with a twist, it's at I AM STEVE (Zetterstrand Painting) Minecraft Texture Pack
  • LongJohnTeabag
    Public • April 25, 2026, 3:41 am
    THIRD TIMES THE CHARM



    quickly had to reupload Splashy a 3rd time. THIS TIME IT'S PERFECT I SWEAR
  • LongJohnTeabag
    Public • April 25, 2026, 3:25 am
  • LongJohnTeabag
    Public • April 25, 2026, 2:28 am
    Took down Splashy :( I still have some debugging to do

    Sorry for uploading a pack that doesn't work as intended, I'll have a new version up soonish
  • LongJohnTeabag
    Public • April 25, 2026, 1:30 am
  • LongJohnTeabag
    Public • April 23, 2026, 2:17 am
    Version 1.2 of my AntiPredatory UI Resource Pack is Live, you can check it out at Anti Predatory UI Version 1.2 Minecraft Texture Pack
  • LongJohnTeabag
    Public • April 21, 2026, 4:16 am
    Sorry for the longer than anticipated hiatus; a lot of core components of my PC decided to die all at once any I ended up without a personal computer for several months while I was upgrading.

    I've got a working PC again and I'll continue where I've left off

    Unfortunately, a lot of the skins I was giving actions and stuff expressions are a complete loss because one of the things that died was my hard drive, but I'm very willing to start from scratch. Additionally, I'm very much aware of the changes to the Bedrock menus and I'll be releasing an updated version of the Anti-Pred UI pack very shortly.

    This is a very extreme setback, but I'll bounce back.
  • LongJohnTeabag
    Public • January 21, 2026, 1:59 am
    tests are done so i'm back in action :]


    Expect another skin dump soon, I also refined the way that I'm making the skins expressive in actions and stuff, essentially skins with weird eyes or eyes that don't have eyelids can be a lot more expressive now than they would be with the method I was using before. I plan on going back and updating my currently uploaded skins to match my new method, but that won't be for a while more than likely
    LongJohnTeabag2026-01-21 02:04:08
    *eyes that don't have eyebrows, not eyelids
  • LongJohnTeabag
    Public • January 3, 2026, 6:01 am
    Studying for some important tests I have coming up so I more than likely won't have giant skin dumps for the next week or two.

    Additionally, I'm well aware that the bedrock pause menu is changing again in the next version and I'll patch my Anti Predatory UI Pack if that breaks it, but with the way it's written I don't think it should.
    Papa Enny2026-01-03 08:25:57
    Take yourself time and good luck
  • LongJohnTeabag
    Public • January 1, 2026, 7:35 am
    weird seeing a lot of the timestamps say "last year" :p
  • LongJohnTeabag
    Public • December 31, 2025, 10:38 am
    The 1st Birthday Skin Pack is complete, any remaining skins on the pack either aren't supported by the model constraints or by Actions and Stuff. I've listed them in a Collection which you can find on my profile.
  • LongJohnTeabag
    Public • December 31, 2025, 8:26 am
    What I consider to be an applicable skin is a skin that uses a regular player model (ex: Iota from Skin Pack 3 wouldn't work because it's off model) and that I can get to expressively look and blink within the parameters of what's possible with Actions and Stuff and without having to drastically alter the original design (ex: CommanderVideo from Skin Pack 3 wouldn't work because he can't look or blink without a total redesign).
  • LongJohnTeabag
    Public • December 31, 2025, 8:20 am
    I will be converting each applicable skin in each of the following skin packs:
    • Default
    • Skin Packs 1-6
    • 1st-5th Birthday
    • Battle and Beasts 1 and 2
    • Biome Settlers 1
    • Holiday 2015 and Festive
    • Halloween Charity
    • Minecon 2016
    • Summer of Arcade
    • Doctor Who Volumes I and II
    • Marvel Avengers, Guardians of the Galaxy, and Spider-Man
    • Star Wars Classic, Prequels, and Rebels
    Any other Skin Packs fall outside of what I consider to be a Legacy Console Skin Pack or are otherwise filled with Skins that are too complicated or off model to be converted and imported.
  • LongJohnTeabag
    Public • December 31, 2025, 5:57 am
    Currently I'm focusing on converting most of the Legacy Console skin pack skins into Actions and Stuff versions. Please note that not all skins can support expressions without changing how they look considerably. Additionally, some skins have unique models that aren't supported by importing skins.

    All of the skin names will follow the format "Actions and Stuff Expressive (Pack Name) (Skin Name)"

    Please let me know about any skins you would like me to focus on, or any suggested updates for my resource packs that I will also occasionally upload. Thank you.

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