I can't build
Member
Level 36
Artisan Procrastinator
27

Wall Posts

  • Merkyy
    Public • July 29, 2026, 9:48 pm
    maybe i should upload my duck skins here
  • Merkyy
    Public • January 29, 2024, 11:32 pm
    guess i forgot to post it here, but finally updated oot to be playable again (probably anyways). so yeah that's cool. also hi
  • Merkyy
    Public • January 31, 2023, 1:37 am
    thinking about
  • Merkyy
    Public • October 31, 2022, 5:52 pm
    Halloween part 2
  • Merkyy
    Public • October 4, 2022, 6:09 pm
    Halloween
  • Merkyy
    Public • October 1, 2022, 2:31 pm
    Should probably get back to updating OOT
    Or doing something lmao
  • Merkyy
    Public • July 19, 2022, 4:39 pm
    Due to computer issues I'm going to be delaying the release of the next update. Probably going to push back development til Thursday/Friday and I'll release it by Saturday hopefully.
    Merkyy2022-07-22 19:48:23
    I got a bit ahead of schedule obviously, check out the update on my page
  • Merkyy
    Public • July 18, 2022, 8:02 pm
    The first beta playtest went successfully and helped me squash all the bugs and make several QoL changes, I've prepared a 2nd beta to playtest. Once done with that and maybe a few minor adjustments the update will go live.

    Get ready :)
  • Merkyy
    Public • July 16, 2022, 2:59 pm
    After the first playtest of the beta, it's still got a bit to go before the next version can come out. I'm still waiting on one (potentially two) more playtests to ensure I get everything that needs to be fixed. I'd say the next version has a week before release.
  • Merkyy
    Public • July 15, 2022, 3:34 am
    Getting close to finalizing the conversion to 1.18.2, some testing must be done first to ensure nothing is broken though, despite not much is changing to the user experience, a lot has changed on the backend so hopefully not too much will go wrong.
  • Merkyy
    Public • June 26, 2022, 2:16 pm
    I may or may not have finally gotten the map converted fully to 1.18.2, and am currently working on fixing all the issues that converting has done to the world (namely the command blocks).
    More to come.
  • Merkyy
    Public • June 6, 2022, 7:28 pm
    I might be trying to update LoZ OOT to 1.18.2... and potentially Revenized Labs... who knows though
  • Merkyy
    Public • May 13, 2022, 8:08 pm
    so uh, hi there
    Nitgo2022-05-13 20:31:27
    yo
  • Merkyy
    Public • July 26, 2021, 12:45 pm
    Went digging through my files and saw a 1.6.2 Beta zip that wasn't in the project folder on Mediafire so now it's there. So that's cool I guess lmao

    I'm not entirely sure if it's a beta or a pre-release of the public version though...

    Edit: It does have a few scrapped ideas in it so yeah it's a beta c:
  • Merkyy
    Public • July 19, 2021, 1:38 pm
    So playing 1.7.1.3 the spawn thing doesn't work properly but it's fine since you spawn in a pit so whatever hehe haha
  • Merkyy
    Public • July 10, 2021, 4:34 pm
    The Final Legend Of Zelda OOT Update Went Live. It Didn't Add Much, But I Figured I Should Update The Little Content I Added Between 1.7.1.2 And Now. Thanks For Supporting Me During This Time.

    And No I Am Not Stopping Map Making, I'm Just Stopping Development On OOT.

    Download It Here: www.planetminecraft.com/project/the-legend-of-zelda-ocarina-of-time-work-in-progress/
  • Merkyy
    Public • July 8, 2021, 12:00 am
    Update taking a little… getting kinda side tracked haha
  • Merkyy
    Public • July 7, 2021, 3:36 am
    So. I think this is going to be my last update for OOT for a while, possibly indefinitely. I've reached a point where I don't really care about working on it any more right now. Literally, since I updated it to 1.7.1.2 I haven't done anything. So I'm going to add a little QoL change, and that's pretty much it. Sad to leave it on a bit of a depressing note but there are far better OOT versions in Minecraft made with much better mechanics and whatnot. So yeah, unfortunate is unfortunate. I might come back to this in like a year or two, so who knows. Anyways, update will go live tomorrow when I test to make sure everything works.
    I appreciate the support anyone has given me throughout this adventure. Anyways. Have a good one. And I still will make maps whenever I feel like it. I'm just halting development on OOT.
    Merkyy2021-07-07 14:02:01
    Yeah. Some map that i started in 2017.
    SoapSoapSoap2021-07-07 04:10:45
    Ocarina of time?
  • Merkyy
    Public • May 29, 2021, 3:18 pm
    So I just did a complete run-through of OOT 1.7.1.2 and I'm happy to say everything functioned properly. I'm going to push out one more small update for 1.7.1 (or depending on the amount of new content maybe 1.7.2).
    Afterwards, I'm not sure what I'll do. Of course I should build Zoras Domain but building is hard and yeah I've got some plans... so yeah who knows. Anyways yeah that's all.
  • Merkyy
    Public • May 26, 2021, 2:34 pm
    OOT 1.7.1.2 Is Now Live With Bug Fixes Making It Possible To Beat The Map Finally... Damn You'd Expect With These Small Bug Fixes The Map Would At Least Be Beatable Right?
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