One of my favorite games is 17y old and still holds up. I recently replayed it and everything still holds up, bc of the art and music. https://www.youtube.com/watch?v=45LyOM66o6w
I just looked at some stuff and accounts that used to be very active. It gives me a weird feeling Like looking inside someones room seeing exactly what they did before they left, but they never returned. Time stands still. I could be like that with my account somewhere in time and someone different would feel the same thing but looking at this.
To be fair: I don't feel obligated to be here and I am not tied to much, but maybe that is the reason I have stayed for this long and probably will be here for longer.
Will I ever get popular? I don't want people online to know me irl, while irl I tend to share my stuff. So when popularity hits, I will be very vulnerable. I am quite open about some things, but that is what I choose to share. At some places I am more open and vulnerable than others.
Example: I don't think I have ever shared here that I am trans, intersex and lesbian. I don't want to be judged for who I am.
Imagine that the person in the future finds my account and sees stuff about that, bc I left bc people started to see me as mostly those things instead of the eevee obsessed pixelartist.
I have got invited to be an admin for the Pixel Art Group and prob try to learn how to manage that. While at the same time: I don't like the feeling of being forced to manage a thing that involves people, even if it isn't very serious.
What I tend to do with my own profile: simple and just post whenever, like in 3 months or within hours
if you want to see it, you gotta go there, bc I want people to get a bit involved and sometimes it is nice to be evil by forcing people through loops ~ evil OwO~
Wouldn't it be nice if you were able to change mob and player-models in a rescourcepack? I canceled my clothing datapack, bc I can't change the leather armor model and I like people to use any rescourcepack without getting modded limitations.
WIP datapack: The default armor model is quite beefy, making the clothing be dripping, although not in the way I wanted it Street Beat Eevee will protect you =)
I am working on a cosmetic datapack that adds 10 dyeble clothingpieces and some other specific clothing pieces, like my jacket, a cat hoodie I own, and other stuff people suggest in my discord spaces. it now has 9 dyeble pieces of which 3 are fully finished.
I don't even know how to upload projects like these, since I have made a recipe pack 2 years ago and tried to upload it without succes. If you got tips or suggestions: yw