Saphiria Veneficia's Avatar
Level 1 New Network
0

Forum Posts

1 - 7 of 7

    1
    03/27/2016 10:54 pm
    Level 1 : New Network
    Saphiria Veneficia
    Saphiria Veneficia's Avatar
    Primarily I think right now we are in need of people really talented in the following:
    1) Organic Building
    2) Terraforming
    3) Interior Design
    4) Exterior Design (Trees, Structure Aging, Plants/Flowers/Grass, Environmental Building)
    5) Themed Building (Greek, Roman, Celtic, Medieval, Fantasy, etc.)

    If you do not fit ANY of these areas in building expertise, I apologize for at the moment we aren't looking for any other types of builders. The above list is our most immediate need, and if you fit all 5 AND have flexibility and time, than will likely be "Fast Tracked" to being a builder.
    1
    03/20/2016 9:29 pm
    Level 1 : New Network
    Saphiria Veneficia
    Saphiria Veneficia's Avatar

    Howdy Frontiersmen!

    Today we are proud to share some details on Prototype 2 with you guys! Throughout these last few months, we have been extremely busy integrating your feedback and improving the gameplay experience. To help you guys out, we have created a nifty little FAQ. If you have any questions that are not listed, please reply below and we will get back to you ASAP!

    What was the reason for Prototype 1?
    Prototype 1 was intended to test our internal systems, see player patterns, and acquire feedback and suggestions from players.

    What did you launch with?
    We launched Prototype 1 with Elpida, Mining Town, custom combat, custom crafting, custom items (handful of recipes), NPC dialogues, a new website with forums and a wiki, and basic NPC shops.

    What did you achieve throughout Prototype 1?

    The majority of players with access joined the server. We got fabulous feedback (over 100 bug reports). We added over 100 custom items and recipes. Improved worked building and plugins than we released with. We got over 35 unique feature requests and suggestions. Lastly, we added new features throughout the Prototype including stats, new crafting locations, politics, improved dialogues, NPC combat AI, plot ownership, and housing.

    Why did Prototype 1 close?
    Prototype 1 closed because we had acquired enough feedback from the primary release and needed to focus all of our efforts into overall improvement and development.

    What is happening currently?
    Development of new plugins, building (huge polishing on our map), adding new areas, adding content (mobs, items, NPCs), and adding lore and planning events (two already done). Beta testers are still being accepted so don't worry - you aren't too late if you haven't joined us already!

    When will Prototype 2 begin?
    The current plan is to release when key plugins are ready to allow for long term gameplay and when 1.9 is integrated into the main Prototype server. We will release with everything that was in Prototype 1, as well as with new plugins, including extended NPC shops, dungeons, improved combat, reputation, requisition imports, and visible stats. We will also have new content: items and weapons, crafting disciplines, NPC dialogues and NPCs, lots of new mobs, several populated dungeons, export requisitions, player houses and town buildings. We are also constantly working on NPCs - some of the improvements may make it into prototype 2 (town NPC combat, NPC crafting). Prototype 2 will also mark the start of our events. We are already working on events for the full release - these will be story driven and very in depth. We are adding a rewards system that will start in Prototype 2 and run up until full release, which will reward event participation and players who help us test. More information on the rewards program will be available soon!

    What can I do now?
    If you want to still be active in our community, keep checking our forums. Please continue to give us ideas and feedback - now is the best time for that, as we can implement them smoothly with what we are working on currently. We are always working on ways players can contribute to the project without being staff, so keep following us to hear about that (news on this will be coming out soon!). In addition, you can also subscribe to our Newsletter to get updates quickly and directly!

    We look forward to having you back with us on Elpida and the lands around!

    Cheers,
    The Minecraft Frontiers Team
    1
    03/19/2016 8:26 pm
    Level 1 : New Network
    Saphiria Veneficia
    Saphiria Veneficia's Avatar
    Still looking for top notch builders!
    1
    03/05/2016 11:53 am
    Level 1 : New Network
    Saphiria Veneficia
    Saphiria Veneficia's Avatar
    We are still looking for builders!
    1
    02/22/2016 6:47 pm
    Level 1 : New Network
    Saphiria Veneficia
    Saphiria Veneficia's Avatar
    Just to give an update, we hired 2 new lore writers. We are still looking for a few builders.
    1
    02/21/2016 2:23 pm
    Level 1 : New Network
    Saphiria Veneficia
    Saphiria Veneficia's Avatar


    Hello Adventurers!
    We are very excited to announce events, a new community experience! This is a sneak peek of what is to come. The first event will be happening in the coming weeks!

    Events Summary
    Events are a captivating part of Minecraft Frontiers. They deliver a rich, storytelling experience, with you in the lead role. From exploration of ancient ruins, to averting a political crisis, players will embark on journeys shaping the future of the world. While events have not been mentioned before to the public, it has been a feature we have been looking forward to since the start of the project.

    There are two kinds of events: community events and story events. Community events are built around a minigame, with the goal of bringing people together and having fun. They happen in a less story driven setting. Think arena tournaments, treasure hunts, races, or light roleplay evenings. On the other hand, story events represent a deep experience with rich lore. They let you shine in the spotlight as you follow the story arc over the course of several weeks. Story events often have multiple outcomes, giving you the opportunity to sway the future of the game world.

    Events are organized, created, and lead by our Community Team. Our Lore Team creates the storyline for events so that they fit right into the world. The development team creates the plugins that make events possible. Lastly, our builders help shape the world around us so that you have endless places to explore and play. It is a team effort, all to let our players experience the world in a completely unique way.


    Sneak Peak
    While we don’t want to give away too much too soon, I can promise you that the first events will give you the exploration of your lifetime. A long forgotten tale is returning to Elpida, waiting for you to uncover its mysteries. You definitely don’t want to miss out on our events - participating in each one will come with exciting rewards.

    We are very excited to share this tidbit of information with you. But we are even excited to see what the community thinks of it.

    Cheers,
    The Minecraft Frontiers Team, Saphiria
    1
    02/20/2016 11:59 am
    Level 1 : New Network
    Saphiria Veneficia
    Saphiria Veneficia's Avatar
    We are still looking for new team members! Primarily, we are looking for lore writers and builders!

1 - 7 of 7

Planet Minecraft

Website

© 2010 - 2024
www.planetminecraft.com

Welcome