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A clean way to surface interesting forum discussions without leaving the conversation behind.
psst... pro-tip: you can also paste the poll bbcode into other useful locations like your content descriptions or profile custom widgets.
poll Poll : What's your go-to first night strategy?
"A8 Cars" - the story of a great success that couldn’t have stay unnoticed. Some affiliated people pinned me down. That means freezing of the project until I don't know when. It’ll still be available for download, but won’t receive updates. The A8 game itself is currently being run by the wrong people, who are trying to collapse it. So let’s just wait until it’s officially shut down - maybe then something will change.
Yet it's been my first MTS/IV project helped me to accumulate so much experience in development. That grants my new packS [yeah, more than 1 expected] will definitely have more precision to details and unique features.
25.03.26 - keep this in mind. THE KING IS DEÄD LONG LIVE THE KING!
Tiny E.W.U. update. Meanwhile A8 pack is about to reach desired 10k downloads thats why i'm adding 3 new armor sets to the Arcanic Armoury and modelling Hytale weapons when have some free time ( ͡°( ͡° ͜ʖ( ͡° ͜ʖ ͡°)ʖ ͡°) ͡°)
Well, after thinking everything over, here's what I decided.
Hytale is a unique project without a doubt, BUT does it really need to be modded? I don't deny the fact there already are many tweaks and necessities; however, let me explain my idea of RPG modding.
We modify Minecraft because, first of all, it's just a base structure—pretty empty on its own in the standard edition. Thus, Notch wanted to promote people to create their own stories with all the means possible, to unleash full-size creativity. That's why we gained such a diversity of projects made by people from all around the world: from magic fantasy RPGs to heavy industries and programming games literally inside of the game.
However, Hytale has a different spirit. It's been built as a magic RPG instantly, and what I want to notice—Hypixel Studio have worked 110% to achieve it. The creative tab shows us that there's a lot to be expected even with official updates. And it gives a sense of integrity; the game is finished on its own (like Terraria). The only thing needed is we just have to wait patiently until it's finished.
I dabbed into modifying it, and the asset editor is really impressive. And I could do mods for this game as well, but knowing my passion for combat extensions, in my opinion, it's just something not needed for now. I suppose after we see a complete game and get tired of it, then I may do something for it too.
I could have tried to mount this wave of hype around the game, but I've decided I'm never gonna abdicate MC modding in favor of anything else. We're bound together, and maybe this is my piece of cake.
THAT'S WHY I'M ANNOUNCING MY ATTEMPT TO BRING HYTALE INTO MINECRAFT INSTEAD! (i know there's already existing mod developing the same idea but in my case I'll show personal vision of such project)
So we've finally seen the release of Hytale. It's raw but already pretty playable, implementing a lot of mechanics, I'd say, that we'll never see in vanilla Minecraft. I've played for around 10 hours in total already and see that all the diversity of gear from the creative tabs is still inaccessible (or I'm doing something wrong), but the adventure spirit is powerful (it reminded me of Genshin Impact if the player could truly interact with the world around them) and so on and so forth...
So, in a nutshell - I want to make a mod for this game as well. That means releases of my Minecraft mods updates are shifted for even later. But I can't help but try myself in modding this "MC 2.0." See you at the release post!
Six months ago, I decided to finally share my Minecraft creations with the world. That moment was built on twelve years of learning, practice, and gathering the skills to make it possible.
First, I want to wish you all a wonderful holiday season and a happy upcoming New Year. My hope for you is the courage to share your own art, to become creators, and to fill our world with more splendid, human-made beauty.
This beginning has been incredible. The genuine interest and demand for my work has been a true blessing. A huge thank you to everyone who has supported me, taught me, or simply believed - it means more than I can say.
Venturing into modding, I expected little, but your response has been a wonderful contrast. Seeing how many of you have enjoyed my Asphalt 8 pack and my other mods - has been incredible. The recognition itself is what pushes me forward (though saving my first $5 on CurseForge was a fun milestone!).
So, here is my Christmas vow for 2026:
To maintain and update all my current projects.
To bring my favorite car into the game, which may result in two new Immersive Vehicles packs or just seeing it at other MTS/IV authors.
To continue work on Epic Arcanic Armoury and my first collaboration - E.W.U.
To finally code and release my own original RPG mod.
This is my story so far, and it feels like just the beginning. Thank you all for being a part of this community - whether you knew you were or not!