While we are at this, I have an idea I'd like to run by all of you regarding the economy. Now, im a noob at economies, so this might be a silly idea, but here goes.
It seems that there is no good or consistent way for new players to obtain emeralds. Really there is no consistent way to get them unless you have villagers, which for many comes later in the game, if ever. Some shops have emerald exchanges, but the prices are pretty lopsided, for the most part. My idea is to have one shop at spawn with regular villagers in it for people to trade common goods for emeralds. One of each type of villager regardless of the trade quality and pricing - and protected from breeding, killing and altering somehow. That way there is a consistent emerald exchange for newer players that doesn't rely on another player to grind and restock.
I don't knownif this is practical or even feasible, but its something I had thought about recently. Input on this very much appreciated.