Minecraft Mods

[1.7.10] Soul Forest 1.9.75 (Ores, Vines, Dimension, Mobs And more!!)

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avatar OwnAgePau
Level 57 : Grandmaster Cyborg
77
[1.7.10] Soul Forest 1.9.75 (Ores, Vines, Dimension, Mobs And more!!)

There is a wiki available for this mod (Soul Forest Wiki) to explain everything in detail including images. This is still a Work In Progress, as my time is limited. Any help with the wiki is appreciated!

This is my first mod. But I can say that it is becoming quite a big mod.
So far this mod adds 29 new ores, where 6 of those are generate in the overworld, and the rest generates in the new dimension called Soul Forest. In this Soul Forest you can find all sorts of berries to make food of, different enemies to battle and different structures to loot.

Travelling to the dimension
To get to this dimension you will have to create a portal (same frame as the nether portal frame) but instead of obsidian you use Silver Blocks and to activate it you lit it with a Soul Lighter, like you would normally do with flint and steel.

The Gems/Ores
This mod adds about 12 new tool sets and 2 tiers above diamond, more information about that on the wiki.

The gems are found as uncut versions in the wild and can be polished using the gemcutter (combining an uncut with polishing towels and polishing liquid).
The gems can then be used to do a lot of different things, you can make magical amulets from them that can make your battles easier or craft enchantment books from them combining different materials. Some gems can be used to craft weapons and armour others can be used to build with. Many more things u can use the gems for are to come!

Bosses
It now also includes a boss (The Ice Queen) and a mini-boss (King Kotek) both can be summoned using an item. Additionally you will need to build an altar to summon The Ice Queen as shown in one of the pictures above.

I have put a lot of work in this mod, and ANY new or cool ideas are always welcome. To see my to-do list scroll down to the "To do list".

Recipes:
There is this very neat mod called Not Enough Items (NEI) that lets you see all the recipes and usages for a certain item, so how to create it and what to use the item for. I have used the API of this mod to be able to also see the recipes of my mod so if you find it hard to figure out the recipes (cause it is hard) I suggest you install this mod along with my mod to learn about this mod with ease!

To use NEI you also need the core mod (called CodeChickenCore or CCC) to be in your mods folder.
You can get both of these on the NEI mainpage.


DOWNLOAD REQUIREMENTS :

Always install forge first and then other mods that require it.

- Forge : (i have been using version 10.13.4.1448) you can try to get newer versions but i can't tell if it works or not.
Download link for forge : Download Page.

//- Have winrar or 7-zip. (this is not needed anymore, although it is usefull to be able to open zipfiles)

Installation :
1. Go to start and type %appdata% and press enter.
2. Open .minecraft and go into your mods folder.
3. Download forge and install it. If you don't know how: (click here for the instructions).
5. Download Soul Forest Mod file.
6. Copy and paste the Soul Forest.jar file into your mods folder (located in .minecraft)
7. Make sure you use a forge profile (To do this, create a new profile and when selected release version scroll all the way down untill you see forge versions - select that and you go to a forge profile)
8. You are ready to play.

Pro tip: If your minecraft crashes when you have just added a mod and you have multiple mods installed, start fresh and install mods one by one.

Please report any bugs, and if you have ideas be sure to submit. Also share your thought about what i have so far!

Known Bugs:
- Shift clicking on a stack of fully charged amulet stones often merges it with broken amulet stones (if present in your inventory) resulting in a stack of broken amulet stones, still usable but with fewer charges....
- Gel extractor can not fill up your gel pot while in creative.
- Custom leaves not showing the correct colour in the inventory or in the creative tabs.
- Some visual bugs when on biomes's intersections.
- Custom slabs can not be stacked to create double slabs.
- Throwing entities (like throwing knifes and frost shards being shot from frost wand) do not have the correct texture.

To do list:
- Fix custom slabs not stacking.
- Fix biome intersections ****ed up.
- Fix frost shards working correctly when fired from the frost wand, same goes for throwing knifes.
- Some other mods integrated in this mod (thaumcraft etc)
- Add slabs of the currently existing bricks and wood.
- Update wiki.
- More custom mobs.
- More custom structures
- More custom trees (when creating new biomes)
- More weapons (and possible changing existing ones)
- More custom plants (mostly flowers)
- Custom potions
- Different amulet stones, different ways of creating amulets.
- Traps
- Armour bonuses/abilities.
- Custom paintings
- [Maybe some custom crop]

Compatibility
I can confirm that this mod is compatible with the following mods as i have tested them myself (even all of them together works fine) with version 1.7.10-1.9.7, a list of these mods are located here.

Feedback
Please give a diamond if you like the idea of the mod, even if you don't play it. It helps the mod get ranked accordingly in interest and helps gauge its future.

Special thanks to BansaiKiwi for making some of the awesome textures (the re-textured storage blocks for example)
Special thanks to MamiyaOtaru for helping me to fix the problem that I had near the start of the mod.

Mod History:
Current version: 1.9.75 (hotfix):

Latest Release information:

- Fixed Uranium mining level to be 4 (Steel or Cobalt)
- Fixed Gemmeration table removing enchantments from the weapon. It is now possible to repair a weapon with enchantments, but only if you are using a fully charged amulet stone.

Any information related to older versions can be found here.

Please report any errors, glitches or alike as soon as you see one so I can fix it right away!
Also if you want to show off something amazing you made, don't be afraid to share so I can post it (pictures, mod showcase or anything else)!!!

Enjoy!!


Banner:

If you like this mod and want to tell others about it, you can use this awesome banner and put it on your profile or wherever you like!
Logo


Donations:

If you like what I have made and would like to help me/encourage me to continue working on this project and spend more time on it, a donation would certainly help. Any donation/amount is appreciated and even if you don't donate but love the mod I appreciate all your support!!
Donate
Click here to donate


Videos:
(New mod showcases are pretty welcome once the newer version is out) as the current ones are quite out of date.

Mod Showcase (By TheAtlanticCraft)

Older Video:

Mod Review (yes another one xD) (By Popularmmos)


Thanks to you all and enjoy!
CreditThanks to BansaiKiwi, MamiyaOtaru, robustushax for helping out!
Progress100% complete
Game VersionMinecraft 1.7.10
Tags

38 Update Logs

Update #38 : 10/01/2016 10:26:41 amOct 1st, 2016

A small but important update, it seemed that Uranium was still unminable (as its mining level was set to 5 (Firyised, which can only be obtained in the Soul Forest dimension which you need Uranium for to get to.).

- Fixed Uranium mining level to be 4 (Steel or Cobalt)
- Fixed Gemmeration table removing enchantments from the weapon. It is now possible to repair a weapon with enchantments, but only if you are using a fully charged amulet stone.
LOAD MORE LOGS

1
01/19/2018 8:04 pm
Level 23 : Expert Unicorn
Hailcy
This is super cool!
1
11/24/2016 3:12 am
Level 1 : New Miner
Nevik_9191
Hey! I found a bug that causes a crash when i kill a mob. ill send you the crash report and log through a pm on Minecraft forums (as it's pretty large) just reply here and ill send it on it's way. :)
1
11/25/2016 12:12 pm
Level 57 : Grandmaster Cyborg
OwnAgePau
Ok, also send me the details of your installation, minecraft version, installed mods so I can see if I can fix it for you.
1
09/30/2016 2:41 pm
Level 1 : New Miner
SmokeXx
I think i have a little bug in the 1.7.10v all the ores Turns in to Tin ore when mined u.u
1
10/01/2016 11:07 am
Level 57 : Grandmaster Cyborg
OwnAgePau
As you can see I updated the mod, but unfortunately I was unable to find your bug. As by downloading Soul Forest 1.9.7 from Planet Minecraft and installing it myself didn't make all the ores drop tin. Are you sure your version is 1.9.7?
1
09/30/2016 4:59 pm
Level 57 : Grandmaster Cyborg
OwnAgePau
Are you very sure you are on the latest version? I am pretty sure that I ran into that while I was developing the 1.7.10 build and remember fixing that. I will look at the latest version myself first thing tomorrow morning to check your bug and the uranium ore mentioned below. I will keep you posted.
1
09/28/2016 11:18 am
Level 1 : New Miner
AboxCraft
Hi! How do you mine Uranium ore?
1
10/01/2016 11:08 am
Level 57 : Grandmaster Cyborg
OwnAgePau
Fixed it in 1.9.75, don't know why it wasn't fixed in 1.9.7 but thanks for pointing it out!
1
10/02/2016 9:13 am
Level 1 : New Miner
AboxCraft
Thank you so much for fixed it
1
09/30/2016 2:47 am
Level 57 : Grandmaster Cyborg
OwnAgePau
Hey there, I have been getting a lot of the questions about Uranium ore, it should be minable with a Steel or Cobalt pickaxe. I did have this set to the wrong tier in an earlier version, but I believe it should be correct in the latest version, I will do some checks on this this weekend as it seems not to be the case. If it is the case that it is wrong I will send out a small update for that.

In the meanwhile I am slowly getting towards a 1.8 build :S
1
07/17/2016 6:47 am
Level 57 : Grandmaster Cyborg
OwnAgePau
Short update information, I am trying my best to upgrade to 1.8.9 so far it is a pain in the ass and I have not yet any clue how far the progress is, but I do know it will take some time and I am not sure if I will get it done this month even though that is what I aim for.

Secondly as many of you may know, there is a wiki page for this mod, however it is by far not complete or up to date. As I got little to no time to up date this, I would greatly GREATLY appreciate any help on this.

Have fun playing minecraft!!
1
04/20/2016 9:26 am
Level 57 : Grandmaster Cyborg
OwnAgePau
Good news everyone I will be updating this mod in the upcoming month/months!!
1
06/06/2016 6:30 am
Level 57 : Grandmaster Cyborg
OwnAgePau
It will be somewhere in Juli, and I will atleast update my mod to 1.8.9 and 1.9.4. Are there any other preferred versions that you guys want me to create a version of after 1.7.10? because I can easily make those in between porting to 1.9.4!
1
07/17/2015 6:10 am
Level 54 : Grandmaster Artist
The Celestial Forge
Are you porting the mod to 1.8.7, I know it is a pain but having a mod compatible with the newest version of minecraft is pretty awesome.
(looks pretty cool by the way :D)
1
01/25/2016 2:41 am
Level 57 : Grandmaster Cyborg
OwnAgePau
The earliest opportunity I will have to work on this again is probably the summer vacation.
1
07/17/2015 9:40 am
Level 57 : Grandmaster Cyborg
OwnAgePau
I think I will try at some point, but not right now.
1
06/14/2015 7:22 pm
Level 1 : New Miner
aking4125
It seems to not work on Multiplayer.
1
06/15/2015 12:41 am
Level 57 : Grandmaster Cyborg
OwnAgePau
Yes it doesn't :P it should work on LAN though.
1
06/14/2015 3:25 pm
Level 16 : Journeyman Network
RyanTheNerd
awesome mod
1
06/14/2015 3:25 pm
Level 16 : Journeyman Network
RyanTheNerd
it works now
1
06/14/2015 1:03 pm
Level 16 : Journeyman Network
RyanTheNerd
OwnAge Umm now it just won't show a download for the mod on curse
anyway you can help??
1
06/14/2015 1:22 pm
Level 57 : Grandmaster Cyborg
OwnAgePau
I think it now works here again, but it does show the downloads on the project page. I think because it is not on "released" status yet it doesn't get showed on the main page on curse.
1
06/14/2015 12:20 pm
Level 16 : Journeyman Network
RyanTheNerd
I'm Getting a 404 erro
1
06/14/2015 12:39 pm
Level 57 : Grandmaster Cyborg
OwnAgePau
It seems it won't let me upload the file correctly or something.
Try to go to :
http://www.curse.com/mc-mods/minecraft/231109-forge-soul-forest-mod-1-9-6-ores-vines-dimension#t1:description
and download the mod from there instead untill the issue is resolved.

Edit : It looks fixed now.
1
06/02/2015 4:43 pm
Level 1 : New Explorer
WiffyComa
I did a small mod showcase on this https://youtu.be/N4lxgxzMe_k
Just so you know.
1
05/31/2015 6:13 pm
Level 1 : New Explorer
MuffinNeko
can I do a mod review?
1
06/01/2015 12:45 am
Level 57 : Grandmaster Cyborg
OwnAgePau
Yes you can, but I will release a new version in a few days that will have NEI support and some bug fixes. Having NEI will make it easier to find all the recipes for the mod :) so if you could wait untill after that and send me the youtube link once its done so I can put it in the post.
1
06/04/2015 10:54 am
Level 1 : New Explorer
MuffinNeko
Ok, I will make it! I will link the description to here. the update has come!
1
06/05/2015 2:39 am
Level 57 : Grandmaster Cyborg
OwnAgePau
Yes it has! :P I will be waiting for it :P
1
07/04/2015 12:08 pm
Level 1 : New Explorer
MuffinNeko
1
05/29/2015 1:23 pm
Level 1 : New Miner
Andyghandi
Is there a way to edit the enchantment ID:s, like in the configs? I havnt seen a config folder to change the enchantment ID:s. However, this mod crashes with nevermine. I have duplicated enchantment ID:s. I wanna know what all the enchantment ID:s from this mod are, so I can change the nevermine configs so it does not crash all the time. This mod is really looking cool, and I would really like to add it along with the other 123 mods I am playing with. An answer would really be appreciated :D
1
05/29/2015 3:44 pm
Level 57 : Grandmaster Cyborg
OwnAgePau
Oh thats strange because I am playing with 40 mods atm both Nevermine and my mod are in there and I didn't see any conflicts, I will check my config and add the enchantment id's. In the meanwhile perhaps edit nevermines enchantment id's?
1
05/30/2015 6:01 am
Level 1 : New Miner
Andyghandi
sorry, I was having a look at the wrong configs. This mod for some reason crashes with wildycraft, when I play along with my other mods, but when Im trying this mod with only wildycraft, it works just fine. Don't know whats wrong. But I removed wildycraft, and changed the ID:s in Nevermine configs, and it works now.
1
05/30/2015 6:08 am
Level 1 : New Miner
Andyghandi
When I add soul forest with the other 123 mods, It says Wildycraft has an ID 101 crash. Does not tell me what type of ID it is about. This is what happens when I add soulforest with wildycraft + 122 mods:

[12:05:17] [Client thread/ERROR]: The following problems were captured during this phase
[12:05:17] [Client thread/ERROR]: Caught exception from nolpfij_wildycraft
java.lang.IllegalArgumentException: ID is already registered: 101
at net.minecraft.entity.EntityList.func_75618_a(EntityList.java:93) ~[sg.class:?]
at net.minecraft.entity.EntityList.func_75614_a(EntityList.java:107) ~[sg.class:?]
at cpw.mods.fml.common.registry.EntityRegistry.registerGlobalEntityID(EntityRegistry.java:251) ~[EntityRegistry.class:?]
at wildycraft.Wildycraft.load(Wildycraft.java:1630) ~[Wildycraft.class:?]

I have send this error on wildycraft forum but I got no respons...
1
05/30/2015 6:10 am
Level 1 : New Miner
Andyghandi
Okay it seems like an entity ID 101 is already used, but the enteties in this mod does not use the 101 ID? I Could not see it in the soul forest configs.
1
05/30/2015 6:02 am
Level 57 : Grandmaster Cyborg
OwnAgePau
mmm I don't know either then XD, good to hear you got it working.
1
05/30/2015 6:14 am
Level 1 : New Miner
Andyghandi
[12:05:16] [Client thread/INFO]: Skipping TC Multipart integration
[12:05:17] [Client thread/ERROR]: The mod nolpfij_wildycraft has attempted to register an entity ID 101 which is already reserved. This could cause severe problems
[12:05:17] [Client thread/INFO]: Loading JSON Files
[12:05:17] [Client thread/INFO]: Loading data from json
[12:05:17] [Client thread/INFO]: Loaded all data from JSON
[12:05:17] [Client thread/ERROR]: Fatal errors were detected during the transition from INITIALIZATION to POSTINITIALIZATION. Loading cannot continue

Before the actual crash, if that makes it more clear
1
05/30/2015 7:15 am
Level 57 : Grandmaster Cyborg
OwnAgePau
All my entities get id's when all mods are loaded, these Id's will always be unique. Have you tried removing the soul forest mod and loading all of your other mods, because it seems this error is related to nolpfij_wildycraft.
1
05/28/2015 2:00 pm
Level 6 : Apprentice Miner
SmiththeXIII
I'm getting a 403 error when I click the download link.
1
05/28/2015 3:47 pm
Level 57 : Grandmaster Cyborg
OwnAgePau
Thanks for pointing that out, it seems I didnt upload the file correctly, I solved it right away!!
1
05/21/2015 12:32 pm
Level 3 : Apprentice Explorer
kimil
*AWESOME* *I LOVE IT* XDDDDDDDDDDDDDDDDDDDDDDD
1
05/20/2015 10:52 am
Level 57 : Grandmaster Cyborg
OwnAgePau
Hey guys,

I am currently considering moving the (ice/frozen) theme outside of the "soul forest" typed dimension as I find its colouring and theme not fitting for the dimension. I would like to know how you all think about this, do you like it as it is now (considering more biomes coming etc.) or would you like to see the themes a bit seperated?

Also I would love to see some cool creations you guys made or perhaps even a cool video so I can add it to the forum!
1
05/19/2015 8:24 pm
Level 23 : Expert Archer
dalbaugh4s
I really like the mod and all of the cool new things you have added because playing minecraft survival was getting a little boring for me. I have a few questions that you could hopefully answer for me. First, for the new ores is there a special pick you need to use to mine them? Every time I mine one of the new ores it turns into tin ore, no matter what pick I use. Also, has anyone else been having problems wandering around in the new world? Every now and then while exploring I will fall through the world and either suffocate or drown in the soul water. Those are the two main issues I have encountered so far, good job on the mod.
1
05/20/2015 1:40 am
Level 57 : Grandmaster Cyborg
OwnAgePau
So what pickaxe are you using to mine what ores exactly, because I haven't encountered this before and it shouldn't happen. For the second issue, when are you falling through te world exactly??
1
05/20/2015 12:32 pm
Level 23 : Expert Archer
dalbaugh4s
Here are a couple of videos I posted on my wife's youtube account of what I am trying to describe. If you search Bobbi Albaugh screen capture 5 20 2015 on youtube you will find the videos. I tried to post them directly on here but it said spam was detected and wouldn't let me. Sorry for the audio and video quality, I have never done this before and I used some very cheap software to do it. Thanks.
1
05/20/2015 1:43 pm
Level 57 : Grandmaster Cyborg
OwnAgePau
Well the first one, is actually not a glitch its a block that you can walk through. Now buy falling through this could get you in some odd places, but the idea of this is that it is a very thick layer of snow where you will fall through. The second one, that is actually a very good catch. I checked it and it seems to be wrong (I don't know where that went wrong though, but I will see if I can get a bug fix this weekend). Currently i was also doing some other work on the mod so I'll see if I can just add some more stuff to the update then just a bug fix.
1
05/23/2015 1:00 am
Level 23 : Expert Archer
dalbaugh4s
Okay, that's totally cool. In my recent adventures using your MOD I was building with some of  the new blocks and I think I found another bug. My son decided to make me a youtube chanel, and he made a video showcasing the bug and posted it for me. Here is the link:
youtu.be/0VID1iUdb1o
1
05/23/2015 8:22 am
Level 57 : Grandmaster Cyborg
OwnAgePau
Oh yeah about that, I didnt yet do the double slabs XD, I thought i still had that in my to-do list, but as the post is kinda long I can see why you would have missed that. I don't think I will get that to work for the next small update that includes the real bug fixes, but it is defintely on the list.
About this list, my priority at the moment is getting the world coolor and more usefull so that includes mobs, items, bosses, structures etc. At that last point I will probably get to slabs aswell.


Lastly, I believe currently the soul forest mod only adds 1 slab, I am planning on adding slabs for all bricks and wood (from the soul forest mod). Thank you for mentioning these bugs, If you by any chance want to share you creations, please do so I can post awesome pictures of it on this page!!


Thanks a lot for your help.

BTW: There is a double slab version of Titanium Brick available in creative mode to use while stacking of the single double slab isn't working.
1
05/17/2015 5:59 am
Level 57 : Grandmaster Cyborg
OwnAgePau
If anyone could make an updated review that would be great!
1
05/16/2015 6:31 pm
Level 5 : Apprentice Explorer
EndTEmpire
Cool bro, what's the theme behind this mod? Is it eeriness? That would be awesome.
1
05/17/2015 4:23 am
Level 57 : Grandmaster Cyborg
OwnAgePau
A little bit perhaps :)
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