• • 6/9/26 1:17 am • 3 logs
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- Game Version
- Minecraft 1.21.1
- Progress
- 100% complete
1
Trainer Pass adds a fully configurable Battle Pass system built for Cobblemon-focused playthroughs. Complete Pokémon-related tasks, earn Battle Pass XP, unlock tier rewards, and progress through free and premium reward tracks without pulling players away from the Cobblemon experience.
Features
Quest System
Rotating Specialized Quests
Supported Quest Types
Reward System
Configuration
CobblePass uses split config files for easier editing:
You can configure:
Commands
Why Use Trainer Pass?
CobblePass is designed to make Cobblemon progression feel more rewarding without forcing players into unrelated Minecraft grinding. Rewards focus on useful Cobblemon progression items like Poké Balls, candies, evolution stones, mints, held items, ability items, Master Balls, and Pokémon rewards.
Recommended For
Features
- Free and premium reward tracks
- 50-tier progression support
- Configurable XP per tier
- Premium unlock using diamonds
- In-game Battle Pass GUI
- Keybind support, defaulted to TAB
- /bp command to open the pass
- Server-side player progress saving
- Claimable rewards per tier
- Free and premium rewards can be claimed independently
- Premium rewards from earlier tiers can still be claimed after unlocking premium later
Quest System
- Repeatable normal XP rewards for:
- Catching Pokémon
- Defeating Pokémon
- Evolving Pokémon
Rotating Specialized Quests
- Dedicated bounty quest slot
- Three additional rotating specialized quests
- In-game timer for quest rerolls
- Timer uses in-game time, so pausing the world pauses the timer
Supported Quest Types
- Catch X Pokémon
- Defeat X Pokémon
- Evolve X Pokémon
- Catch a random species
- Catch starter Pokémon
- Catch shiny Pokémon
- Catch legendary Pokémon
- Defeat legendary Pokémon
- Catch Pokémon by type
- Catch Pokémon during the day
- Catch Pokémon at night
- Catch Pokémon in a specific biome
- Catch Pokémon with a specific Poké Ball
- Catch fully evolved Pokémon
- Catch regional form Pokémon
- Obtain specific items
- Obtain a random Cobblemon loot item
Reward System
- Vanilla item rewards
- Cobblemon item rewards
- Pokémon rewards
- Shiny Pokémon rewards
- Quantity-based rewards
- Separate free and premium rewards per tier
- Click-to-claim reward slots
- Reward tooltips and item icons in the GUI
Configuration
CobblePass uses split config files for easier editing:
- settings.json
- quests.json
- rewards.json
You can configure:
- Tier count
- XP required per tier
- Premium unlock cost
- Normal task XP
- Specialized quest pool
- Quest rotation time
- Active quest count
- Free track rewards
- Premium track rewards
- Pokémon reward species, level, and shiny status
Commands
- /bp opens the Battle Pass
- /bp giveXP <amount> gives Battle Pass XP
- /bp reset resets player progress
- /bp reload reloads config and rerolls quests
- /bp debugstats helps inspect tracked stats
Why Use Trainer Pass?
CobblePass is designed to make Cobblemon progression feel more rewarding without forcing players into unrelated Minecraft grinding. Rewards focus on useful Cobblemon progression items like Poké Balls, candies, evolution stones, mints, held items, ability items, Master Balls, and Pokémon rewards.
Recommended For
- Cobblemon survival servers
- Adventure packs
- Progression-based modpacks
- Multiplayer Cobblemon worlds
- Seasonal events
- Quest-focused Pokémon servers
3 Update Logs
Update #3 : by FredrickVonBurger 06/09/2026 1:17:23 amJune 9 @ 5:17 am UTC
1.3 Update - Seasons
Introducing Seasons, A new way to have create and save battle passes that you can load and switch between at any time!
This Feature is done through the command /bp start <file name> with file name being the name of the new rewards file in the config folder. By default the standards rewards pass is loaded which comes with the mod but now you can copy and paste that file, rename it and change the rewards while keeping your other pass completely seperate.
Changes / Bug Fixes
- Fixed issue where some players couldnt redeem pokemon rewards
- If pokemon reward granting fails, the tier will not redeem
- Tier 3 OP's / Admins can now use BPXP granting commands and start BPXP boosts
- Bounty Notifications only happen to the player that has the bounty and is nearby the spawn
- UI fixes
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