Mods Functional

Doorways

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Game Version
Minecraft 26.2
Progress
100% complete
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ItsShoon
Lvl 1New Miner
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Wide doors that actually open wide.

One block, two, three or four — always two blocks tall, and always one door, not several stacked side by side.

Five styles

  • Solid — a full panel, in every wood, in iron and in all eight copper states
  • Glazed — glass in the upper half
  • Glass — glass from top to bottom, in an iron frame
  • Saloon — spindles under an arched rail, open above and below, hung on spring hinges. Two and four blocks wide, in wood
  • Bookshelf — a wall of books that opens


200 doors in all.

How they behave

Break any part and the whole door comes down, dropping a single item. Redstone treats it as one unit: a pressure plate in front of a four-wide door works wherever it sits against it.

Opening a three- or four-wide door moves blocks — the leaf swings out of its frame. If something is in the way it refuses to open and says so. Grass and flowers in the path are broken properly, with their drops.

Copper doors oxidise over time, take wax from honeycomb and are scraped back with an axe — the whole door at once, never a single column. Iron doors cannot be opened by hand, exactly like vanilla. Every material carries its own vanilla sounds.

Saloon doors play by different rules

They hang on double-acting spring hinges, and that one detail changes three things about them.

They swing both ways. Push a saloon door and it goes away from you, whichever side you are standing on. Every other door in the mod opens one way only.

They close on their own, about two seconds after you walk through. Stand in the doorway and the spring waits, then shuts it the moment you step clear.

They ignore redstone. A spring has no latch, so there is nothing for a signal to hold open. A powered saloon door simply stays shut — use any other style if you want a door a circuit can open.

If the way is blocked the door refuses rather than swinging the other way. A door that occasionally opens towards you, for reasons you cannot see, is worse than one that will not budge.

Crafting

Everything starts from an Iron Hinge: two iron ingots and two nuggets, laid diagonally.

A one-wide door is six of the material plus a hinge, and it makes four. Wider doors are built from narrower ones, so a four-wide door costs exactly one batch.

Glazed doors are a solid door plus glass.

Saloon doors use planks rather than logs, and take two iron nuggets for the springs — one above the hinge and one below. They only come two and four wide.

Requirements

Minecraft 26.2. On Fabric it also needs Fabric API. Works on dedicated servers, and is required on both the client and the server.

If your launcher supplies its own Java instead of the bundled runtime, it has to be Java 25 or newer.

Planned

  • Sliding doors — the same widths, opening sideways into the wall instead of swinging out
  • More heights — doors taller than two blocks
  • Per-width variants — a two-wide door that swings entirely to one side, rather than splitting


No dates. Suggestions are welcome on the issue tracker.

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