- 20,113 views, 10 today
- 4,087 downloads, 0 today
26
Expansive Weaponry
A modern content based weapons and cosmetics mod.
Expansive Weaponry is a proper evolution from Flan's Mod, featuring the same support for the ubiquitous model format "TMT", or "TurboModelThingy", while making weapons feel much more comparable to a modern FPS title, with fluid animations and proper ADS.
Installation
Expansive Weaponry can be installed like any Minecraft Forge mod. The jar file goes into your ".minecraft/mods" folder. However, Expansive Weaponry does not add any content on its own. To make full use of EXW, you'll need to download some content packs, which can be found here or on CurseForge. Content packs should be added to ".minecraft/Expansive Weaponry", a new folder that is generated after running Minecraft with EXW for the first time.
Configuration
Expansive Weaponry offers a lot of options to configure. User options can be found in Minecraft Forge's "Mod Options" GUI, while all other options can be found in ".minecraft/Expansive Weaponry/mod_config.json" (JSON files are best edited in a dedicated editor like NotePad++ or VS Code, but any text editor will do as long as you follow the JSON format).
Credit | MKVIIGTI |
Progress | 100% complete |
Game Version | Minecraft 1.12.2 |
Tags |
7 Update Logs
Release v1.1.6 : by Unknown025 01/31/2024 1:06:58 amJan 31st
+ Added support for VAO & display list rendering. VAO must be enabled in the mod_config.json.
+ Tank turret positions are now saved after player exit.
+ Fixed model definitions file not loading.
+ Fixed exwpack.info loading after items in archive formats.
+ Fixed crash caused by null pack IDs when opening the creative menu.
+ Tank turret positions are now saved after player exit.
+ Fixed model definitions file not loading.
+ Fixed exwpack.info loading after items in archive formats.
+ Fixed crash caused by null pack IDs when opening the creative menu.
LOAD MORE LOGS
tools/tracking
5423246
7
expansive-weaponry
Create an account or sign in to comment.