Minecraft / Mods

[Maintenance] ModCraft™ v0.2 - Minecraft Automatic Mod Installer

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avatar MazQuick
Level 21 : Expert Engineer
211
ModCraft­™ is down due to hosting provider being down. Also I am re-writting this to support other platforms. Please be patient.


MazQuick & xHaviiHx presents...


ModCraft™

Minecraft Automatic Mod Installer


? - What is ModCraft™?

ModCraft™ is a reborn version of the old fancy Minecraft Automatic Mod Installer aka ModCraft. One-click install mods of your choice for different versions of Minecraft. My previous project called ModMate™ didn't go well, so I decided to come back to the roots and release a better, modern version of the old ModCraft™.


? - Ok. What does it have?

As of now, ModCraft™'s features are:

Main:
- Supports latest Minecraft 1.9!

- Library for Mods, Resource Packs, Seeds, Skins, Servers, Saves and Apps.
> Independent Updates! You don't have to download a new version of ModCraft™ each time we add more content into it!

- Support for Default Minecraft '.minecraft' Directory

Additional:
- Server Creator & Editor (Local Files-only)
> Support for UUIDs
- Save Editor (Worlds and Players-only)
- Skin Stealer
- Support for Manual Download


? - What do I need to run ModCraft™?

To run ModCraft™, you will need:

- Administrator Rights
- At least Windows Vista SP2 or further.
- .NET Framework 4.5 installed on a target PC (Web installer included in the download package)
- Visual C++ 2010 x86 (32-bit) installed on a target PC (Installer included in the download package)
- Internet Connection

Application was tested on Windows 7 (Development OS), Windows 8.1 and Windows 10


! - I would like to suggest a feature/report a bug.

Use the built-in Feedback feature to send us your opinion, report bugs etc. You can only send one opinion per 24 hours.


! - Planned Features.

ModCraft™ planned features are:

- Multi-language support.
- RCON/Query/SSH Support for Remote Server Control.
- Inventory Editor.


! - Credits.

The biggest and greatest credit goes to my mate xHaviiHx, if you see him around, don't hestitate to thank him, because he's the main reason for the release of this. Without him I probably wouldn't ever finish this project.


! - Download Warning Annotation

ModCraft™ executable was protected with an obfuscator and then packed. Some of the available AVs may not like it. In case your anti-virus software marks this file as dangerous, please add ModCraft™ (and all its components) as an exception.


Thanks everyone for using this. Enjoy our hard work!
CreditxHaviiHx
Progress100% complete
Game VersionMinecraft 1.9
Tags

1 Update Logs

Update #1 : 03/21/2016 5:14:42 amMar 21st, 2016

ModCraft™ v0.2 Changelog:

+ Support for Additional Mod Assets
+ Support for Shaders
+ Better Library Sorting
* Minor Fixes for Download Dialog
* You can now move the main window around

Comments : 32

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I really like this. I run a server for the kids at my church and they have no idea how to install mods even tho I explain it for them. So the only way I can get them t5o check out other mods I want to add to the server is to put up test packs on Technic and that works but it will be nice if they can have a way to easy try stuff and then tell me stuff they found they like. Great work can't wait for the new version.
HELP
Exception Message:
Too meek or the long part of the version string.
Exception Stack Trace:
in the system.Version.VersionResult.SetFailure(ParseFailureKind failure, String argument)
in the system.Version.TryParseVersion(string version, VersionResult and result)
in the system.Version.The method parse(string input)
in ModCraft.Splash.<DoChecks>d__3.Movenext()
how to install
When I open a fashion not shown what to do Win10
  • Kyoko Tomato
  • Level 10
  • Journeyman Princess
  • June 23, 2016, 5:31 am
Will this be updated any more? I like it, but it hasn't been uploaded for a month?
It says:
ModCraft­™ is down due to hosting provider being down. Also I am re-writting this to support other platforms. Please be patient.
  • Ren3DM
  • Level 17
  • Journeyman Network
  • June 4, 2016, 9:24 am
You can try using Mono Framework for c# http://www.mono-project.com/ it supports cross-platform with c#.
  • MazQuick
  • Level 21
  • Expert Engineer
  • June 6, 2016, 5:28 am
Thanks. I already knew about this, but never really tried it before.

I might look into this very soon.
  • Bu1ld0g
  • Level 1
  • New Miner
  • May 19, 2016, 6:53 pm
Just curious, this program downloads the mods for you right?
In that case do you have permission from the mod creators to include their programs, and also what about any ad links the mod has? Are you compensating them for lost revenue?
  • MazQuick
  • Level 21
  • Expert Engineer
  • May 21, 2016, 9:33 am
I thought about them too, that's why I included support for ad sponsored links. Before you download the mod you must go thru the website (copy-pasted from the original mod creator's thread). If there is one of those links available it's being replaced with the direct download link.

The only downside is that ModCraft is not 100% "automatic" anymore, cuz you have to click "Skip Ad" using the built-in browser.
  • Lord Cruaver
  • Level 53
  • Grandmaster Enderdragon
  • May 17, 2016, 7:21 pm
Mods are easy to install you don't need a program to do it for you. Really, you can open the game directory directly from the launcher. Also where's the love for us mac users?
  • MazQuick
  • Level 21
  • Expert Engineer
  • May 21, 2016, 9:29 am
Yea I know, but some people are just too lazy to copy-paste files themselves.

Love for Mac users is in progress... I hope.
  • Lord Cruaver
  • Level 53
  • Grandmaster Enderdragon
  • May 21, 2016, 9:28 pm
It would be easier if you just made an instruction blog or video. For example:

Open minecraft launcher,
Edit Profile,
Open Game Directory,
Open mods folder,
Drag/paste mods in.

5 steps is all it takes. I'm baffled people need help doing it. Oh and if it helps, the path to the mods folder on a mac is:
Macintosh HD - Users - UserName - Library - Application Support - minecraft - mods

I figure that should help if you didn't know it already.
  • Ren3DM
  • Level 17
  • Journeyman Network
  • May 14, 2016, 3:43 pm
Nice program! Is there a reason you made the program in c# first? Also, what are you going to make the program into support different operating systems? I've never experimented making a c# program of mine into being able to run on different operating systems.
  • MazQuick
  • Level 21
  • Expert Engineer
  • May 21, 2016, 9:28 am
C# is my main programming language which I've been studying for at least 5 years already. There are a lot of Mac and Linux users around who also demand this application.

I did some research about other languages and, well, there are two possibilities C++ or Java. This requires a complete rewrite. However, the problem with these is the UI. I can't seem to find a nice replacement for WPF... Everything looks so outdated compared to WPF.
Forge support?
  • MazQuick
  • Level 21
  • Expert Engineer
  • May 12, 2016, 11:40 pm
Full forge support is one of the ToDo task. I mean switching versions and handling mod versions properly.

For now ModCraft can be unusable due to the hosting provider being down. I am also working on a multi-platform support, so there will be no .NET Framework requirement anymore.

This can take some time and I got no ETA for it yet.
can anyone help me please, i cant suss it out, when you download summat on modcraft, where does the file go, is there a tutorial or a help page i can use to help me, thank you
  • MazQuick
  • Level 21
  • Expert Engineer
  • May 12, 2016, 11:37 pm
Hello there.

ModCraft is currently in a rewrite/maintenance state. I decided to move onto multi-platform support so this will also work on Linux and Mac OS. I got no ETA for this, but know there is something happening :)

The hosting provider I used to store all the data on is now down, so you MAY not be able to use it anymore. Please be patient.
Does it works on Macs?
  • MazQuick
  • Level 21
  • Expert Engineer
  • April 7, 2016, 2:02 am
Because it was coded using C# there is no way it can work on Mac OS :/ Even if there is some kind of emulator I am 100% sure it won't work either.

So at this time the only answer is no. And to answer your next question, there are no plans for this to be released on Mac/Linux any time soon. This would require to change programming language and that means months of studying.
Okay thanks. After I get my new MAC Computer. I'm thinking of starting my own server.
  • supermankyle
  • Level 12
  • Journeyman Artist
  • April 3, 2016, 8:41 am
I really like this although when I download optifine 1.9 it crashes
  • MazQuick
  • Level 21
  • Expert Engineer
  • April 3, 2016, 9:27 am
Haha thank you. We are working hard to improve ModCraft even more so expect a big update soon.
This is due to forge being incompatible with optifine for some versions of forge modloader.
  • MazQuick
  • Level 21
  • Expert Engineer
  • April 2, 2016, 10:36 am
We are working hard for a new update. We will change a lot of things. Stay tuned!
I tried installing my mod StepUp using this and it placed it in the mods folder but not in the 1.9 folder. When I loaded up minecraft StepUp wasn't found.
  • MazQuick
  • Level 21
  • Expert Engineer
  • March 26, 2016, 5:52 am
Try it out now. I updated the Database. Tell me if it worked ;)
It's still putting it in the Mods folder but not in the 1.9 folder
  • MazQuick
  • Level 21
  • Expert Engineer
  • March 26, 2016, 6:23 am
Aah i see what you mean now. My code is not made for that. You have to do this manually for now i guess. For example if you have 1.8.9 mods installed you have to create a '1.9' folder and put your 1.9 mods in there. I will probably do this in the next update.

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