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This mod adds 8 new weapon types to the game for every default minecraft tool material.
(Wood, stone, gold, iron, diamond, netherite)
weapon types
"club"
"large club"
"dagger"
"glaive"
"greatsword"
"hammer"
"longhammer"
"short sword"
So a total of 48 new items.
After crafting the item it will get a unique name that will change the power of the weapon.
Currently there are 62 unique names to choose from.
Attribute and effect bonus:
damage, attack speed, attack knockback, armor, armor toughness, knockback resistance, movement speed, On-Hit Effects (aqua color) and Passive Effects (dark aqua color)
The values for these can be changed in the ydmscorex config file.
Some effect have summoning or taming effects. (20% on-hit chance)
Like taming spider, zombie, skeleton or summon witch, guard, bat.
IMPORTANT:
This mod uses the YDM's coreX Library
So dont forget to download it.
Progress | 100% complete |
Game Version | Minecraft 1.20 |
Tags |
2 Update Logs
Update #1.1.0 : by YourDailyModder 07/26/2023 10:54:29 amJul 26th, 2023
-Mod compability with 1.20.1
Changed:
-recipes for netherite mod items changed to shapeless recipe from smithing
-config changed for weapon effecs (Now you can set the duration of the effect after typing the tick lenght for the effect like "bleeding150")
Fixed:
-tamed skeletons dont attack sometimes
-bleeding effect on hit
Changed:
-recipes for netherite mod items changed to shapeless recipe from smithing
-config changed for weapon effecs (Now you can set the duration of the effect after typing the tick lenght for the effect like "bleeding150")
Fixed:
-tamed skeletons dont attack sometimes
-bleeding effect on hit
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