Minecraft Mods

Smoke Monster Mod (of Darkness/Redness/Whiteness) [FORGE][SSP/SMP]

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killerwaddledee's Avatar killerwaddledee
Level 59 : Grandmaster Modder
43
I'm currently looking for more screenshots of people battling Smoke Monsters. If you can get a cool screenshot then please PM it to me so I can add it to the images for this mod (You will be given credit for supplying the image of course).

Description:

Have you ever wanted a giant column of black smoke added to Minecraft? Me neither. But I added one anyways! This Smoke Monster just happens to be from the show Lost. This mod also has items of Darkness then Redness then Whiteness (Tobuscus reference).

The Smoke Monster is, as you could have guessed, a giant monster made of smoke. It has 100 health (50 hearts). The Smoke Monster only spawns in its own jungle biome (creatively called the Smoke Monster Biome) and cannot leave it. Any number of Smoke Monsters can in a biome depending on the size of the biome. Where a Smoke Monster spawns a pool will form with a stone in the middle, called the Heart of the Island. On the surface above the Heart of the Island a bamboo grove will spawn to mark its location. A Smoke Monster cannot be hurt until its specific Heart of the Island is destroyed (just the stone in the center). Wherever one spawns, on the surface a circle of bamboo forms.

The Smoke Monster normally just flies around at ground level until it finds a target. Once it finds a target it will mercilessly chase them until they die, leave the biome, or escape it in one of two possible ways, which will be explained later. The first time it gets within 7 blocks of the target it will pause for 10 seconds. If the target stays completely still it has a 10% chance to just fly away. The other 90% of the time it continues attacking as usual. When it attacks it does 10 damage (5 hearts). There are 2 ways to escape a Smoke Monster, as stated above. The first is to go into a Banyan tree. Banyan trees are randomly spawning trees only found in the Smoke Monster Biome. A picture of a Banyan tree is above. The second way to evade a Smoke Monster is with Ash. Ash is smelted from iron ingots, 4 per each ingot. To successfully use Ash there are a few rules that must be followed:

  1. The ash must all be at the same height
  2. The ash must form a closed off area
  3. The ash line must be unbroken
  4. Each ash block must have 2 adjacent ash blocks

The Smoke Monster drops 3 Centers of Darkness when killed. 2 Centers of Darkness can be used to make a Sword of Darkness. The remaining Center of Darkness can be smelted into 3 Centers of Redness. Those can be used to make a Pickaxe of Redness. If you destroy the Heart of the Island with an iron pickaxe or better then it will drop a Center of Whiteness. This can be used to create an Apple of Whiteness. Descriptions of all the items are below.

Items:

Centers of Darkness then Redness then Whiteness
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These are just materials used to craft the Sword of Darkness, Pickaxe of Redness, and Apple of Whiteness.
Sword of Darkness
This sword does 15 base damage. It also adds a few potion effects when hitting a mob/person. These are blindness, weakness, and slowness, all of which are level 5 and last 30 seconds. It has 2000 uses.
Pickaxe of Redness
This pickaxe on its own is only as strong as a diamond pickaxe. When you craft it though, it adds on some enchantments. These are efficiency, fortune, and unbreaking all level 10. IIt also has 2000 uses (not factoring in the effieciency enchantment).
Apple of Whiteness
This is a golden apple on steroids. It has 10 uses. When eaten, it gives you regeneration 10 and absorption 9 for 2:30. The absorption give you an extra 20 hearts!


Blocks:

Heart of the Island
This block looks exactly like a stone block, except it glows. It can be harvested with an iron pickaxe or better. It drops a Center of Whiteness. These only spawn where a Smoke Monster spawns.

Bamboo

This block looks exactly like a sugar cane plant, except it doesn't have to be near water. It serves no purpose other than marking where a Heart of the Island is and cannot be harvested.

Installation:
  • Download andinstallMinecraft Forge
  • Download the Smoke Monster Mod
  • Move the Smoke Monster Mod to the mods folder in your .minecraft folder
  • Play Minecraft!

Get Older Versions
Go here to find older versions.
CreditVideo By: ThnxCya
Progress100% complete
Game VersionMinecraft 1.6.4
Tags

6 Update Logs

Update #6 : by killerwaddledee 11/30/2013 9:34:11 amNov 30th, 2013

v1.0.6:
  • Bug Fixes
LOAD MORE LOGS

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1
10/29/2014 3:30 pm
Level 8 : Apprentice Warrior
Mark Dark 20
Mark Dark 20's Avatar
Awesome mod! It goes pefect with my ModPack. Just one thing. It crashes when I try to spawn it out of it's Biome. Can you tell me if you have located what this bug is?

                                                                                                                            Thank you in advance,
                                                                                                                                    Mark Dark 20
1
08/27/2014 1:18 pm
Level 1 : New Miner
Michelle Monamel
Michelle Monamel's Avatar
---- Minecraft Crash Report ----
// Oh - I know what I did wrong!

Time: 8/27/14 6:16 PM
Description: Initializing game

java.lang.VerifyError: Bad type on operand stack
Exception Details:
Location:
mods/SmokeMonster/SmokeMonsterMod.Blocks()V @19: invokevirtual
Reason:
Type '[[I' (current frame, stack1]) is not assignable to 'net/minecraft/world/gen/feature/WorldGenBigTree'
Current Frame:
bci: @19
flags: { }
locals: { 'mods/SmokeMonster/SmokeMonsterMod' }
stack: { 'net/minecraft/world/gen/ChunkProviderGenerate', '[[I' }
Bytecode:
0000000: bb00 7359 1104 e812 75b7 0078 0db6 007c
0000010: b200 82b6 0086 1287 b600 8ab3 008c b200
0000020: 8c12 87b8 0092 b200 8c12 94b8 0098 bb00
0000030: 9a59 1104 e912 9cb7 009d 0db6 009e b200
0000040: a2b6 0086 12a3 b600 8ab3 00a5 b200 a512
0000050: a3b8 0092 b200 a512 a7b8 0098 bb00 a959
0000060: 1104 ea12 abb7 00ac 12ad b600 ae12 afb6
0000070: 00b2 0cb6 00b4 b200 b7b6 0086 12b8 b600
0000080: 8ab3 00ba b200 ba12 b8b8 0092 b200 ba12
0000090: bcb8 0098 b200 ba12 be05 b800 c4bb 00c6
00000a0: 5911 04eb b700 c90b b600 cab2 00ce b600
00000b0: 8612 cfb6 008a 12cf b600 d2c0 00c6 b300
00000c0: d4b2 00d4 12cf b800 92b2 00d4 12d6 b800
00000d0: 98bb 00d8 5911 04ec 12da b700 db0b b600
00000e0: dcb2 0082 b600 8612 ddb6 008a b300 dfb2
00000f0: 00df 12dd b800 92b2 00df 12e1 b800 98b1
0000100:

at java.lang.Class.forName0(Native Method)
at java.lang.Class.forName(Unknown Source)
at cpw.mods.fml.common.FMLModContainer.constructMod(FMLModContainer.java:420)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
at com.google.common.eventbus.EventBus.post(EventBus.java:275)
at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:208)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:187)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
at com.google.common.eventbus.EventBus.post(EventBus.java:275)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:118)
at cpw.mods.fml.common.Loader.loadMods(Loader.java:492)
at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:204)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:480)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:867)
at net.minecraft.client.main.Main.main(SourceFile:148)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:134)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)


A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------

-- Head --
Stacktrace:
at java.lang.Class.forName0(Native Method)
at java.lang.Class.forName(Unknown Source)
at cpw.mods.fml.common.FMLModContainer.constructMod(FMLModContainer.java:420)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
at com.google.common.eventbus.EventBus.post(EventBus.java:275)
at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:208)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:187)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
at com.google.common.eventbus.EventBus.post(EventBus.java:275)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:118)
at cpw.mods.fml.common.Loader.loadMods(Loader.java:492)
at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:204)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:480)

-- Initialization --
Details:
Stacktrace:
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:867)
at net.minecraft.client.main.Main.main(SourceFile:148)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:134)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)

-- System Details --
Details:
Minecraft Version: 1.7.10
Operating System: Windows 8 (amd64) version 6.2
Java Version: 1.8.0_05, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 161693216 bytes (154 MB) / 269037568 bytes (256 MB) up to 1060372480 bytes (1011 MB)
JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v9.05 FML v7.10.25.1208 Minecraft Forge 10.13.0.1208 7 mods loaded, 7 mods active
mcp{9.05} Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed
FML{7.10.25.1208} [Forge Mod Loader] (forge-1.7.10-10.13.0.1208.jar) Unloaded->Constructed
Forge{10.13.0.1208} [Minecraft Forge] (forge-1.7.10-10.13.0.1208.jar) Unloaded->Constructed
GalacticraftCore{3.0.1} [Galacticraft Core] (GalacticraftCore-BETA-1.7-3.0.1.170.jar) Unloaded->Constructed
mcheli{1.0} [mcheli] (MC1.7.10_mcheli_0.9.3.zip) Unloaded->Errored
cfm{3.3.5} [§6MrCrayfish's Furniture Mod] (MrCrayfishFurnitureModv3.3.5(1.7.10).jar) Unloaded->Constructed
SmokeMonsterMod{1.0.6} [Smoke Monster Mod] (SmokeMonsterMod_v106_MC164.zip) Unloaded
Launched Version: 1.7.10-Forge10.13.0.1208
LWJGL: 2.9.1
OpenGL: AMD Radeon HD 7670M GL version 4.2.11764 Compatibility Profile Context, ATI Technologies Inc.
GL Caps: Using GL 1.3 multitexturing.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Anisotropic filtering is supported and maximum anisotropy is 16.
Shaders are available because OpenGL 2.1 is supported.

Is Modded: Definitely; Client brand changed to 'fml,forge'
Type: Client (map_client.txt)
Resource Packs: [simple plastic pack.zip]
Current Language: English (US)
Profiler Position: N/A (disabled)
Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Anisotropic Filtering: Off (1)
1
08/18/2014 12:02 pm
Level 1 : New Miner
Michelle Monamel
Michelle Monamel's Avatar
does this mod work for minecraft version 1.7.10?
1
08/01/2014 8:40 pm
Level 1 : New Crafter
MadWizard137
MadWizard137's Avatar
hey i saw this and i was wondering if i could make an animation trailer for this mod
1
07/08/2014 7:08 pm
Level 1 : New Miner
Quickpocket57
Quickpocket57's Avatar
Plus if you find a birch biome near a plains biome, it should be between that and a regular jungle
1
07/08/2014 7:07 pm
Level 1 : New Miner
Quickpocket57
Quickpocket57's Avatar
btw im new ( first comment) i have a seed for the biome, um its 3056448196843191541

Yur welcome in advance, Quickpocket57
1
04/13/2014 11:36 pm
Level 49 : Master Necromancer
MineServers
MineServers's Avatar
COuld you make it so the smoke monster can turn into a villager?
1
12/31/2013 1:09 pm
Level 1 : New Miner
Sal90
Sal90's Avatar
Cool mod can i add this to my modpack?
1
01/01/2014 2:50 pm
Level 59 : Grandmaster Modder
killerwaddledee
killerwaddledee's Avatar
no, i don't like my mods in modpacks
1
03/18/2014 7:57 pm
Level 1 : New Crafter
Herobrine Studios
Herobrine Studios's Avatar
In the disastercraft modpack on the technic pack forums has the mod in it... BTW great mod, very well done with the entity and it really has the same atmosphere as "Lost: Via Domus" the game.
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