• • 8/12/25 12:13 pm • 36 logs
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- Game Version
- Minecraft 1.21.1
- Progress
- 10% complete
2
Summary
This is a Vanilla+ mod for Minecraft, adding new features and extensions of the original game in a manner I believe to be consistent with Minecraft's own development philosophy.Key Features
Dashing
You have the ability to dash. Enchantments can make you go further or higher, akin to a leap. A GUI will let you know when you can dash. The frequency with which you can dash is dependent on your armor.Hearth
You can hearth to your bed anytime, so long as the ability is not on cooldown. This ability works cross-dimensions, and can be a real lifesaver.Weapon Variety
I've added a selection of weapons that have different damage, attack speed, and even entity reach! You can craft any one line of weapons you like, or have multiple on you for different situations.Portal Stones
Ever wanted to have a way to travel between bases? Now you can! With Portal Blocks and Portal Stones, you can travel to locations instantly. If you want to let your friend into your super secret base, a custom crafting recipe will let you copy an Attuned Portal Stone onto a regular Portal Stone.Quests
Ever wanted to get rewarded for all your hard work? Introducing the Quest Block and Quests! Once completed, Quest items can be used to grant you generous rewards!Party System
Play with your friends even more often! Featuring a fully realized Party System, play with your friends and join them anywhere in the world! See their current status in a small compact GUI. Players in the same party are also assigned to a team and have Friendly Fire turned off!
Roadmap
There is a broad roadmap for the mod to keep you in the know for what's coming.
Please view our Roadmap here.
FAQ
Is this mod able to be added to an existing world?
Yes, you can add this to an existing world. I would recommend you start a new world, but nothing would break drastically by adding it to an existing one. There is resource generation (and structures eventually), but up to this point it does not require you create a new world with the mod.Do you have recommended game rules and/or settings for this mod?
No, I think the mod is balanced around any set of rules. We personally play with keepInventory on and difficulty set to hard, but otherwise anything is fine. The Hearth and Dash mechanics really make both traversal quicker and easier, and give you more options to bail out of tough situations.Closed Source
This project is presently Closed Source, but after I have gotten it to a place where I am happy with it, and I believe the codebase and feature are in a good place to build upon, I'd Open Source it.Questions on Implementation
If you're a fellow mod maker and have some questions about my implementation for certain mechanics, please feel free to drop a question in the Q&A Discussion.Will you publish some of the interfaces so others can extend the features in this modification?
At some point yes, but I'm not in a place where I am ready to start supporting an API or package for others to consume. The mod is so early in its development that anything I build now may get refactored a dozen times, and it would be more of a hassle to support. Once we're open sourced, I would say that would be a time I'd expect to see more of the api exposed for consumption (or a package for dependencies.)
Origin
I built this mod originally for a group of friends I played with. We started out just wanting a dash ability, but then we expanded further and further.I began to make new blocks, more abilities, and lots of artwork (that I am fairly proud of for a developer.)
Soon, we had enough cool features that my friends encouraged me to release it publicly. I am forever grateful for their support.
Rights
All Rights Reserved for all assets made for this mod.36 Update Logs
0.1.8 Alpha 4 Released! : by Toukun 08/12/2025 12:13:41 pmAugust 12, 2025 @ 4:13 pm UTC
Summary
Following Alpha 3, we now have Alpha 4 bringing you the new Dashing Enchantment for Boots. The next release will likely be a Release Candidate build where I fix any remaining issues.
New Enchantment : Dashing
An enchantment for boots that increases your Dash Charge count by 1. This enchantment is mutually exclusive with Feather Falling.
Balance Changes
- The Life Steal (LS) Enchantment has been removed from the Enchanting Table. This was to make it a little harder to get.
- The LS Enchantment has had its cost adjusted upward slightly.
Known Issues
- Dash Advancements are still easily manipulated (from Alpha 2, still deciding on solution.)
- The GUI does not properly update when the Base Dash Charge count is increased via config/command. (From Alpha 3)
Following Alpha 3, we now have Alpha 4 bringing you the new Dashing Enchantment for Boots. The next release will likely be a Release Candidate build where I fix any remaining issues.
New Enchantment : Dashing
An enchantment for boots that increases your Dash Charge count by 1. This enchantment is mutually exclusive with Feather Falling.
Balance Changes
- The Life Steal (LS) Enchantment has been removed from the Enchanting Table. This was to make it a little harder to get.
- The LS Enchantment has had its cost adjusted upward slightly.
Known Issues
- Dash Advancements are still easily manipulated (from Alpha 2, still deciding on solution.)
- The GUI does not properly update when the Base Dash Charge count is increased via config/command. (From Alpha 3)
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