Minecraft / Mods

Walkway Mod 1.7.2 v1.0

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avatar fox_news
Level 59 : Grandmaster Programmer
205
Walkway Mod





Currently under revamp. I will be redoing this mod and will be releasing updated versions when i can.

IN NEED OF SOMEONE TO MAKE A WIKI






tired of having to walk from place to place "slowly"? are minecarts too slow? the walkway mod is like one of those walkways you see at the airport but much faster.









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IF YOU WANT TO USE THIS ON A WEBSITE POST THEN PLEASE LINK TO THE ADF.LY LINK. THE MONEY GOES TO ME AND HELPS IN THE CREATION OF MY MODS!





ALSO PLEASE LEAVE THE PICTURES HOW THEY ARE (no throwing your website logo onto it or just doing random crap to it(seen it happen too many times))





NO DIRECT DOWNLOADS PLEASE






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-IF IT CRASHES YOUR GAME PLEASE MAKE SURE YOU ARE USING FORGE MODLOADER, IF YOU ARE AND IT STILL CONTINUES TO CRASH PLEASE NOTIFY ME AT ONCE!






adflyxpng





How to install:





minecraft forge is required for this mod





1. download the mod





2. drag and drop it into your mods folder located in C:/Users//AppData/.minecraft/





3. have fun!








WANT THE SKIN THAT WAS MADE FOR THIS MOD AND FOR THE 30th SUBSRIBERS?







Like my Mods? well then why don't you:





Subscribe!





Diamond







I am a part of the





lQgdJjpg
Progress95% complete
Game VersionMinecraft 1.7.2
Tags

38 Update Logs

Update #38 : 07/07/2014 4:20:57 pmJul 7th, 2014

updated to 1.7.2
- added custom tree generation for sap
- catch furnace now changes texture when smelting
LOAD MORE LOGS

Comments : 495

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1 - 50 of 495

  • colocmaram
  • Level 17
  • Journeyman Modder
  • February 15, 2015, 1:16 pm
Every time i try launching the mod, it has this error:
lava.lang.RuntimeException: Invalid shapeless recipy!
at net.minecraft.item.crafting.CraftingManager.func_77596_b(CraftingManager.java:265)
  • fox_news
  • Level 59
  • Grandmaster Programmer
  • November 22, 2015, 4:39 pm
i stopped updating this because forge screwed up how mods work. That and i'm currently in college getting my computer science degree. sorry. make sure your running 1.7.2
It crashes everytime i try to play on it i cri everytim :(
can I use this mod in my modpack for modded survival on YouTube?
herp derp stop copying my mod






Ah, memories :') Glad to see you got an update out lol
  • fox_news
  • Level 59
  • Grandmaster Programmer
  • July 8, 2014, 9:51 am
we cool bro. xD
  • Craft
  • Level 37
  • Artisan Architect
  • July 7, 2014, 4:04 pm
ITS ALIVE!
yessss mmuahhahahaa!

sorry mad scientist moment :D
  • fox_news
  • Level 59
  • Grandmaster Programmer
  • July 8, 2014, 9:52 am
it going to get better. i'm going to make it actually look like real ones 
  • fox_news
  • Level 59
  • Grandmaster Programmer
  • July 8, 2014, 10:45 am
update: i might use an object file as i was just able to render in this barrel
  • fox_news
  • Level 59
  • Grandmaster Programmer
  • February 9, 2014, 2:42 pm
sorry guys this mod is still put on hold until let version of minecraft
  • InzeNL
  • Level 11
  • Journeyman Engineer
  • September 14, 2013, 2:30 pm
Why did you stop with the Happy Gardener's MOD? I guess you said sometime, but I wasn't there for a long while.
  • fox_news
  • Level 59
  • Grandmaster Programmer
  • September 14, 2013, 7:29 pm
didn't stop ;)
i gave the post to a man called Duke_Frans. you might know him.
check out his profile for the HG mod
  • InzeNL
  • Level 11
  • Journeyman Engineer
  • September 20, 2013, 8:16 am
Ah, OK
  • colocmaram
  • Level 17
  • Journeyman Modder
  • August 19, 2013, 6:57 pm
When i try to install it, it crashes at the Mojang screen. i cant do the crash report, because i cant use adfly or mediafire. i cant use everything else either.
  • fox_news
  • Level 59
  • Grandmaster Programmer
  • August 20, 2013, 7:03 pm
again. have not had time to work on it.
  • mr reaper
  • Level 1
  • New Miner
  • August 13, 2013, 10:33 pm
can i send u an email with the crash report in it?
or would u like me to post it on here.
  • fox_news
  • Level 59
  • Grandmaster Programmer
  • August 14, 2013, 1:47 pm
seeing as i have not had time to work on this. no. any crash that has been reported has not been fixed yet. this mod is currently on pause.
part one---- Minecraft Crash Report ----
// Ooh. Shiny.

Time: 7/26/13 9:15 PM
Description: Initializing game

java.lang.NoSuchMethodError: net.minecraft.item.ItemCarrotOnAStick.<init>(Ljava/lang/String;)V
at assets.walkwaymod.WalkwayMod$1.<init>(WalkwayMod.java:52)
at assets.walkwaymod.WalkwayMod.<clinit>(WalkwayMod.java:52)
at java.lang.Class.forName0(Native Method)
at java.lang.Class.forName(Unknown Source)
at cpw.mods.fml.common.FMLModContainer.constructMod(FMLModContainer.java:457)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
part two at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:194)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:174)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:105)
at cpw.mods.fml.common.Loader.loadMods(Loader.java:510)
at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:182)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:470)
part three
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:796)
[size=small]at net.minecraft.client.main.Main.main(SourceFile:101)[/size]
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:57)
at net.minecraft.launchwrapper.Launch.main(Launch.java:18)

A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------

-- Head --
Stacktrace:
at assets.walkwaymod.WalkwayMod$1.<init>(WalkwayMod.java:52)
at assets.walkwaymod.WalkwayMod.<clinit>(WalkwayMod.java:52)
at java.lang.Class.forName0(Native Method)
at java.lang.Class.forName(Unknown Source)
at cpw.mods.fml.common.FMLModContainer.constructMod(FMLModContainer.java:457)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:194)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:174)
at
part four
sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:105)
at cpw.mods.fml.common.Loader.loadMods(Loader.java:510)
at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:182)
at
part five
net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:470)

-- Initialization --
Details:
Stacktrace:
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:796)
at net.minecraft.client.main.Main.main(SourceFile:101)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:57)
at net.minecraft.launchwrapper.Launch.main(Launch.java:18)

-- System Details --
Details:
Minecraft Version: 1.6.2
Operating System: Windows 7 (x86) version 6.1
Java Version: 1.7.0_25, Oracle Corporation
Java VM Version: Java HotSpot(TM) Client VM (mixed mode, sharing), Oracle Corporation
Memory: 8492856 bytes (8 MB) / 79867904 bytes (76 MB) up to 518979584 bytes (494 MB)
JVM Flags: 1 total; -Xmx512M
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Suspicious classes: FML and Forge are installed
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v8.04 FML v6.2.35.804 Minecraft Forge 9.10.0.804 6 mods loaded, 6 mods active
part six
mcp{8.04} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed
FML{6.2.35.804} [Forge Mod Loader] (coremods) Unloaded->Constructed
Forge{9.10.0.804} [Minecraft Forge] (coremods) Unloaded->Constructed
cfm{2.9} [§bMrCrayfish's Furniture Mod] ([Forge]FurnitureModv2.9.1(FULL) (1).zip) Unloaded->Constructed
walkwaymod{Dev: 1.6} [Walkway Mod] (Development Snapshot of Walkway Mod.zip) Unloaded
GrygrFlzr_GlowstoneWire{build 108} [Glowstone Wire] (GSWireUniversal-1.6.x-srg-b109Forge.zip) Unloaded
Launched Version: 1.6.2-Forge9.10.0.804
LWJGL: 2.9.0
OpenGL: GeForce 7100 GS/PCI/SSE2 GL version 2.1.2, NVIDIA Corporation
Is Modded: Definitely; Client brand changed to 'fml,forge'
Type: Client (map_client.txt)
Resource Pack: ocd 1.5.1
Current Language: English (US)
Profiler Position: N/A (disabled)
Vec3 Pool Size: ~~ERROR~~ NullPointerException: null
  • fox_news
  • Level 59
  • Grandmaster Programmer
  • July 27, 2013, 1:38 pm
don't post error logs directly and also it wasn't because of my mod. it had to do with ItemCarrotOnAStick.class file.
it wont work for me
i use magic launcher and i set the assets folder in the assets folder in the .minecraft and it didnt work
afterwards i kept the assets folder in the assets folder in the .minecraft and placed the folder named development snapshot of walkway mod in the mods folder and magic launcher said no mods found help plz
  • fox_news
  • Level 59
  • Grandmaster Programmer
  • July 24, 2013, 10:23 am
right now i'm at work but i don't know why everyone is having a big problem installing it. i will work on it when i get home
  • saxlover98
  • Level 1
  • New Miner
  • July 22, 2013, 11:58 am
Hey,
I'm using the newest version of Forge in 1.6.2, and it crashes Minecraft. (Using Dev release)
  • fox_news
  • Level 59
  • Grandmaster Programmer
  • July 22, 2013, 3:27 pm
i need error code
  • saxlover98
  • Level 1
  • New Miner
  • July 23, 2013, 11:30 am
Sorry I didn't add that. I'm kinda new to this. I wasn't sure what the error code was, so here's a link to the crash report.
www.dropbox.com/s/bt5mfz4eatf3ib6/crash-2013-07-23_15.18.50-client.txt
Sorry for not giving all the info needed.
  • fox_news
  • Level 59
  • Grandmaster Programmer
  • July 23, 2013, 3:45 pm
ok try now
  • fox_news
  • Level 59
  • Grandmaster Programmer
  • July 23, 2013, 3:33 pm
ok i can fix that easy. brb
what is that material in the 4th recipe? how do you get it if its a new ore/item?
  • fox_news
  • Level 59
  • Grandmaster Programmer
  • July 22, 2013, 10:00 am
oops xD sorry forgot to throw that recipe up. you need to smelt the rubber sap.
  • ConsetLife
  • Level 1
  • New Miner
  • July 22, 2013, 12:57 pm
where do you get the sap?
  • fox_news
  • Level 59
  • Grandmaster Programmer
  • July 22, 2013, 3:28 pm
look at the recipes
the water bucket with coal?
  • k9 officer
  • Level 9
  • Apprentice Architect
  • July 19, 2013, 7:35 am
when are you planning on updating this?
  • fox_news
  • Level 59
  • Grandmaster Programmer
  • July 19, 2013, 3:01 pm
i'm sorry but its not as easy as you think. this update really screwed up the mod
  • k9 officer
  • Level 9
  • Apprentice Architect
  • July 19, 2013, 5:39 pm
ok, thanks.
  • fox_news
  • Level 59
  • Grandmaster Programmer
  • July 20, 2013, 6:43 am
i got one more error i need to fix and then i will release it
  • k9 officer
  • Level 9
  • Apprentice Architect
  • July 20, 2013, 9:19 am
ok.
  • fox_news
  • Level 59
  • Grandmaster Programmer
  • July 21, 2013, 6:22 pm
i put out a development version
  • k9 officer
  • Level 9
  • Apprentice Architect
  • July 22, 2013, 8:34 am
ok.
  • GamersMods
  • Level 56
  • Grandmaster Programmer
  • July 5, 2013, 5:44 am
If only the catch furnace would have a mk2 version in the fuel resourceful mod
  • fox_news
  • Level 59
  • Grandmaster Programmer
  • July 5, 2013, 6:26 am
shut up bro xD don't spoil our little secret
  • GamersMods
  • Level 56
  • Grandmaster Programmer
  • July 5, 2013, 7:03 am
lml
  • fox_news
  • Level 59
  • Grandmaster Programmer
  • July 5, 2013, 1:54 pm
just got back from trap shooting. ready?
  • Craft
  • Level 37
  • Artisan Architect
  • July 5, 2013, 3:39 am
dude I got a crash report I thought this was forge? enabled or ok'd?
  • fox_news
  • Level 59
  • Grandmaster Programmer
  • July 5, 2013, 6:26 am
send me the crash report
  • Craft
  • Level 37
  • Artisan Architect
  • July 5, 2013, 3:19 am
I recommend if you haven't yet have a Minecraft forum page on the other website, also have you thought of making this a Gregtech/ Industrial Craft 2 addon? since Industrial Craft has rubber trees? you could do that :D
  • fox_news
  • Level 59
  • Grandmaster Programmer
  • July 5, 2013, 6:27 am
already working on something with rubber trees but much better that Gre**ech (sorry hate that mod so much i can't even say it)/IC2
  • Craft
  • Level 37
  • Artisan Architect
  • July 4, 2013, 6:07 pm
did you update it with recipe yet?
  • fox_news
  • Level 59
  • Grandmaster Programmer
  • July 5, 2013, 12:22 am
done
  • Craft
  • Level 37
  • Artisan Architect
  • July 5, 2013, 3:04 am
thank you sososo much id be happy to be a bug reporter if I find anything also do you update mods if so I have a request or 2 :D
  • fox_news
  • Level 59
  • Grandmaster Programmer
  • July 4, 2013, 9:29 pm
working on it right now and adding in a special class for it that tells you when there is an update out so you guys can always keep up-to-date
  • Craft
  • Level 37
  • Artisan Architect
  • July 4, 2013, 6:00 pm
YAY :D I have 193 mods for my epic Minecraft survival series :P what could be better then having a tekkit + FTB and other random 1.5.2 mods all in one then have shaders then have a 64x64 modern custom john smith texture pack with Custom sounds :D my series is a hit on live stream :D also thank you so soso sooo much man :D I like this mod a lot :D
  • Craft
  • Level 37
  • Artisan Architect
  • July 4, 2013, 1:53 am
please continue to update this for 1.5.2 please and also im using dis mod in my mega survival series which I live stream msg me for a link, also add Ender Furnace or a Nether chest with a wither sta on it :D
  • fox_news
  • Level 59
  • Grandmaster Programmer
  • July 4, 2013, 2:37 pm
umm there are no recipes for it right now but i can throw them in today as a 4th present.
  • Stoneheach
  • Level 1
  • New Crafter
  • July 1, 2013, 2:20 am
it crashes in my game
  • fox_news
  • Level 59
  • Grandmaster Programmer
  • July 2, 2013, 7:15 am
forge?
  • Stoneheach
  • Level 1
  • New Crafter
  • July 2, 2013, 11:24 pm
i have forge installed
  • fox_news
  • Level 59
  • Grandmaster Programmer
  • July 3, 2013, 12:22 am
ok i'll take a look once the forge API and MCP comes out for 1.6.1
  • Gamecool 10
  • Level 18
  • Journeyman Archer
  • June 30, 2013, 7:43 pm
Hey i know you, you were that guy who had a battle with Iking... oh LOL. forget that.... LOL!!!
  • fox_news
  • Level 59
  • Grandmaster Programmer
  • July 2, 2013, 7:16 am
?
  • Gamecool 10
  • Level 18
  • Journeyman Archer
  • July 2, 2013, 11:01 am
On the Doctor who client mod.
  • fox_news
  • Level 59
  • Grandmaster Programmer
  • July 2, 2013, 2:57 pm
oh lol that guy. yah he needs to take a chill pill.
  • CNCminecraft
  • Level 71
  • Legendary Engineer
  • June 25, 2013, 11:43 am
[color=rgb(37,37,37)]Diamond and sub!:) Keep bringing us great stuff![/color]
  • fox_news
  • Level 59
  • Grandmaster Programmer
  • June 25, 2013, 11:44 am
thx!
Yeah i'll do it aswell, nice mod!
  • fox_news
  • Level 59
  • Grandmaster Programmer
  • July 2, 2013, 7:16 am
thx

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