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189 charged creepers with only one lightining strike

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Birmioh's Avatar Birmioh
Level 34 : Artisan System
17
FUNCTIONING:

In this video you will see how to get 189 creepers loaded with a single flash and all in an automated way!

Creepers can be automatically placed in a machine waiting to be struck down.



9 SLOTS TO STORE THEM:

Each slot can hold up to 21 creepers, using an iron pressure plate that creates a signal of 1 power every 10 entities.

21 creepers give a signal of 3 power (10+10+1)



NUMBER OF CUSTOMIZABLE CREEPER:

You can choose the number of creepers you want to store by adapting the type of pressure plates because each plate converts differently, to determine the combination you want by following the possibilities below:



Iron pressure plate: 10 entities (turn off at 21)

Gold Pressure Plate: 3 entity (turn off at 3)

Stone/Wood Pressure Plate: 1 entity (turn off at 1)



PISTON & GATE = EJECTION

The gate keeps creepers blocked until lightning strikes. When powered up, creepers will be unlocked and ejected.



MOB CAP:

To exceed the mob cap which is limited to around 70 mobs around a player, it will be necessary to use labels to rename each creeper so that they become a personalized monster and no longer count in the final calculation to let spawn the monsters that will come replace it.



MOB-FARM:

The importance of a mob farm that produces a lot is important to fill the machine faster. Small farms without redstone also work but will take longer to fill.



In order to make the production of charged creeper more productive during a storm, the filling speed makes the difference between two impacts.

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All downloads: bit.ly/Birmioh
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