• 10/4/16 2:10 am
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Have you ever wanted to make a rail that you could actually choose what direction to go while on that said rail.
This is what i have come up with, It an item based switching rail, I'm using testfor commands that look for an item named Rail Pass (or whatever you would want it named) within a decent radius, if you have the item in your first inventory slot (can be changed) you can switch the rail by actively selecting and holding the item,
So while in the minecart you can essentially hold the item to go one direction or don't to go the other.
I don't know if anyone else has done this or something similar, this is vanilla in its design.
This is what i have come up with, It an item based switching rail, I'm using testfor commands that look for an item named Rail Pass (or whatever you would want it named) within a decent radius, if you have the item in your first inventory slot (can be changed) you can switch the rail by actively selecting and holding the item,
So while in the minecart you can essentially hold the item to go one direction or don't to go the other.
I don't know if anyone else has done this or something similar, this is vanilla in its design.
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I've also did something that is just a little similar to yours, but in a different way.
In my main world save, you may see it by getting to Cheesedog Info Center station, where you may select either Hotel Line minecart (gold line) or Creepland Line minecart (green line) at the same platform. These two minecarts may go toward different routes as nearby the station platform, there is a railway switch that checks the scoreboard tag of the minecarts using the /testfor command, and then change the direction if necessary.